Player Matchup

Cernunnos
Cernunnos
JohnnyBoyGJ
Cernunnos
Level 14
God Stats
7W - 3L
1,810 SR
Queue Stats
7W - 8L
1,456 Elo+
Party 1
Ymir
Ymir
Maximusb18
Ymir
Level 15
God Stats
9W - 9L
1,701 SR
Queue Stats
9W - 14L
1,456 Elo+
Party 1
Scylla
Scylla
Qmac25
Scylla
Level 42
God Stats
0W - 2L
1,265 SR
Queue Stats
11W - 18L
1,456 Elo+
Party 1
Team Averages
Level 24
1,592 SR
1,456 Elo+

VS

Team Averages
Level 39
1,577 SR
1,595 Elo+
Fenrir
Fenrir
 
Fenrir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ImAGankstar2
Thanatos
Level 65
God Stats
1W - 0L
1,573 SR
Queue Stats
3W - 0L
1,740 Elo+
Party 2
Cupid
Cupid
bksj211
Cupid
Level 47
God Stats
31W - 20L
1,658 SR
Queue Stats
33W - 26L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JohnnyBoyGJ
Cernunnos
11
1 / 3 / 0
6,633
663
6,509
9,037
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 0
6,781
678
4,654
12,164
12,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Qmac25
Scylla
10
0 / 3 / 1
6,403
640
5,961
7,043
1,962
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 4
8,239
824
6,720
12,981
13,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ImAGankstar2
Thanatos
12
1 / 0 / 7
7,364
736
6,989
7,302
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
bksj211
Cupid
13
5 / 0 / 3
8,285
829
9,813
6,322
2,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
4
4
W
Thanatos
ImAGankstar2
Thanatos
1
0
7
4.5
L
Cernunnos
JohnnyBoyGJ
Cernunnos
1
3
0
0.33
L
0
2
0
0
L
Scylla
Qmac25
Scylla
0
3
1
0.17
W
Cupid
bksj211
Cupid
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,124
Damage
23,522
28,244
Taken
26,605
17,530
Mitigated
20,541
1,924
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,720
1,429
0
4,022
12,981
13,976
0
4,882
8,099
0
21,084
W
Thanatos
ImAGankstar2
Thanatos
6,989
1,558
0
6,750
7,302
3,817
0
2,916
4,386
0
28,285
L
Cernunnos
JohnnyBoyGJ
Cernunnos
6,509
3,563
0
971
9,037
3,200
0
0
9,037
0
17,520
L
4,654
966
0
953
12,164
12,368
0
129
12,035
20,526
0
L
Scylla
Qmac25
Scylla
5,961
302
0
0
7,043
1,962
0
0
7,043
21,859
0
W
Cupid
bksj211
Cupid
9,813
6,620
93
2,580
6,322
2,748
184
2,896
3,426
0
34,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,817
Gold Earned
23,888
98
Minions Killed
136
0
Camps Cleared
0
550,096
Distance Traveled
622,820
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,239
824
16
2
0
215,895
0
W
Thanatos
7,364
736
53
5
0
214,651
2
L
Cernunnos
6,633
663
30
3
0
176,108
0
L
Ymir
6,781
678
24
2
0
191,778
0
L
Scylla
6,403
640
44
4
0
182,210
0
W
Cupid
8,285
829
67
7
0
192,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role