Player Matchup

Surtr
Surtr
CosmiChampionxX
Surtr
Level 126
God Stats
13W - 11L
1,622 SR
Queue Stats
130W - 140L
1,517 Elo+
Party 1
Artio
Artio
Hunτer
Artio
Level 157
God Stats
8W - 8L
1,481 SR
Queue Stats
265W - 260L
1,607 Elo+
Party 1
Scylla
Scylla
StewBeefComics
Scylla
Level 149
God Stats
12W - 2L
1,500 SR
Queue Stats
165W - 163L
1,508 Elo+
Party 1
Ra
Ra
Sweatiest
Ra
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 68L
1,838 Elo+
Party 1
Thanatos
Thanatos
xerxes3000Gg
Thanatos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,853 Elo+
Party 1
Team Averages
Level 115
1,521 SR
1,665 Elo+

VS

Team Averages
Level 134
1,496 SR
1,445 Elo+
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jolt11591
Nu Wa
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
172W - 171L
1,600 Elo+
Party 3
Cliodhna
Cliodhna
LethalDevotee
Cliodhna
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 157L
1,294 Elo+
Party 3
Surtr
Surtr
RustleSprouts
Surtr
Level 141
God Stats
13W - 12L
1,478 SR
Queue Stats
41W - 47L
1,443 Elo+
Party 2
Hercules
Hercules
Tollomer
Hercules
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,404
600
3,557
9,242
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Hunτer
Artio
7
0 / 0 / 4
5,107
567
2,050
5,978
3,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 4
5,778
642
5,511
5,875
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 0 / 0
5,992
666
3,940
3,754
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xerxes3000Gg
Thanatos
8
1 / 0 / 3
4,971
552
2,243
6,288
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 3 / 0
4,786
532
2,591
5,825
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Jolt11591
Nu Wa
4
0 / 0 / 0
3,764
418
204
1,344
332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
LethalDevotee
Cliodhna
9
1 / 2 / 0
5,176
575
2,368
6,623
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 0 / 0
6,015
668
4,897
8,702
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Tollomer
Hercules
8
1 / 3 / 1
4,762
529
3,004
8,909
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
5
5
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
W
0
3
0
0
W
Artio
Hunτer
Artio
0
0
4
2
L
Nu Wa
Jolt11591
Nu Wa
0
0
0
0
L
Cliodhna
LethalDevotee
Cliodhna
1
2
0
0.5
L
2
0
0
2
W
3
2
4
2.5
W
4
0
0
4
L
Hercules
Tollomer
Hercules
1
3
1
0.5
W
Thanatos
xerxes3000Gg
Thanatos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,301
Damage
13,064
31,137
Taken
31,403
13,814
Mitigated
14,067
16,694
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,591
1,156
0
1,004
5,825
2,265
0
2,650
3,175
0
32,763
W
3,557
1,555
0
3,379
9,242
4,548
0
120
9,122
741
39,899
W
Artio
Hunτer
Artio
2,050
475
1,474
2,947
5,978
3,604
0
0
5,978
8,459
0
L
Nu Wa
Jolt11591
Nu Wa
204
56
0
531
1,344
332
0
661
683
10,637
0
L
Cliodhna
LethalDevotee
Cliodhna
2,368
527
0
3,132
6,623
2,275
0
2,388
4,235
0
30,352
L
4,897
2,071
0
4,465
8,702
4,800
0
178
8,524
259
48,844
W
5,511
2,594
81
2,140
5,875
1,556
0
0
5,875
35,752
0
W
3,940
635
265
1,449
3,754
1,342
0
204
3,550
51,767
0
L
Hercules
Tollomer
Hercules
3,004
1,300
164
3,187
8,909
4,395
0
5,678
3,231
0
8,651
W
Thanatos
xerxes3000Gg
Thanatos
2,243
686
0
4,959
6,288
2,764
0
0
6,288
0
24,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
24,503
291
Minions Killed
252
0
Camps Cleared
0
981,988
Distance Traveled
848,663
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,786
532
50
6
0
164,754
0
W
Surtr
5,404
600
84
9
0
163,772
0
W
Artio
5,107
567
12
1
0
199,150
2
L
Nu Wa
3,764
418
25
3
0
75,815
0
L
Cliodhna
5,176
575
61
7
0
221,398
0
L
Surtr
6,015
668
107
12
0
195,743
0
W
Scylla
5,778
642
71
8
0
182,105
0
W
Ra
5,992
666
86
10
0
212,720
1
L
Hercules
4,762
529
9
1
0
190,953
4
W
Thanatos
4,971
552
38
4
0
224,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role