Player Matchup

Rama
Rama
EMontero4
Rama
Level 129
God Stats
2W - 0L
1,707 SR
Queue Stats
18W - 14L
1,429 Elo+
Party 1
Scylla
Scylla
Ener19
Scylla
Level 123
God Stats
1W - 3L
1,285 SR
Queue Stats
8W - 9L
1,533 Elo+
Party 1
Sobek
Sobek
MikeGR1065
Sobek
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,418 Elo+
Party 1
Surtr
Surtr
YahelXY89
Surtr
Level 33
God Stats
29W - 28L
1,357 SR
Queue Stats
329W - 326L
1,241 Elo+
Solo
Da Ji
Da Ji
adleonm
Da Ji
Level 154
God Stats
2W - 1L
1,450 SR
Queue Stats
46W - 48L
1,513 Elo+
Party 1
Team Averages
Level 98
1,460 SR
1,427 Elo+

VS

Team Averages
Level 80
1,566 SR
1,493 Elo+
Ymir
Ymir
Campfiretrol890
Ymir
Level 24
God Stats
10W - 13L
1,524 SR
Queue Stats
10W - 16L
1,445 Elo+
Party 2
Bakasura
Bakasura
Fuzzy3399
Bakasura
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,507 Elo+
Party 2
Surtr
Surtr
MWT LEGEND
Surtr
Level 29
God Stats
2W - 1L
1,804 SR
Queue Stats
6W - 8L
1,533 Elo+
Party 2
Ishtar
Ishtar
MWT Ominous
Ishtar
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,462 Elo+
Party 2
Vulcan
Vulcan
PBJahm
Vulcan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 185L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
12 / 3 / 7
11,047
614
17,494
18,428
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Ener19
Scylla
15
3 / 2 / 6
9,163
509
8,716
10,504
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
13
2 / 1 / 15
9,178
510
5,554
17,908
18,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
YahelXY89
Surtr
15
3 / 2 / 8
9,708
539
13,450
16,726
11,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
adleonm
Da Ji
14
7 / 2 / 2
9,562
531
11,362
13,878
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,972
387
4,420
16,797
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Fuzzy3399
Bakasura
17
6 / 4 / 2
10,387
577
14,968
18,665
8,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
11
0 / 6 / 1
6,628
368
7,490
17,276
9,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
10
1 / 6 / 0
6,604
367
6,044
12,767
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
PBJahm
Vulcan
14
3 / 5 / 1
8,637
480
13,627
11,358
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
27
Kills
10
10
Deaths
27
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Rama
12
3
7
5.17
W
Scylla
Ener19
Scylla
3
2
6
3
L
Bakasura
Fuzzy3399
Bakasura
6
4
2
1.75
L
Surtr
0
6
1
0.08
L
Ishtar
1
6
0
0.17
W
Sobek
2
1
15
9.5
L
Vulcan
PBJahm
Vulcan
3
5
1
0.7
W
Surtr
YahelXY89
Surtr
3
2
8
3.5
W
Da Ji
adleonm
Da Ji
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,576
Damage
46,549
77,444
Taken
76,863
48,162
Mitigated
40,514
22,813
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,420
874
0
928
16,797
13,361
0
3,942
12,855
19,244
0
W
Rama
17,494
15,070
0
8,808
18,428
8,342
2,519
2,977
14,671
0
97,343
W
Scylla
Ener19
Scylla
8,716
975
0
2,834
10,504
4,043
926
4,449
5,869
68,761
0
L
Bakasura
Fuzzy3399
Bakasura
14,968
9,609
0
5,782
18,665
8,114
0
2,575
16,090
0
87,058
L
Surtr
7,490
2,588
0
2,850
17,276
9,418
0
3,088
14,188
558
32,606
L
Ishtar
6,044
3,961
0
3,205
12,767
4,778
0
1,031
11,736
0
41,442
W
Sobek
5,554
633
273
6,583
17,908
18,400
54
5,773
11,768
25,656
0
L
Vulcan
PBJahm
Vulcan
13,627
5,717
0
2,117
11,358
4,843
0
3,899
7,459
65,395
1,501
W
Surtr
YahelXY89
Surtr
13,450
4,959
0
2,795
16,726
11,892
731
3,273
13,431
446
75,803
W
Da Ji
adleonm
Da Ji
11,362
2,535
0
1,520
13,878
5,485
356
1,824
11,059
0
65,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,658
Gold Earned
39,228
473
Minions Killed
397
0
Camps Cleared
0
1,657,758
Distance Traveled
1,644,469
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,972
387
32
2
0
297,178
0
W
Rama
11,047
614
128
7
0
293,660
3
W
Scylla
9,163
509
109
6
0
311,290
8
L
Bakasura
10,387
577
149
8
0
397,929
0
L
Surtr
6,628
368
49
3
0
333,716
0
L
Ishtar
6,604
367
58
3
0
306,522
0
W
Sobek
9,178
510
27
2
0
359,541
7
L
Vulcan
8,637
480
109
6
0
309,124
1
W
Surtr
9,708
539
128
7
0
312,539
0
W
Da Ji
9,562
531
81
5
0
380,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role