Player Matchup

Kumbhakarna
Kumbhakarna
AdazPadaz
Kumbhakarna
Level 80
God Stats
1W - 4L
1,372 SR
Queue Stats
141W - 135L
1,298 Elo+
Solo
Kukulkan
Kukulkan
HenriqueOsvaldo
Kukulkan
Level 65
God Stats
4W - 6L
1,448 SR
Queue Stats
32W - 41L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
Iussttiinn
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
progamersalman13
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Lancelot
Lancelot
sirbeck2
Lancelot
Level 127
God Stats
3W - 3L
1,736 SR
Queue Stats
5W - 12L
1,382 Elo+
Solo
Team Averages
Level 72
1,511 SR
1,400 Elo+

VS

Team Averages
Level 125
1,526 SR
1,462 Elo+
Vamana
Vamana
JustEkro
Vamana
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,368 Elo+
Solo
Nu Wa
Nu Wa
ThamiReyes
Nu Wa
Level 147
God Stats
94W - 76L
1,507 SR
Queue Stats
267W - 259L
1,270 Elo+
Solo
Persephone
Persephone
jesterswar
Persephone
Level 154
God Stats
21W - 22L
1,625 SR
Queue Stats
203W - 234L
1,557 Elo+
Solo
Izanami
Izanami
pabloyriki
Izanami
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
teukka949
Kumbhakarna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AdazPadaz
Kumbhakarna
9
1 / 6 / 2
6,750
375
827
17,805
10,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
14
0 / 6 / 3
7,948
442
5,204
13,655
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Iussttiinn
Danzaburou
13
2 / 2 / 1
8,011
445
7,343
14,178
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
progamersalman13
Sun Wukong
1
0 / 2 / 0
3,473
193
0
3,591
820
Lancelot
sirbeck2
Lancelot
13
1 / 3 / 2
7,460
414
5,407
14,886
6,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JustEkro
Vamana
19
4 / 1 / 3
12,852
714
6,451
9,600
7,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
15
1 / 1 / 8
10,112
562
17,508
8,482
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
jesterswar
Persephone
16
8 / 0 / 4
11,575
643
8,614
9,765
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
pabloyriki
Izanami
17
5 / 2 / 7
11,459
637
13,832
12,872
5,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
teukka949
Kumbhakarna
14
1 / 1 / 12
10,009
556
6,693
17,802
22,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
4
Kills
19
19
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AdazPadaz
Kumbhakarna
1
6
2
0.33
L
Kukulkan
0
6
3
0.25
L
Danzaburou
Iussttiinn
Danzaburou
2
2
1
1.25
W
Vamana
JustEkro
Vamana
4
1
3
5.5
W
Nu Wa
1
1
8
5
W
Persephone
jesterswar
Persephone
8
0
4
10
W
Izanami
pabloyriki
Izanami
5
2
7
4.25
L
Sun Wukong
progamersalman13
Sun Wukong
0
2
0
0
L
Lancelot
sirbeck2
Lancelot
1
3
2
0.67
W
Kumbhakarna
teukka949
Kumbhakarna
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
53,098
64,115
Taken
58,521
28,875
Mitigated
43,748
7,858
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AdazPadaz
Kumbhakarna
827
26
350
1,925
17,805
10,566
0
9,253
8,552
11,925
0
L
Kukulkan
5,204
210
0
1,335
13,655
5,808
0
8,906
4,749
69,700
0
L
Danzaburou
Iussttiinn
Danzaburou
7,343
3,876
0
3,123
14,178
5,314
0
7,907
6,271
0
44,598
W
Vamana
JustEkro
Vamana
6,451
2,968
0
1,069
9,600
7,969
2,358
1,505
8,095
256
131,562
W
Nu Wa
17,508
3,230
126
3,336
8,482
3,259
2,767
2,689
5,793
81,546
0
W
Persephone
jesterswar
Persephone
8,614
281
294
4,809
9,765
4,792
2,375
1,222
8,543
74,960
9,620
W
Izanami
pabloyriki
Izanami
13,832
10,081
0
5,291
12,872
5,630
7,529
2,086
10,786
0
102,308
L
Sun Wukong
progamersalman13
Sun Wukong
0
0
0
0
3,591
820
0
2,447
1,144
0
0
L
Lancelot
sirbeck2
Lancelot
5,407
818
0
1,125
14,886
6,367
0
4,285
10,601
0
49,532
W
Kumbhakarna
teukka949
Kumbhakarna
6,693
461
193
5,689
17,802
22,098
601
1,626
16,176
29,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
56,007
289
Minions Killed
645
0
Camps Cleared
0
1,189,525
Distance Traveled
1,735,591
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,750
375
19
1
0
217,989
0
L
Kukulkan
7,948
442
116
6
0
294,335
0
L
Danzaburou
8,011
445
72
4
0
340,413
0
W
Vamana
12,852
714
213
12
0
393,463
0
W
Nu Wa
10,112
562
114
6
0
292,705
2
W
Persephone
11,575
643
118
7
0
344,841
0
W
Izanami
11,459
637
174
10
0
290,897
4
L
Sun Wukong
3,473
193
0
0
0
0
0
L
Lancelot
7,460
414
82
5
0
336,788
0
W
Kumbhakarna
10,009
556
26
1
0
413,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role