Player Matchup

Kukulkan
Kukulkan
AcidPython96
Kukulkan
Level 29
God Stats
1W - 2L
1,452 SR
Queue Stats
23W - 29L
1,207 Elo+
Party 1
Cernunnos
Cernunnos
Creamgetsoup
Cernunnos
Level 67
God Stats
10W - 14L
1,418 SR
Queue Stats
47W - 59L
1,355 Elo+
Party 1
King Arthur
King Arthur
Money_Maker540
King Arthur
Level 8
God Stats
0W - 3L
1,243 SR
Queue Stats
0W - 4L
1,256 Elo+
Party 1
Team Averages
Level 35
1,371 SR
1,273 Elo+

VS

Team Averages
Level 47
1,430 SR
1,302 Elo+
Sol
Sol
Beaushion
Sol
Level 60
God Stats
6W - 3L
1,584 SR
Queue Stats
17W - 30L
1,233 Elo+
Party 2
Surtr
Surtr
DJ_ZaYaS
Surtr
Level 13
God Stats
6W - 10L
1,207 SR
Queue Stats
17W - 29L
1,243 Elo+
Party 2
Chiron
Chiron
Sh4d3m4k3r
Chiron
Level 67
God Stats
10W - 5L
1,500 SR
Queue Stats
168W - 163L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AcidPython96
Kukulkan
15
2 / 4 / 2
9,455
630
11,600
9,358
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Creamgetsoup
Cernunnos
14
1 / 3 / 3
9,039
603
10,464
16,147
8,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Money_Maker540
King Arthur
14
1 / 5 / 3
8,901
593
9,667
16,266
17,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
10,868
725
12,588
12,854
6,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
DJ_ZaYaS
Surtr
14
3 / 4 / 2
9,814
654
6,035
16,024
9,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Sh4d3m4k3r
Chiron
18
6 / 0 / 4
11,440
763
18,100
13,761
6,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
12
12
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AcidPython96
Kukulkan
2
4
2
0.75
W
3
0
4
5
L
Cernunnos
Creamgetsoup
Cernunnos
1
3
3
0.83
W
Surtr
DJ_ZaYaS
Surtr
3
4
2
1
L
King Arthur
Money_Maker540
King Arthur
1
5
3
0.5
W
Chiron
Sh4d3m4k3r
Chiron
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,731
Damage
36,723
41,771
Taken
42,639
31,020
Mitigated
22,981
5,839
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AcidPython96
Kukulkan
11,600
1,097
0
263
9,358
4,765
514
2,579
6,779
54,809
1,682
W
12,588
3,598
279
5,876
12,854
6,345
1,773
3,919
8,935
51,231
4,275
L
Cernunnos
Creamgetsoup
Cernunnos
10,464
4,820
0
5,326
16,147
8,318
68
3,752
12,395
0
36,308
W
Surtr
DJ_ZaYaS
Surtr
6,035
2,606
0
3,225
16,024
9,723
599
3,592
12,432
161
21,618
L
King Arthur
Money_Maker540
King Arthur
9,667
716
0
250
16,266
17,937
0
5,957
10,309
0
20,287
W
Chiron
Sh4d3m4k3r
Chiron
18,100
7,589
633
5,098
13,761
6,913
1,317
3,494
10,267
0
62,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
32,122
159
Minions Killed
179
0
Camps Cleared
0
776,340
Distance Traveled
828,999
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,455
630
86
6
0
256,555
0
W
Sol
10,868
725
74
5
0
274,600
0
L
Cernunnos
9,039
603
52
3
0
245,124
0
W
Surtr
9,814
654
26
2
0
283,598
0
L
King Arthur
8,901
593
21
1
0
274,661
0
W
Chiron
11,440
763
79
5
0
270,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role