Player Matchup

Cthulhu
Cthulhu
DraconicWanderer
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,487 Elo+
Party 2
Scylla
Scylla
ImTygran
Scylla
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 71L
1,358 Elo+
Party 1
Surtr
Surtr
ProjectBeowulf
Surtr
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 53L
1,487 Elo+
Party 2
Olorun
Olorun
kethooloo
Olorun
Level 15
God Stats
9W - 13L
1,556 SR
Queue Stats
41W - 56L
1,478 Elo+
Party 1
Mercury
Mercury
lifeisunlimted
Mercury
Level 103
God Stats
43W - 23L
1,775 SR
Queue Stats
237W - 234L
1,469 Elo+
Party 1
Team Averages
Level 63
1,566 SR
1,456 Elo+

VS

Team Averages
Level 44
1,463 SR
1,495 Elo+
Sylvanus
Sylvanus
CASTIGATORY
Sylvanus
Level 67
God Stats
0W - 3L
1,294 SR
Queue Stats
2W - 7L
1,407 Elo+
Party 3
Fenrir
Fenrir
LordZooty
Fenrir
Level 12
God Stats
2W - 2L
1,522 SR
Queue Stats
22W - 22L
1,524 Elo+
Party 3
Apollo
Apollo
Reagan7x70
Apollo
Level 43
God Stats
0W - 6L
1,500 SR
Queue Stats
89W - 92L
1,524 Elo+
Party 3
The Morrigan
The Morrigan
RedIsCool
The Morrigan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
cebot
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 7
5,481
548
2,518
11,802
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
ImTygran
Scylla
11
3 / 0 / 5
7,007
701
4,846
3,761
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
6,174
617
6,521
10,853
7,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
kethooloo
Olorun
10
2 / 1 / 4
6,148
615
4,669
4,366
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
12 / 2 / 1
8,134
813
13,948
8,841
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CASTIGATORY
Sylvanus
8
1 / 2 / 4
5,764
576
2,671
7,825
3,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
LordZooty
Fenrir
7
1 / 6 / 2
5,004
500
4,532
10,632
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Reagan7x70
Apollo
9
3 / 4 / 1
5,118
512
3,509
10,063
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
RedIsCool
The Morrigan
7
0 / 6 / 2
4,687
469
2,913
6,967
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
cebot
King Arthur
10
1 / 0 / 0
5,632
563
5,961
10,605
7,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
6
8
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CASTIGATORY
Sylvanus
1
2
4
1.5
W
0
4
7
0.88
W
Scylla
ImTygran
Scylla
3
0
5
5.5
L
Fenrir
LordZooty
Fenrir
1
6
2
0.33
W
0
1
0
0
L
Apollo
Reagan7x70
Apollo
3
4
1
0.88
L
The Morrigan
RedIsCool
The Morrigan
0
6
2
0.17
L
King Arthur
cebot
King Arthur
1
0
0
1
W
Olorun
kethooloo
Olorun
2
1
4
4
W
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,502
Damage
19,586
39,623
Taken
46,092
19,562
Mitigated
21,255
9,463
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CASTIGATORY
Sylvanus
2,671
1,768
1,373
2,357
7,825
3,781
0
2,644
5,181
12,171
0
W
2,518
452
280
1,605
11,802
6,252
174
1,979
9,823
15,003
0
W
Scylla
ImTygran
Scylla
4,846
878
0
500
3,761
1,160
766
1,085
2,676
43,120
0
L
Fenrir
LordZooty
Fenrir
4,532
958
0
1,139
10,632
3,773
0
1,738
8,894
0
26,286
W
6,521
2,828
0
4,765
10,853
7,647
0
0
10,853
473
42,934
L
Apollo
Reagan7x70
Apollo
3,509
2,495
0
2,978
10,063
3,316
0
4,140
5,923
0
24,062
L
The Morrigan
RedIsCool
The Morrigan
2,913
517
0
500
6,967
2,464
0
3,511
3,456
16,178
186
L
King Arthur
cebot
King Arthur
5,961
509
0
2,438
10,605
7,921
0
220
10,385
0
42,688
W
Olorun
kethooloo
Olorun
4,669
3,064
591
887
4,366
1,476
2,988
625
3,741
39,218
0
W
13,948
7,641
0
835
8,841
3,027
96
1,709
7,132
0
59,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
26,205
309
Minions Killed
201
0
Camps Cleared
0
1,052,731
Distance Traveled
968,503
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,764
576
17
2
0
190,050
2
W
Cthulhu
5,481
548
17
2
0
212,189
2
W
Scylla
7,007
701
74
7
0
206,340
0
L
Fenrir
5,004
500
36
4
0
189,525
1
W
Surtr
6,174
617
64
6
0
186,928
0
L
Apollo
5,118
512
36
4
0
206,127
0
L
The Morrigan
4,687
469
31
3
0
200,312
0
L
King Arthur
5,632
563
81
8
0
182,489
2
W
Olorun
6,148
615
68
7
0
184,562
0
W
Mercury
8,134
813
86
9
0
262,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role