Player Matchup

Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Hungules
Fenrir
Level 86
God Stats
33W - 37L
1,858 SR
Queue Stats
357W - 337L
1,537 Elo+
Solo
Chiron
Chiron
Kihawahine
Chiron
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,444 Elo+
Solo
Agni
Agni
dejectedlake2
Agni
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 105
1,572 SR
1,496 Elo+

VS

Team Averages
Level 120
1,583 SR
1,613 Elo+
Cthulhu
Cthulhu
ConsumePeaches
Cthulhu
Level 81
God Stats
7W - 8L
1,673 SR
Queue Stats
84W - 83L
1,518 Elo+
Solo
Ishtar
Ishtar
ImNotTickles
Ishtar
Level 108
God Stats
2W - 3L
1,706 SR
Queue Stats
6W - 7L
1,733 Elo+
Solo
Sobek
Sobek
Queso247
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,754 Elo+
Solo
Pele
Pele
killBotS
Pele
Level 158
God Stats
15W - 12L
1,536 SR
Queue Stats
421W - 433L
1,530 Elo+
Party 1
Neith
Neith
xJ 0 Y B 0 Y
Neith
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 331L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 2 / 1
6,101
469
2,808
10,945
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
 
Izanami
9
1 / 3 / 1
5,662
436
5,620
8,391
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Hungules
Fenrir
11
0 / 2 / 1
6,150
473
2,200
8,906
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Kihawahine
Chiron
11
0 / 1 / 0
6,451
496
7,995
10,323
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 0 / 0
6,941
534
4,303
4,718
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,784
522
5,471
8,667
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
11
3 / 2 / 0
6,335
487
5,575
6,909
2,591
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Queso247
Sobek
13
1 / 0 / 1
7,473
575
6,445
12,784
10,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pele
13
4 / 0 / 2
7,094
546
5,875
8,974
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 1
7,279
560
2,448
6,399
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
8
8
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
1
0.75
L
Izanami
 
Izanami
1
3
1
0.5
W
0
0
6
3
L
Fenrir
Hungules
Fenrir
0
2
1
0.25
W
Ishtar
3
2
0
1.5
L
Chiron
Kihawahine
Chiron
0
1
0
0
W
Sobek
Queso247
Sobek
1
0
1
1.5
L
0
0
0
0
W
Pele
4
0
2
5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,926
Damage
25,814
43,283
Taken
43,733
20,357
Mitigated
25,181
13,568
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,808
688
0
3,236
10,945
7,898
0
2,354
8,591
18,742
0
L
Izanami
 
Izanami
5,620
4,548
0
2,143
8,391
2,597
0
2,633
5,758
0
40,949
W
5,471
578
0
2,861
8,667
6,235
0
1,023
7,644
23,186
0
L
Fenrir
Hungules
Fenrir
2,200
840
0
1,924
8,906
3,925
0
1,552
7,262
0
45,934
W
Ishtar
5,575
3,563
0
1,941
6,909
2,591
549
1,673
5,236
0
46,101
L
Chiron
Kihawahine
Chiron
7,995
5,068
0
5,765
10,323
4,405
0
4,787
5,038
0
46,133
W
Sobek
Queso247
Sobek
6,445
1,024
0
7,337
12,784
10,379
0
0
12,784
49,790
0
L
4,303
126
0
500
4,718
1,532
0
0
4,718
58,095
0
W
Pele
5,875
1,904
0
2,209
8,974
3,608
0
1,326
7,648
0
65,858
W
2,448
392
0
2,780
6,399
2,368
420
3,089
3,310
0
59,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
34,965
368
Minions Killed
424
0
Camps Cleared
0
1,231,128
Distance Traveled
1,380,104
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,101
469
30
2
0
279,596
3
L
Izanami
5,662
436
62
5
0
241,414
3
W
Cthulhu
6,784
522
44
3
0
301,551
1
L
Fenrir
6,150
473
67
5
0
278,038
3
W
Ishtar
6,335
487
64
5
0
270,187
4
L
Chiron
6,451
496
87
7
0
203,233
0
W
Sobek
7,473
575
101
8
0
266,438
1
L
Agni
6,941
534
122
9
0
228,847
4
W
Pele
7,094
546
99
8
0
298,758
2
W
Neith
7,279
560
116
9
0
243,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role