Player Matchup

Anubis
Anubis
Cpt Jiggly
Anubis
Level 107
God Stats
3W - 5L
1,686 SR
Queue Stats
122W - 117L
1,478 Elo+
Party 2
Surtr
Surtr
Donncath
Surtr
Level 97
God Stats
0W - 3L
1,216 SR
Queue Stats
1W - 15L
1,252 Elo+
Party 4
Jing Wei
Jing Wei
Nocito18
Jing Wei
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
112W - 97L
1,478 Elo+
Party 2
Loki
Loki
PROlarper1775
Loki
Level 25
God Stats
1W - 5L
1,140 SR
Queue Stats
5W - 20L
1,500 Elo+
Party 4
Bacchus
Bacchus
UnflappedDust15
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 95L
1,483 Elo+
Party 2
Team Averages
Level 72
1,408 SR
1,438 Elo+

VS

Team Averages
Level 90
1,518 SR
1,504 Elo+
Fenrir
Fenrir
DRAKEBOND
Fenrir
Level 107
God Stats
47W - 46L
1,673 SR
Queue Stats
96W - 134L
1,543 Elo+
Party 3
Shiva
Shiva
HippyChrist
Shiva
Level 124
God Stats
8W - 12L
1,509 SR
Queue Stats
210W - 249L
1,524 Elo+
Party 3
Kuzenbo
Kuzenbo
Leenbeanz
Kuzenbo
Level 45
God Stats
7W - 2L
1,511 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
UNAVERSE
Ymir
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Anubis
Anubis
deadpool9329
Anubis
Level 29
God Stats
17W - 20L
1,398 SR
Queue Stats
210W - 271L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cpt Jiggly
Anubis
14
1 / 5 / 4
8,762
461
11,502
13,498
7,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Donncath
Surtr
13
4 / 8 / 3
8,631
454
13,404
25,987
19,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Nocito18
Jing Wei
15
3 / 3 / 0
9,423
496
9,966
19,907
8,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 7 / 6
7,852
413
5,772
13,817
4,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 1 / 5
9,371
493
6,504
16,331
20,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DRAKEBOND
Fenrir
19
13 / 2 / 3
11,827
622
18,280
20,270
10,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
8 / 5 / 4
10,416
548
20,358
22,233
18,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Leenbeanz
Kuzenbo
14
0 / 2 / 10
9,408
495
5,526
12,776
17,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
17
2 / 1 / 2
10,370
546
10,331
15,359
9,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
15
1 / 2 / 7
9,624
507
10,307
9,912
4,625
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
12
Kills
24
24
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cpt Jiggly
Anubis
1
5
4
0.6
W
Fenrir
DRAKEBOND
Fenrir
13
2
3
7.25
L
Surtr
Donncath
Surtr
4
8
3
0.69
W
8
5
4
2
W
Kuzenbo
Leenbeanz
Kuzenbo
0
2
10
2.5
L
Jing Wei
Nocito18
Jing Wei
3
3
0
1
L
2
7
6
0.71
W
Ymir
2
1
2
3
L
2
1
5
4.5
W
Anubis
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,148
Damage
64,802
89,540
Taken
80,550
60,409
Mitigated
60,565
26,184
Healing
32,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cpt Jiggly
Anubis
11,502
785
0
5,565
13,498
7,397
0
3,995
9,503
80,646
0
W
Fenrir
DRAKEBOND
Fenrir
18,280
9,320
0
5,639
20,270
10,553
910
4,730
15,540
0
110,494
L
Surtr
Donncath
Surtr
13,404
5,644
388
7,721
25,987
19,672
176
4,144
21,843
676
47,061
W
20,358
4,002
539
8,179
22,233
18,265
2,630
3,938
18,295
0
80,375
W
Kuzenbo
Leenbeanz
Kuzenbo
5,526
2,717
386
2,898
12,776
17,829
276
4,566
8,210
21,670
0
L
Jing Wei
Nocito18
Jing Wei
9,966
8,626
0
8,841
19,907
8,345
280
8,171
11,736
0
73,285
L
5,772
1,936
0
468
13,817
4,933
581
3,253
10,564
0
28,433
W
Ymir
10,331
2,685
0
9,196
15,359
9,293
1,624
1,541
13,818
89,357
0
L
6,504
953
0
3,201
16,331
20,062
66
6,283
10,048
32,332
0
W
Anubis
10,307
88
0
5,306
9,912
4,625
1,840
4,624
5,288
81,279
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
51,645
382
Minions Killed
571
0
Camps Cleared
0
1,736,714
Distance Traveled
1,755,758
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,762
461
119
6
0
300,134
0
W
Fenrir
11,827
622
141
7
0
413,926
0
L
Surtr
8,631
454
64
3
0
364,483
0
W
Shiva
10,416
548
131
7
0
352,102
0
W
Kuzenbo
9,408
495
33
2
0
374,340
0
L
Jing Wei
9,423
496
124
7
0
342,188
0
L
Loki
7,852
413
44
2
0
365,475
0
W
Ymir
10,370
546
136
7
0
285,335
1
L
Bacchus
9,371
493
31
2
0
364,434
5
W
Anubis
9,624
507
130
7
0
330,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role