Player Matchup

Fenrir
Fenrir
T0talArmag3don
Fenrir
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 157L
1,665 Elo+
Party 1
Sylvanus
Sylvanus
UrFellowMisfit
Sylvanus
Level 23
God Stats
3W - 1L
1,761 SR
Queue Stats
80W - 56L
1,587 Elo+
Party 1
Persephone
Persephone
leprechaun213
Persephone
Level 155
God Stats
8W - 3L
1,500 SR
Queue Stats
259W - 253L
1,494 Elo+
Party 1
Team Averages
Level 102
1,587 SR
1,582 Elo+

VS

Team Averages
Level 92
1,398 SR
1,244 Elo+
Artemis
Artemis
Angel063277
Artemis
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 103L
1,385 Elo+
Solo
Scylla
Scylla
Bosoxx3113
Scylla
Level 108
God Stats
1W - 9L
1,195 SR
Queue Stats
1W - 10L
1,173 Elo+
Party 2
Athena
Athena
fire_by_ice
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,721
872
10,783
8,574
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
13
3 / 0 / 7
8,529
853
4,745
11,933
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
leprechaun213
Persephone
14
3 / 1 / 5
8,540
854
14,631
6,910
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angel063277
Artemis
11
0 / 4 / 0
6,257
626
4,590
10,769
4,031
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Scylla
Bosoxx3113
Scylla
8
0 / 3 / 0
5,832
583
2,426
6,632
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
11
0 / 5 / 1
6,090
609
3,080
19,100
8,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
12
Kills
0
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
Angel063277
Artemis
0
4
0
0
L
Scylla
Bosoxx3113
Scylla
0
3
0
0
W
6
0
4
8
W
Sylvanus
3
0
7
6.5
L
Athena
0
5
1
0.1
W
Persephone
leprechaun213
Persephone
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,159
Damage
10,096
27,417
Taken
36,501
19,674
Mitigated
14,073
7,676
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Angel063277
Artemis
4,590
1,987
0
0
10,769
4,031
0
6,875
3,894
0
18,142
L
Scylla
Bosoxx3113
Scylla
2,426
131
0
0
6,632
1,693
0
2,886
3,746
15,410
0
W
10,783
2,350
0
1,095
8,574
4,198
322
1,359
7,215
0
44,292
W
Sylvanus
4,745
1,476
1,409
3,856
11,933
12,538
423
1,952
9,981
10,478
0
L
Athena
3,080
1,161
19
4,850
19,100
8,349
0
8,734
10,366
11,411
0
W
Persephone
leprechaun213
Persephone
14,631
811
0
1,316
6,910
2,938
1,664
2,232
4,677
46,951
1,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
18,179
136
Minions Killed
60
0
Camps Cleared
0
543,131
Distance Traveled
403,839
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,257
626
35
4
0
144,583
0
L
Scylla
5,832
583
18
2
0
100,670
0
W
Fenrir
8,721
872
58
6
0
200,766
0
W
Sylvanus
8,529
853
14
1
0
169,257
1
L
Athena
6,090
609
7
1
0
158,586
0
W
Persephone
8,540
854
64
6
0
173,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role