Player Matchup

Nox
Nox
ApexPred4209285
Nox
Level 125
God Stats
8W - 5L
1,500 SR
Queue Stats
558W - 591L
1,351 Elo+
Party 2
Sobek
Sobek
LORDFETTUCClNE
Sobek
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
301W - 314L
1,391 Elo+
Party 2
Thor
Thor
LORDROTELLE
Thor
Level 82
God Stats
6W - 5L
1,500 SR
Queue Stats
261W - 276L
1,353 Elo+
Party 2
Cerberus
Cerberus
aidan mrawesome
Cerberus
Level 107
God Stats
10W - 5L
1,312 SR
Queue Stats
586W - 605L
1,415 Elo+
Party 2
Horus
Horus
zaroc816
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,308 Elo+
Solo
Team Averages
Level 73
1,462 SR
1,364 Elo+

VS

Team Averages
Level 35
1,526 SR
1,429 Elo+
Surtr
Surtr
 
Surtr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ClutchxSauce
Awilix
Level 18
God Stats
4W - 9L
1,632 SR
Queue Stats
96W - 112L
1,543 Elo+
Party 1
Persephone
Persephone
SloppyOnkonkpig
Persephone
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,543 Elo+
Party 1
Terra
Terra
johanrob
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,127 Elo+
Solo
Bacchus
Bacchus
obi2times
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 15
11,725
902
22,741
10,676
7,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 13
9,748
750
3,952
11,492
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
12 / 3 / 9
10,856
835
19,919
14,424
9,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
17
3 / 2 / 19
10,197
784
16,473
19,917
29,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
zaroc816
Horus
14
0 / 3 / 16
8,603
662
4,908
16,879
13,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
2 / 5 / 5
9,519
732
12,248
17,471
10,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
17
6 / 3 / 4
9,872
759
11,332
13,931
5,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
SloppyOnkonkpig
Persephone
19
2 / 1 / 7
10,068
774
17,197
9,944
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
johanrob
Terra
13
0 / 7 / 5
8,317
640
6,036
20,839
16,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
obi2times
Bacchus
12
1 / 5 / 3
7,647
588
5,929
13,009
18,785
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
22
Kills
11
11
Deaths
21
72
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
5
5
0.9
W
5
3
15
4.17
L
Awilix
6
3
4
2.67
W
2
0
13
8.5
W
12
3
9
5.5
L
Persephone
SloppyOnkonkpig
Persephone
2
1
7
5.5
W
Cerberus
3
2
19
6.25
L
Terra
johanrob
Terra
0
7
5
0.36
L
Bacchus
obi2times
Bacchus
1
5
3
0.5
W
Horus
zaroc816
Horus
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,993
Damage
52,742
73,388
Taken
75,194
71,789
Mitigated
54,604
37,148
Healing
20,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
12,248
2,865
60
2,342
17,471
10,307
0
11,893
5,578
246
23,148
W
22,741
2,118
4,209
2,014
10,676
7,034
3,191
4,807
5,869
60,149
0
L
Awilix
11,332
2,883
1,475
3,045
13,931
5,719
0
8,381
5,550
0
25,922
W
3,952
176
1,250
3,147
11,492
12,482
575
4,666
6,826
6,747
0
W
19,919
3,679
4,567
2,044
14,424
9,234
504
5,886
8,538
0
27,066
L
Persephone
SloppyOnkonkpig
Persephone
17,197
1,527
857
2,776
9,944
3,395
0
4,696
5,247
33,655
1,642
W
Cerberus
16,473
752
1,654
7,510
19,917
29,230
405
7,802
12,115
30,408
0
L
Terra
johanrob
Terra
6,036
1,924
3,018
3,219
20,839
16,398
0
10,267
10,572
9,611
0
L
Bacchus
obi2times
Bacchus
5,929
439
1,984
2,086
13,009
18,785
0
7,929
5,080
8,488
0
W
Horus
zaroc816
Horus
4,908
1,780
6,058
4,695
16,879
13,809
885
5,316
11,563
0
9,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,129
Gold Earned
45,423
175
Minions Killed
104
0
Camps Cleared
0
1,279,445
Distance Traveled
1,216,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,519
732
28
2
0
246,463
0
W
Nox
11,725
902
93
7
0
252,226
0
L
Awilix
9,872
759
15
1
0
259,794
0
W
Sobek
9,748
750
4
0
0
265,855
0
W
Thor
10,856
835
23
2
0
260,893
0
L
Persephone
10,068
774
44
3
0
255,495
0
W
Cerberus
10,197
784
44
3
0
251,220
0
L
Terra
8,317
640
9
1
0
226,604
0
L
Bacchus
7,647
588
8
1
0
228,148
0
W
Horus
8,603
662
11
1
0
249,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role