Player Matchup

Geb
Geb
Silver I
 
Geb
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Silver I
TaylorSwift22
Chiron
Silver I
Level 148
God Stats
1W - 0L
1,666 SR
Queue Stats
46W - 24L
1,646 MMR
Party 2
Thoth
Thoth
Silver I
blountdaddy
Thoth
Silver I
Level 89
God Stats
18W - 10L
1,596 SR
Queue Stats
51W - 31L
1,646 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,587 SR
1,597 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,682 SR
1,635 MMR
Hera
Hera
Gold III
Bkaydd
Hera
Gold III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,531 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
CraZFuL
Cabrakan
Platinum II
Level 142
God Stats
6W - 5L
1,820 SR
Queue Stats
309W - 357L
1,825 MMR
Party 1
Ne Zha
Ne Zha
Gold II
PlantsXBL
Ne Zha
Gold II
Level 87
God Stats
3W - 5L
1,726 SR
Queue Stats
44W - 40L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 0 / 6
10,562
812
7,044
11,399
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 6
10,683
822
15,757
11,439
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 5
9,149
704
8,559
8,100
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SobekAo KuangKuzenboAtlasCthulhu

VS

Bans
Ah Muzen CabScyllaFenrirPoseidonMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bkaydd
Hera
15
2 / 3 / 1
9,745
750
8,668
9,449
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
CraZFuL
Cabrakan
13
1 / 3 / 2
9,156
704
4,383
13,317
18,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
PlantsXBL
Ne Zha
13
1 / 4 / 2
8,144
626
7,330
14,204
14,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
6
6
L
Hera
Bkaydd
Hera
2
3
1
0.83
L
Cabrakan
CraZFuL
Cabrakan
1
3
2
0.67
L
Ne Zha
PlantsXBL
Ne Zha
1
4
2
0.5
W
4
1
6
7
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,360
Damage
20,381
30,938
Taken
36,970
18,251
Mitigated
37,109
9,961
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,044
668
0
3,784
11,399
9,877
235
3,239
7,810
23,581
0
L
Hera
Bkaydd
Hera
8,668
2,250
0
1,321
9,449
4,035
390
4,127
5,322
47,187
804
L
Cabrakan
CraZFuL
Cabrakan
4,383
814
0
2,084
13,317
18,870
28
5,576
7,741
24,422
0
L
Ne Zha
PlantsXBL
Ne Zha
7,330
1,821
0
2,535
14,204
14,204
420
5,430
8,774
0
16,392
W
15,757
5,738
1,168
4,642
11,439
5,244
1,772
5,782
5,233
0
84,806
W
8,559
89
0
367
8,100
3,130
448
3,724
4,195
21,916
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
27,045
178
Minions Killed
148
0
Camps Cleared
0
774,421
Distance Traveled
696,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,562
812
25
2
0
280,381
0
L
Hera
9,745
750
108
8
0
234,205
0
L
Cabrakan
9,156
704
31
2
0
219,449
0
L
Ne Zha
8,144
626
9
1
0
243,232
0
W
Chiron
10,683
822
122
9
0
247,819
0
W
Thoth
9,149
704
31
2
0
246,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role