Player Matchup

Cu Chulainn
Cu Chulainn
DonTBerry
Cu Chulainn
Level 96
God Stats
6W - 9L
1,700 SR
Queue Stats
483W - 294L
1,667 Elo+
Party 1
Thanatos
Thanatos
Rekoyl
Thanatos
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 9L
1,899 Elo+
Party 1
Tiamat
Tiamat
SoninXx
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,863 Elo+
Party 1
Team Averages
Level 76
1,567 SR
1,810 Elo+

VS

Team Averages
Level 92
1,444 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
BaiIeyWalker
Morgan Le Fay
Level 41
God Stats
1W - 4L
1,297 SR
Queue Stats
152W - 166L
1,439 Elo+
Party 2
Surtr
Surtr
KuzenboFarts
Surtr
Level 127
God Stats
29W - 25L
1,537 SR
Queue Stats
356W - 350L
1,511 Elo+
Party 2
Da Ji
Da Ji
MKxGaming
Da Ji
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 38L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DonTBerry
Cu Chulainn
14
0 / 6 / 4
9,083
606
13,118
22,549
23,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
Rekoyl
Thanatos
14
2 / 8 / 1
9,617
641
4,349
16,841
8,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
SoninXx
Tiamat
14
2 / 7 / 2
10,089
673
13,637
12,997
9,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaiIeyWalker
Morgan Le Fay
16
2 / 1 / 13
10,246
683
16,218
11,952
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 1 / 12
11,872
791
15,959
23,624
21,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
MKxGaming
Da Ji
18
11 / 2 / 8
12,414
828
13,050
12,740
6,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
21
21
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BaiIeyWalker
Morgan Le Fay
2
1
13
8.5
L
Cu Chulainn
DonTBerry
Cu Chulainn
0
6
4
0.33
W
8
1
12
14
W
Da Ji
MKxGaming
Da Ji
11
2
8
7.5
L
Thanatos
Rekoyl
Thanatos
2
8
1
0.31
L
Tiamat
SoninXx
Tiamat
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,104
Damage
45,227
52,387
Taken
48,316
40,970
Mitigated
33,432
9,748
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BaiIeyWalker
Morgan Le Fay
16,218
3,003
150
1,252
11,952
4,965
574
3,442
7,815
43,374
3,391
L
Cu Chulainn
DonTBerry
Cu Chulainn
13,118
1,073
0
1,970
22,549
23,441
0
7,880
14,669
0
38,771
W
15,959
5,352
516
8,973
23,624
21,950
1,508
6,340
16,082
2,137
47,799
W
Da Ji
MKxGaming
Da Ji
13,050
5,683
977
3,177
12,740
6,517
970
2,567
9,811
26
51,218
L
Thanatos
Rekoyl
Thanatos
4,349
1,022
376
6,336
16,841
8,471
0
5,612
11,229
0
34,245
L
Tiamat
SoninXx
Tiamat
13,637
1,167
0
1,066
12,997
9,058
0
2,771
10,226
40,062
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,789
Gold Earned
34,532
193
Minions Killed
202
0
Camps Cleared
0
709,571
Distance Traveled
850,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,246
683
57
4
0
273,095
0
L
Cu Chulainn
9,083
606
37
2
0
249,797
0
W
Surtr
11,872
791
75
5
0
294,101
0
W
Da Ji
12,414
828
70
5
0
283,262
0
L
Thanatos
9,617
641
64
4
0
223,536
0
L
Tiamat
10,089
673
92
6
0
236,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role