Player Matchup

Bellona
Bellona
CapGibby
Bellona
Level 48
God Stats
0W - 1L
1,543 SR
Queue Stats
1W - 4L
1,147 Elo+
Solo
Hachiman
Hachiman
DnAPlayALotz
Hachiman
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 63L
1,321 Elo+
Party 1
Ra
Ra
KinshipMonstie1
Ra
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Sandy444
Heimdallr
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
145W - 129L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
silverstreak530
Cthulhu
Level 46
God Stats
104W - 64L
1,639 SR
Queue Stats
127W - 100L
1,517 Elo+
Party 1
Team Averages
Level 66
1,536 SR
1,366 Elo+

VS

Team Averages
Level 83
1,587 SR
1,519 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Panch0013
Hachiman
Level 125
God Stats
18W - 15L
1,318 SR
Queue Stats
266W - 269L
1,414 Elo+
Solo
Mulan
Mulan
The Snowy Peach
Mulan
Level 112
God Stats
27W - 16L
1,717 SR
Queue Stats
87W - 81L
1,451 Elo+
Party 2
Hel
Hel
Uniqe Fox
Hel
Level 49
God Stats
4W - 0L
1,831 SR
Queue Stats
130W - 121L
1,571 Elo+
Party 2
Lancelot
Lancelot
lou fusz boy8
Lancelot
Level 73
God Stats
27W - 26L
1,571 SR
Queue Stats
176W - 168L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CapGibby
Bellona
8
0 / 2 / 0
4,941
412
976
10,529
9,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
DnAPlayALotz
Hachiman
8
0 / 2 / 1
4,957
413
4,420
6,720
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
5,332
444
2,299
7,407
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Sandy444
Heimdallr
9
0 / 2 / 0
5,295
441
2,628
10,038
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 1
5,344
445
5,005
10,095
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 0 / 2
7,003
584
11,618
6,444
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Panch0013
Hachiman
10
1 / 1 / 1
5,811
484
5,788
7,871
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 0
7,368
614
7,724
10,441
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 1
6,033
503
5,386
6,271
2,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
lou fusz boy8
Lancelot
11
1 / 0 / 2
6,430
536
2,579
7,604
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
0
Kills
9
9
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
2
1
L
Bellona
CapGibby
Bellona
0
2
0
0
L
Hachiman
DnAPlayALotz
Hachiman
0
2
1
0.25
L
0
2
0
0
W
Hachiman
Panch0013
Hachiman
1
1
1
1.5
L
Heimdallr
Sandy444
Heimdallr
0
2
0
0
W
4
0
0
4
W
3
0
1
3.5
W
Lancelot
lou fusz boy8
Lancelot
1
0
2
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,328
Damage
33,095
44,789
Taken
38,631
25,364
Mitigated
16,781
8,990
Healing
21,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,618
821
0
4,552
6,444
2,633
0
2,462
3,966
59,757
0
L
Bellona
CapGibby
Bellona
976
556
159
1,764
10,529
9,165
0
4,200
6,329
0
18,863
L
Hachiman
DnAPlayALotz
Hachiman
4,420
2,894
0
2,720
6,720
2,222
0
1,999
4,721
0
23,751
L
2,299
236
429
1,082
7,407
2,737
0
3,615
3,792
37,612
0
W
Hachiman
Panch0013
Hachiman
5,788
3,541
89
2,724
7,871
2,838
0
1,330
6,541
0
36,917
L
Heimdallr
Sandy444
Heimdallr
2,628
1,100
0
1,230
10,038
3,832
0
2,341
7,697
0
33,113
W
7,724
1,512
0
3,703
10,441
5,566
399
1,073
9,348
0
57,666
W
5,386
769
1,762
3,149
6,271
2,638
887
1,881
4,382
23,877
0
W
Lancelot
lou fusz boy8
Lancelot
2,579
804
0
5,347
7,604
3,106
0
514
7,090
0
52,117
L
5,005
264
203
1,403
10,095
7,408
0
4,849
5,246
22,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,869
Gold Earned
32,645
240
Minions Killed
365
0
Camps Cleared
0
1,099,038
Distance Traveled
1,128,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,003
584
89
7
0
225,064
0
L
Bellona
4,941
412
32
3
0
189,911
0
L
Hachiman
4,957
413
37
3
0
206,519
0
L
Ra
5,332
444
89
7
0
207,245
0
W
Hachiman
5,811
484
55
5
0
184,046
0
L
Heimdallr
5,295
441
60
5
0
249,814
0
W
Mulan
7,368
614
97
8
0
228,907
0
W
Hel
6,033
503
33
3
0
216,129
0
W
Lancelot
6,430
536
91
8
0
274,811
0
L
Cthulhu
5,344
445
22
2
0
245,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role