Player Matchup

Nu Wa
Nu Wa
Al0nZoo
Nu Wa
Level 49
God Stats
67W - 64L
1,941 SR
Queue Stats
224W - 257L
1,671 Elo+
Solo
Odin
Odin
Dnmix
Odin
Level 46
God Stats
2W - 1L
1,681 SR
Queue Stats
28W - 25L
1,497 Elo+
Party 1
Ishtar
Ishtar
HOSTIK
Ishtar
Level 27
God Stats
11W - 11L
1,482 SR
Queue Stats
24W - 22L
1,477 Elo+
Party 1
Merlin
Merlin
Zeuseon
Merlin
Level 69
God Stats
14W - 16L
1,269 SR
Queue Stats
216W - 186L
1,478 Elo+
Solo
Ymir
Ymir
iara23
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Team Averages
Level 46
1,574 SR
1,477 Elo+

VS

Team Averages
Level 52
1,477 SR
1,466 Elo+
Artemis
Artemis
Aerristhesavage
Artemis
Level 51
God Stats
15W - 22L
1,396 SR
Queue Stats
27W - 37L
1,356 Elo+
Party 2
Sol
Sol
Ayres11
Sol
Level 68
God Stats
159W - 166L
1,691 SR
Queue Stats
663W - 608L
1,578 Elo+
Solo
Thanatos
Thanatos
Krunkinstine
Thanatos
Level 12
God Stats
7W - 15L
1,299 SR
Queue Stats
7W - 15L
1,288 Elo+
Party 2
Odin
Odin
Pyle14
Odin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 7L
1,829 Elo+
Solo
Hades
Hades
ToxicSpring
Hades
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Al0nZoo
Nu Wa
16
3 / 6 / 4
10,835
1,084
16,325
14,251
5,934
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Dnmix
Odin
16
1 / 3 / 6
10,231
1,023
10,724
18,804
20,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
HOSTIK
Ishtar
16
1 / 5 / 6
10,244
1,024
11,613
17,149
6,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Zeuseon
Merlin
17
3 / 5 / 4
11,383
1,138
21,677
17,637
7,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
iara23
Ymir
15
0 / 7 / 0
9,079
908
1,590
14,697
7,902
Team 1 Tickets

151

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 13
10,633
1,063
13,615
8,336
3,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
18
8 / 2 / 14
12,363
1,236
28,387
17,908
6,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Krunkinstine
Thanatos
16
8 / 3 / 8
11,764
1,176
11,229
14,320
5,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
Pyle14
Odin
17
2 / 0 / 13
10,610
1,061
8,137
13,469
12,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 14
11,493
1,149
15,426
13,428
7,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
8
Kills
26
26
Deaths
8
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
Nu Wa
Al0nZoo
Nu Wa
3
6
4
0.83
W
Sol
8
2
14
7.5
L
Odin
Dnmix
Odin
1
3
6
1.33
L
Ishtar
HOSTIK
Ishtar
1
5
6
0.8
W
Thanatos
Krunkinstine
Thanatos
8
3
8
4
W
Odin
Pyle14
Odin
2
0
13
8.5
W
4
3
14
3.67
L
Merlin
Zeuseon
Merlin
3
5
4
1
L
Ymir
iara23
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,929
Damage
76,794
82,538
Taken
67,461
48,524
Mitigated
36,383
3,464
Healing
23,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,615
6,376
0
1,514
8,336
3,818
0
5,270
3,066
0
20,996
L
Nu Wa
Al0nZoo
Nu Wa
16,325
4,634
0
26
14,251
5,934
0
9,963
4,147
41,072
0
W
Sol
28,387
10,412
0
9,787
17,908
6,551
0
10,458
7,157
66,913
0
L
Odin
Dnmix
Odin
10,724
3,266
0
908
18,804
20,677
0
10,478
8,241
0
16,555
L
Ishtar
HOSTIK
Ishtar
11,613
5,414
0
2,530
17,149
6,905
0
7,950
9,040
0
28,303
W
Thanatos
Krunkinstine
Thanatos
11,229
2,895
0
6,627
14,320
5,526
0
9,429
4,600
0
16,622
W
Odin
Pyle14
Odin
8,137
2,589
0
812
13,469
12,669
0
8,365
4,803
0
21,243
W
15,426
1,209
335
3,954
13,428
7,819
0
6,070
6,997
39,331
0
L
Merlin
Zeuseon
Merlin
21,677
1,972
0
0
17,637
7,106
0
9,264
8,275
51,872
0
L
Ymir
iara23
Ymir
1,590
363
0
0
14,697
7,902
0
6,158
8,261
6,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,772
Gold Earned
56,863
176
Minions Killed
214
5
Camps Cleared
4
857,721
Distance Traveled
937,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,633
1,063
23
2
0
169,756
0
L
Nu Wa
10,835
1,084
51
5
0
160,243
0
W
Sol
12,363
1,236
78
8
2
195,254
0
L
Odin
10,231
1,023
16
2
0
203,791
0
L
Ishtar
10,244
1,024
26
3
2
178,103
0
W
Thanatos
11,764
1,176
17
2
0
187,658
0
W
Odin
10,610
1,061
41
4
1
206,629
0
W
Hades
11,493
1,149
55
6
1
177,718
0
L
Merlin
11,383
1,138
66
7
2
193,539
0
L
Ymir
9,079
908
17
2
1
122,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role