Player Matchup

Ishtar
Ishtar
DistrictGame
Ishtar
Level 126
God Stats
30W - 28L
1,518 SR
Queue Stats
504W - 475L
1,579 Elo+
Solo
Serqet
Serqet
Isshin Misen
Serqet
Level 89
God Stats
2W - 4L
1,773 SR
Queue Stats
269W - 229L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
MapleSyrrups
Nu Wa
Level 138
God Stats
74W - 61L
1,467 SR
Queue Stats
474W - 440L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Shlappy1605
Cthulhu
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,544 Elo+
Solo
Tyr
Tyr
alfredo2511
Tyr
Level 114
God Stats
15W - 14L
1,224 SR
Queue Stats
204W - 188L
1,482 Elo+
Party 2
Team Averages
Level 126
1,496 SR
1,553 Elo+

VS

Team Averages
Level 124
1,602 SR
1,485 Elo+
Nike
Nike
DreamyChibi
Nike
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 153L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Revenant360
Morgan Le Fay
Level 125
God Stats
3W - 4L
1,326 SR
Queue Stats
338W - 276L
1,339 Elo+
Solo
Geb
Geb
UpandEasy
Geb
Level 117
God Stats
3W - 2L
1,715 SR
Queue Stats
100W - 92L
1,521 Elo+
Party 1
Awilix
Awilix
beamiestsundew
Awilix
Level 155
God Stats
4W - 4L
1,652 SR
Queue Stats
158W - 157L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
dinkynutts
Xbalanque
Level 156
God Stats
4W - 1L
1,818 SR
Queue Stats
110W - 109L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 3 / 0
5,488
499
3,287
11,168
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
8
0 / 3 / 2
5,172
470
2,437
7,625
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 1
5,083
462
3,998
6,432
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Shlappy1605
Cthulhu
9
0 / 1 / 0
4,850
441
485
3,298
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,492
590
6,148
8,265
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,965
542
4,406
9,659
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Revenant360
Morgan Le Fay
12
3 / 0 / 3
7,099
645
4,901
4,476
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 2
5,456
496
1,842
5,574
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
6 / 0 / 3
6,734
612
5,700
5,691
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Xbalanque
dinkynutts
Xbalanque
12
2 / 1 / 2
6,573
598
6,024
6,984
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
3
0
0.33
W
0
2
0
0
L
Serqet
0
3
2
0.33
L
0
5
1
0.1
W
Morgan Le Fay
Revenant360
Morgan Le Fay
3
0
3
4.5
L
Cthulhu
Shlappy1605
Cthulhu
0
1
0
0
W
1
0
2
2
L
2
0
0
2
W
6
0
3
7.5
W
Xbalanque
dinkynutts
Xbalanque
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
22,873
36,788
Taken
32,384
15,398
Mitigated
17,370
8,978
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,287
1,728
0
2,327
11,168
3,996
0
659
10,509
0
37,461
W
4,406
1,113
0
1,350
9,659
7,903
0
152
9,433
0
42,702
L
Serqet
2,437
391
0
1,020
7,625
2,250
0
691
6,934
0
25,516
L
3,998
825
0
857
6,432
2,077
0
4,566
1,866
31,033
0
W
Morgan Le Fay
Revenant360
Morgan Le Fay
4,901
970
0
1,592
4,476
1,622
135
1,325
2,967
58,727
0
L
Cthulhu
Shlappy1605
Cthulhu
485
90
0
840
3,298
1,821
0
827
2,471
10,396
0
W
1,842
200
0
1,600
5,574
3,287
0
1,312
4,112
17,096
0
L
6,148
892
0
3,934
8,265
5,254
0
0
7,552
0
47,116
W
5,700
2,364
0
3,772
5,691
1,816
0
928
4,449
0
38,566
W
Xbalanque
dinkynutts
Xbalanque
6,024
2,895
0
3,155
6,984
2,742
35
723
6,179
0
56,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
31,827
291
Minions Killed
350
0
Camps Cleared
0
1,029,016
Distance Traveled
1,129,300
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,488
499
65
6
0
194,950
0
W
Nike
5,965
542
74
7
0
206,745
0
L
Serqet
5,172
470
53
5
0
250,925
0
L
Nu Wa
5,083
462
70
6
0
174,351
5
W
Morgan Le Fay
7,099
645
104
9
0
219,010
5
L
Cthulhu
4,850
441
10
1
0
160,462
0
W
Geb
5,456
496
26
2
0
242,829
0
L
Tyr
6,492
590
93
8
0
248,328
2
W
Awilix
6,734
612
63
6
0
260,609
3
W
Xbalanque
6,573
598
83
8
0
200,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role