Player Matchup

Chang'e
Chang'e
Gold IV
Di3ty
Chang'e
Gold IV
Level 59
God Stats
7W - 5L
1,592 SR
Queue Stats
41W - 38L
1,536 MMR
Solo
Mulan
Mulan
Silver I
Luisnaider
Mulan
Silver I
Level 193
God Stats
7W - 6L
1,500 SR
Queue Stats
192W - 184L
1,534 MMR
Solo
Bakasura
Bakasura
Bronze III
NiceGuyBambo
Bakasura
Bronze III
Level 88
God Stats
2W - 0L
1,709 SR
Queue Stats
140W - 125L
1,488 MMR
Party 1
Maui
Maui
Silver I
QinsAficionado
Maui
Silver I
Level 99
God Stats
2W - 1L
1,312 SR
Queue Stats
5W - 3L
1,546 MMR
Solo
Hachiman
Hachiman
Bronze III
WipeMyAs1
Hachiman
Bronze III
Level 62
God Stats
1W - 1L
1,419 SR
Queue Stats
2W - 1L
1,600 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,506 SR
1,541 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 163
1,592 SR
1,518 MMR
Cernunnos
Cernunnos
Gold I
 
Cernunnos
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold IV
ElarepaEdulC
Thor
Gold IV
Level 153
God Stats
8W - 14L
1,742 SR
Queue Stats
285W - 272L
1,470 MMR
Party 2
Merlin
Merlin
Silver II
No_Face_n_n
Merlin
Silver II
Level 155
God Stats
8W - 13L
1,500 SR
Queue Stats
301W - 302L
1,553 MMR
Solo
Achilles
Achilles
Bronze III
SaTaNaMa3011
Achilles
Bronze III
Level 143
God Stats
3W - 3L
1,718 SR
Queue Stats
59W - 84L
1,534 MMR
Solo
Cerberus
Cerberus
Gold V
XGN cutter94
Cerberus
Gold V
Level 206
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 72L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Di3ty
Chang'e
15
2 / 2 / 4
9,293
547
7,583
10,300
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
16
0 / 0 / 3
9,866
580
5,457
12,383
10,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
NiceGuyBambo
Bakasura
17
7 / 0 / 1
10,574
622
10,726
14,410
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 5
8,649
509
3,703
12,898
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
WipeMyAs1
Hachiman
16
0 / 1 / 2
9,650
568
5,663
10,277
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HadesHe BoSkadi

VS

Bans
ThanatosFenrirLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
0 / 0 / 0
8,550
503
6,210
8,034
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 1
8,609
506
7,851
12,013
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
13
0 / 5 / 1
7,620
448
3,567
10,039
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SaTaNaMa3011
Achilles
13
0 / 1 / 0
7,183
423
1,991
8,009
5,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
XGN cutter94
Cerberus
13
1 / 2 / 1
7,591
447
9,572
12,600
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Chang'e
Di3ty
Chang'e
2
2
4
2
L
2
2
1
1.25
W
Mulan
0
0
3
1.5
W
Bakasura
NiceGuyBambo
Bakasura
7
0
1
7.5
L
Merlin
0
5
1
0.1
W
1
0
5
3.5
L
Achilles
SaTaNaMa3011
Achilles
0
1
0
0
W
Hachiman
WipeMyAs1
Hachiman
0
1
2
1
L
Cerberus
XGN cutter94
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,132
Damage
29,191
60,268
Taken
50,695
35,510
Mitigated
28,431
28,222
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,210
2,924
0
5,679
8,034
2,953
0
708
6,923
0
79,025
W
Chang'e
Di3ty
Chang'e
7,583
285
3,249
5,095
10,300
3,558
498
4,017
6,283
76,072
1,522
L
7,851
1,914
0
5,295
12,013
5,017
0
1,048
10,479
0
78,623
W
Mulan
5,457
988
0
6,697
12,383
10,076
476
909
11,474
0
81,607
W
Bakasura
NiceGuyBambo
Bakasura
10,726
7,196
0
3,877
14,410
7,066
0
3,029
11,381
0
91,164
L
Merlin
3,567
284
0
728
10,039
3,482
0
5,351
4,144
69,129
0
W
3,703
1,483
705
3,873
12,898
10,897
907
4,847
8,051
18,166
0
L
Achilles
SaTaNaMa3011
Achilles
1,991
290
0
2,840
8,009
5,618
0
0
7,365
0
42,419
W
Hachiman
WipeMyAs1
Hachiman
5,663
2,414
0
4,726
10,277
3,913
0
992
9,285
0
85,485
L
Cerberus
XGN cutter94
Cerberus
9,572
651
278
4,296
12,600
11,361
0
4,104
7,737
29,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,032
Gold Earned
39,553
613
Minions Killed
495
0
Camps Cleared
0
1,810,824
Distance Traveled
1,673,474
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,550
503
134
8
0
318,380
4
W
Chang'e
9,293
547
155
9
0
343,981
5
L
Thor
8,609
506
118
7
0
368,567
0
W
Mulan
9,866
580
141
8
0
330,390
1
W
Bakasura
10,574
622
145
9
0
482,861
5
L
Merlin
7,620
448
135
8
0
303,373
4
W
Maui
8,649
509
23
1
0
364,639
7
L
Achilles
7,183
423
66
4
0
308,136
0
W
Hachiman
9,650
568
149
9
0
288,953
5
L
Cerberus
7,591
447
42
2
0
375,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role