Player Matchup

Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver I
AnEgirl
Mulan
Silver I
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 107L
1,584 MMR
Solo
Izanami
Izanami
Gold V
Mayberryy
Izanami
Gold V
Level 128
God Stats
3W - 3L
1,736 SR
Queue Stats
29W - 25L
1,588 MMR
Solo
Ravana
Ravana
Silver I
SweetLoad
Ravana
Silver I
Level 157
God Stats
1W - 1L
1,948 SR
Queue Stats
5W - 4L
1,623 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,637 SR
1,559 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,567 SR
1,545 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Silver I
Biyombo
Scylla
Silver I
Level 151
God Stats
14W - 12L
1,839 SR
Queue Stats
274W - 235L
1,591 MMR
Solo
Geb
Geb
Gold III
JTlahne
Geb
Gold III
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 100L
1,580 MMR
Solo
Ne Zha
Ne Zha
Gold V
iSWeaT
Ne Zha
Gold V
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
174W - 160L
1,586 MMR
Solo
Chaac
Chaac
Silver II
pegaso74
Chaac
Silver II
Level 182
God Stats
3W - 2L
1,498 SR
Queue Stats
80W - 70L
1,469 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 1 / 0
6,217
622
5,212
4,261
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
 
Bacchus
7
0 / 2 / 1
4,765
477
3,238
9,763
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
AnEgirl
Mulan
10
0 / 6 / 1
5,229
523
6,574
12,805
6,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Mayberryy
Izanami
10
0 / 3 / 2
5,233
523
3,250
7,166
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
SweetLoad
Ravana
9
1 / 3 / 1
5,271
527
4,048
7,256
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
IshtarFenrirSusanoCernunnos

VS

Bans
ThanatosFreyaHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 0 / 4
6,769
677
5,760
6,730
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Scylla
Biyombo
Scylla
11
2 / 0 / 2
6,297
630
4,326
3,891
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
9
0 / 0 / 4
5,658
566
2,706
8,202
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
iSWeaT
Ne Zha
11
5 / 3 / 5
6,692
669
6,486
9,809
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
pegaso74
Chaac
12
5 / 1 / 1
7,159
716
9,942
12,048
8,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
15
15
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
1
0
2
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Rama
 
Rama
3
0
4
5
L
Mulan
AnEgirl
Mulan
0
6
1
0.08
W
Scylla
Biyombo
Scylla
2
0
2
3
W
Geb
0
0
4
2
L
Izanami
Mayberryy
Izanami
0
3
2
0.33
L
Ravana
SweetLoad
Ravana
1
3
1
0.5
W
Ne Zha
iSWeaT
Ne Zha
5
3
5
2.5
W
Chaac
pegaso74
Chaac
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
29,220
41,251
Taken
40,680
20,276
Mitigated
22,266
9,768
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,212
460
0
1,492
4,261
2,164
0
1,343
2,918
35,940
0
L
Bacchus
 
Bacchus
3,238
551
0
2,430
9,763
7,215
0
3,644
6,119
10,072
0
W
Rama
 
Rama
5,760
4,818
0
4,194
6,730
2,373
0
1,312
5,418
0
50,213
L
Mulan
AnEgirl
Mulan
6,574
1,558
0
3,409
12,805
6,049
0
613
12,192
0
39,187
W
Scylla
Biyombo
Scylla
4,326
476
0
1,110
3,891
1,504
0
1,694
2,197
42,550
0
W
Geb
2,706
801
238
3,643
8,202
6,006
0
2,773
5,429
13,093
0
L
Izanami
Mayberryy
Izanami
3,250
2,411
0
1,664
7,166
2,113
0
1,079
6,087
0
36,198
L
Ravana
SweetLoad
Ravana
4,048
1,450
0
773
7,256
2,735
0
987
6,269
0
29,379
W
Ne Zha
iSWeaT
Ne Zha
6,486
2,169
0
1,596
9,809
4,095
0
1,664
8,145
0
50,734
W
Chaac
pegaso74
Chaac
9,942
2,353
0
5,043
12,048
8,288
37
1,007
11,041
861
52,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
32,575
270
Minions Killed
360
0
Camps Cleared
0
1,013,888
Distance Traveled
1,114,882
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,217
622
81
8
0
219,535
2
L
Bacchus
4,765
477
9
1
0
228,751
2
W
Rama
6,769
677
101
10
0
196,275
0
L
Mulan
5,229
523
66
7
0
176,318
0
W
Scylla
6,297
630
88
9
0
236,379
1
W
Geb
5,658
566
11
1
0
209,165
3
L
Izanami
5,233
523
64
6
0
182,794
2
L
Ravana
5,271
527
50
5
0
206,490
0
W
Ne Zha
6,692
669
64
6
0
251,159
2
W
Chaac
7,159
716
96
10
0
221,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role