Player Matchup

Morgan Le Fay
Morgan Le Fay
BatRat
Morgan Le Fay
Level 25
God Stats
4W - 1L
1,618 SR
Queue Stats
89W - 87L
1,502 Elo+
Party 1
Ganesha
Ganesha
ClobbahKing
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,299 Elo+
Party 3
Charybdis
Charybdis
Machoman55
Charybdis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,299 Elo+
Party 3
King Arthur
King Arthur
Mewkun
King Arthur
Level 87
God Stats
2W - 2L
1,715 SR
Queue Stats
110W - 93L
1,456 Elo+
Solo
Merlin
Merlin
Quiznosferatu
Merlin
Level 129
God Stats
40W - 32L
1,599 SR
Queue Stats
249W - 236L
1,429 Elo+
Party 1
Team Averages
Level 76
1,586 SR
1,397 Elo+

VS

Team Averages
Level 71
1,472 SR
1,434 Elo+
King Arthur
King Arthur
Bückstabü
King Arthur
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 24L
1,370 Elo+
Solo
Chiron
Chiron
CammyB
Chiron
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 28L
1,498 Elo+
Party 2
Sol
Sol
ImKheera
Sol
Level 89
God Stats
1W - 2L
1,300 SR
Queue Stats
2W - 6L
1,148 Elo+
Solo
Ao Kuang
Ao Kuang
LtKSideline
Ao Kuang
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,762 Elo+
Party 2
Olorun
Olorun
Phantom231
Olorun
Level 54
God Stats
0W - 1L
1,560 SR
Queue Stats
4W - 9L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BatRat
Morgan Le Fay
14
2 / 1 / 7
8,271
1,182
5,167
3,822
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
ClobbahKing
Ganesha
14
0 / 1 / 9
9,032
1,290
3,800
8,506
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Machoman55
Charybdis
14
5 / 1 / 6
8,923
1,275
11,276
7,575
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Mewkun
King Arthur
14
3 / 0 / 8
8,489
1,213
4,262
5,957
6,324
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 5
8,128
1,161
11,513
3,412
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

310

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bückstabü
King Arthur
12
0 / 4 / 1
7,041
1,006
4,046
11,187
12,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
CammyB
Chiron
13
1 / 1 / 2
8,016
1,145
5,213
6,984
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 0
8,253
1,179
7,714
5,168
2,001
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
LtKSideline
Ao Kuang
13
0 / 4 / 3
7,697
1,100
3,075
8,162
4,189
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Phantom231
Olorun
13
1 / 2 / 1
7,905
1,129
7,535
6,556
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
12
Kills
5
5
Deaths
12
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BatRat
Morgan Le Fay
2
1
7
5.5
L
King Arthur
Bückstabü
King Arthur
0
4
1
0.13
L
Chiron
CammyB
Chiron
1
1
2
2
W
Ganesha
ClobbahKing
Ganesha
0
1
9
4.5
L
3
1
0
3
L
Ao Kuang
LtKSideline
Ao Kuang
0
4
3
0.38
W
Charybdis
Machoman55
Charybdis
5
1
6
8
W
King Arthur
Mewkun
King Arthur
3
0
8
7
L
Olorun
Phantom231
Olorun
1
2
1
0.75
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,018
Damage
27,583
29,272
Taken
38,057
23,048
Mitigated
24,151
6,260
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BatRat
Morgan Le Fay
5,167
162
0
198
3,822
1,775
0
3,083
692
19,393
0
L
King Arthur
Bückstabü
King Arthur
4,046
506
0
438
11,187
12,360
0
3,830
7,357
0
9,519
L
Chiron
CammyB
Chiron
5,213
2,057
967
1,045
6,984
2,953
0
3,616
3,368
0
22,678
W
Ganesha
ClobbahKing
Ganesha
3,800
306
0
1,871
8,506
9,637
0
4,782
3,470
7,218
0
L
7,714
2,283
0
735
5,168
2,001
0
4,387
781
22,865
0
L
Ao Kuang
LtKSideline
Ao Kuang
3,075
371
0
956
8,162
4,189
0
3,727
4,435
12,113
0
W
Charybdis
Machoman55
Charybdis
11,276
7,092
0
4,092
7,575
3,904
0
4,314
3,137
0
28,126
W
King Arthur
Mewkun
King Arthur
4,262
195
0
99
5,957
6,324
0
3,756
2,074
0
11,501
L
Olorun
Phantom231
Olorun
7,535
3,012
86
1,614
6,556
2,648
0
4,920
1,636
26,800
0
W
11,513
165
0
0
3,412
1,408
0
2,389
1,023
30,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,843
Gold Earned
38,912
148
Minions Killed
159
6
Camps Cleared
6
756,080
Distance Traveled
647,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,271
1,182
38
5
0
152,187
0
L
King Arthur
7,041
1,006
16
2
0
91,871
0
L
Chiron
8,016
1,145
51
7
0
156,360
0
W
Ganesha
9,032
1,290
0
0
0
153,924
0
L
Sol
8,253
1,179
34
5
0
133,904
0
L
Ao Kuang
7,697
1,100
19
3
3
141,437
0
W
Charybdis
8,923
1,275
55
8
6
141,273
0
W
King Arthur
8,489
1,213
17
2
0
148,779
0
L
Olorun
7,905
1,129
39
6
3
123,822
0
W
Merlin
8,128
1,161
38
5
0
159,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role