Player Matchup

Sylvanus
Sylvanus
HighImHunter
Sylvanus
Level 117
God Stats
27W - 47L
1,391 SR
Queue Stats
371W - 461L
1,242 Elo+
Party 2
Surtr
Surtr
Nubbs_R_Us
Surtr
Level 77
God Stats
27W - 41L
1,263 SR
Queue Stats
394W - 483L
1,234 Elo+
Party 2
Tiamat
Tiamat
criskill3r
Tiamat
Level 62
God Stats
4W - 1L
1,551 SR
Queue Stats
21W - 25L
1,711 Elo+
Solo
Team Averages
Level 85
1,402 SR
1,395 Elo+

VS

Team Averages
Level 63
1,603 SR
1,292 Elo+
Olorun
Olorun
Exeleonnn
Olorun
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,125 Elo+
Party 1
Horus
Horus
TheOnlyCoolgray
Horus
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 97L
1,297 Elo+
Party 1
Cliodhna
Cliodhna
jadielrulez
Cliodhna
Level 68
God Stats
3W - 1L
1,810 SR
Queue Stats
41W - 37L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HighImHunter
Sylvanus
14
1 / 4 / 2
9,118
651
13,599
15,352
9,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Surtr
14
2 / 4 / 2
9,580
684
6,086
16,024
11,099
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
criskill3r
Tiamat
14
1 / 5 / 2
9,224
659
7,572
13,295
7,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Exeleonnn
Olorun
16
3 / 1 / 8
10,373
741
9,373
8,158
3,986
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 0 / 9
11,151
797
11,655
19,978
24,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
jadielrulez
Cliodhna
17
7 / 3 / 6
10,993
785
15,867
12,174
6,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
Exeleonnn
Olorun
3
1
8
7
L
Sylvanus
HighImHunter
Sylvanus
1
4
2
0.5
L
Surtr
2
4
2
0.75
W
3
0
9
7.5
L
Tiamat
criskill3r
Tiamat
1
5
2
0.4
W
Cliodhna
jadielrulez
Cliodhna
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
36,895
44,671
Taken
40,310
28,945
Mitigated
34,701
12,526
Healing
22,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Exeleonnn
Olorun
9,373
4,601
2,269
4,004
8,158
3,986
1,488
5,216
2,686
44,011
0
L
Sylvanus
HighImHunter
Sylvanus
13,599
3,286
4,320
4,754
15,352
9,855
0
5,445
9,775
32,292
0
L
Surtr
6,086
1,506
165
1,705
16,024
11,099
0
4,410
11,475
124
29,563
W
11,655
3,869
2,428
10,566
19,978
24,688
382
9,015
10,393
5,565
22,160
L
Tiamat
criskill3r
Tiamat
7,572
959
0
1,582
13,295
7,991
0
1,774
11,521
43,927
2,174
W
Cliodhna
jadielrulez
Cliodhna
15,867
1,785
0
3,387
12,174
6,027
1,065
6,238
5,936
0
48,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,922
Gold Earned
32,517
162
Minions Killed
205
0
Camps Cleared
0
732,766
Distance Traveled
811,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,373
741
85
6
0
250,155
0
L
Sylvanus
9,118
651
36
3
0
233,585
0
L
Surtr
9,580
684
44
3
0
262,487
0
W
Horus
11,151
797
44
3
0
267,169
0
L
Tiamat
9,224
659
82
6
0
236,694
0
W
Cliodhna
10,993
785
76
5
0
294,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role