Player Matchup

Bellona
Bellona
AsmodeoFer
Bellona
Level 148
God Stats
3W - 3L
1,540 SR
Queue Stats
246W - 255L
1,502 Elo+
Party 1
Agni
Agni
DeathHater012
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,516 Elo+
Party 2
Mercury
Mercury
YamSession
Mercury
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,223 Elo+
Party 2
Cernunnos
Cernunnos
darkstorm771
Cernunnos
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
165W - 159L
1,457 Elo+
Party 1
Geb
Geb
galindohdz
Geb
Level 113
God Stats
5W - 4L
1,500 SR
Queue Stats
231W - 218L
1,549 Elo+
Party 1
Team Averages
Level 120
1,508 SR
1,450 Elo+

VS

Team Averages
Level 112
1,500 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Emberwings1215
Vamana
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,187 Elo+
Solo
Sol
Sol
McBryant
Sol
Level 67
God Stats
4W - 5L
1,500 SR
Queue Stats
259W - 235L
1,610 Elo+
Solo
He Bo
He Bo
itachfire
He Bo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,512 Elo+
Solo
Cthulhu
Cthulhu
jiggledrawers
Cthulhu
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
394W - 378L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AsmodeoFer
Bellona
14
2 / 7 / 6
9,100
650
7,530
17,819
16,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 2 / 9
11,452
818
13,524
9,791
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
YamSession
Mercury
16
4 / 6 / 6
9,643
689
4,776
11,667
5,136
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
darkstorm771
Cernunnos
16
5 / 4 / 3
9,816
701
9,075
12,240
6,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 8
8,510
608
7,990
22,868
15,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 3 / 13
10,623
759
14,602
12,801
6,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 14
9,107
651
5,649
15,135
11,928
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

18
5 / 4 / 14
10,773
770
17,864
11,071
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
itachfire
He Bo
18
7 / 4 / 14
11,462
819
12,982
11,331
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
17
3 / 3 / 15
10,082
720
12,216
14,858
18,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
15
Kills
24
24
Deaths
16
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
13
4.5
L
Bellona
AsmodeoFer
Bellona
2
7
6
0.71
L
4
2
9
4.25
W
2
2
14
4.5
W
5
4
14
3
L
Mercury
YamSession
Mercury
4
6
6
1.17
L
Cernunnos
darkstorm771
Cernunnos
5
4
3
1.63
L
0
5
8
0.8
W
He Bo
itachfire
He Bo
7
4
14
3.5
W
Cthulhu
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,895
Damage
63,313
74,385
Taken
65,196
48,749
Mitigated
47,014
24,115
Healing
26,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,602
4,784
1,678
3,228
12,801
6,449
3,796
4,527
8,119
0
34,854
L
Bellona
AsmodeoFer
Bellona
7,530
1,322
2,896
2,258
17,819
16,677
151
9,243
8,576
0
10,968
L
13,524
659
1,520
3,305
9,791
5,139
195
6,751
3,040
37,995
2,911
W
5,649
2,559
1,411
2,791
15,135
11,928
508
3,102
11,857
0
8,834
W
17,864
4,067
1,566
1,996
11,071
5,036
4,256
3,431
7,598
35,027
3,045
L
Mercury
YamSession
Mercury
4,776
642
1,182
1,243
11,667
5,136
0
6,827
4,840
0
7,031
L
Cernunnos
darkstorm771
Cernunnos
9,075
2,606
700
2,499
12,240
6,254
1,176
7,730
4,510
0
20,772
L
7,990
216
1,510
7,002
22,868
15,543
25
10,370
12,498
19,710
0
W
He Bo
itachfire
He Bo
12,982
1,050
2,665
2,418
11,331
5,135
738
4,928
6,199
24,476
0
W
Cthulhu
12,216
376
5,715
3,523
14,858
18,466
26
4,187
10,516
26,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,521
Gold Earned
52,047
122
Minions Killed
140
0
Camps Cleared
0
1,229,159
Distance Traveled
1,296,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,623
759
35
3
0
249,582
0
L
Bellona
9,100
650
16
1
0
226,089
0
L
Agni
11,452
818
60
4
0
260,926
0
W
Vamana
9,107
651
6
0
0
281,736
0
W
Sol
10,773
770
30
2
0
239,274
0
L
Mercury
9,643
689
6
0
0
243,916
0
L
Cernunnos
9,816
701
30
2
0
232,384
0
L
Geb
8,510
608
10
1
0
265,844
0
W
He Bo
11,462
819
34
2
0
252,757
0
W
Cthulhu
10,082
720
35
3
0
273,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role