Player Matchup

Xbalanque
Xbalanque
CarbonDiQprint
Xbalanque
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 100L
1,551 Elo+
Party 1
King Arthur
King Arthur
Jonnyshakes24
King Arthur
Level 39
God Stats
3W - 11L
1,392 SR
Queue Stats
202W - 183L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
Natethebacon
Ne Zha
Level 146
God Stats
3W - 8L
1,715 SR
Queue Stats
228W - 208L
1,561 Elo+
Party 1
Maui
Maui
Noobz24
Maui
Level 31
God Stats
0W - 4L
1,213 SR
Queue Stats
2W - 11L
1,260 Elo+
Party 1
Thanatos
Thanatos
XxBiGxDriPxX
Thanatos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 116L
1,533 Elo+
Party 1
Team Averages
Level 99
1,464 SR
1,486 Elo+

VS

Team Averages
Level 77
1,529 SR
1,627 Elo+
Neith
Neith
Back in BIack
Neith
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,827 Elo+
Party 2
Sobek
Sobek
HardWoodenSock
Sobek
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
Klowny7
Scylla
Level 25
God Stats
2W - 2L
1,645 SR
Queue Stats
59W - 53L
1,513 Elo+
Party 2
Surtr
Surtr
Rylee Le Dog
Surtr
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Lancelot
Lancelot
x Clueless x 1
Lancelot
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CarbonDiQprint
Xbalanque
11
0 / 6 / 3
6,293
420
10,347
13,090
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Jonnyshakes24
King Arthur
11
1 / 2 / 2
6,825
455
6,371
13,740
12,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
12
1 / 5 / 1
7,190
479
8,505
14,504
6,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
Noobz24
Maui
11
1 / 3 / 1
6,590
439
3,771
11,545
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
XxBiGxDriPxX
Thanatos
12
4 / 6 / 1
7,813
521
8,066
16,505
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 3
9,272
618
13,354
12,759
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 9
7,877
525
4,253
14,098
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Klowny7
Scylla
14
5 / 0 / 5
8,676
578
8,324
5,666
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 1
10,180
679
9,025
15,754
12,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
13
5 / 1 / 5
8,258
551
10,714
12,749
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
22
22
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
Xbalanque
CarbonDiQprint
Xbalanque
0
6
3
0.25
W
1
2
9
2.75
L
King Arthur
Jonnyshakes24
King Arthur
1
2
2
1
W
Scylla
Klowny7
Scylla
5
0
5
7.5
L
Ne Zha
1
5
1
0.3
L
Maui
Noobz24
Maui
1
3
1
0.5
W
3
2
1
1.75
L
Thanatos
XxBiGxDriPxX
Thanatos
4
6
1
0.75
W
Lancelot
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,060
Damage
45,670
69,384
Taken
61,026
40,477
Mitigated
40,404
18,601
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,354
6,794
0
4,551
12,759
6,584
240
1,358
11,401
0
68,606
L
Xbalanque
CarbonDiQprint
Xbalanque
10,347
4,207
0
2,676
13,090
4,884
0
2,678
10,314
0
50,601
W
4,253
960
0
4,753
14,098
14,785
70
1,512
12,586
20,322
0
L
King Arthur
Jonnyshakes24
King Arthur
6,371
745
0
750
13,740
12,127
0
876
12,842
0
42,556
W
Scylla
Klowny7
Scylla
8,324
1,225
0
1,585
5,666
1,676
339
318
5,348
60,208
0
L
Ne Zha
8,505
3,219
0
3,113
14,504
6,096
0
3,054
11,280
0
65,263
L
Maui
Noobz24
Maui
3,771
758
0
1,392
11,545
11,682
0
2,720
8,771
18,981
0
W
9,025
3,752
0
4,293
15,754
12,116
176
0
15,754
1,127
94,429
L
Thanatos
XxBiGxDriPxX
Thanatos
8,066
2,855
0
10,670
16,505
5,688
0
3,064
13,279
0
39,609
W
Lancelot
10,714
3,921
0
2,522
12,749
5,243
344
583
12,166
0
58,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
44,263
341
Minions Killed
463
0
Camps Cleared
0
1,557,027
Distance Traveled
1,536,532
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,272
618
109
7
0
274,769
0
L
Xbalanque
6,293
420
81
5
0
274,982
0
W
Sobek
7,877
525
15
1
0
292,187
0
L
King Arthur
6,825
455
87
6
0
327,547
0
W
Scylla
8,676
578
104
7
0
306,693
0
L
Ne Zha
7,190
479
103
7
0
326,554
1
L
Maui
6,590
439
24
2
0
300,509
0
W
Surtr
10,180
679
166
11
0
297,198
0
L
Thanatos
7,813
521
46
3
0
327,435
0
W
Lancelot
8,258
551
69
5
0
365,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role