Player Matchup

Izanami
Izanami
BungoChungoBDH
Izanami
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 60L
1,580 Elo+
Party 1
Sol
Sol
Minds___Blown
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 62L
1,326 Elo+
Party 1
Cerberus
Cerberus
Missing_Kritz
Cerberus
Level 118
God Stats
6W - 3L
1,829 SR
Queue Stats
8W - 5L
1,525 Elo+
Party 1
Neith
Neith
RUBIE_ShAdOwZ
Neith
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 80L
1,350 Elo+
Party 1
Loki
Loki
xgoobermonkeyx
Loki
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 54L
1,361 Elo+
Party 1
Team Averages
Level 95
1,566 SR
1,429 Elo+

VS

Team Averages
Level 84
1,578 SR
1,394 Elo+
Thanatos
Thanatos
AlieMc
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 236L
1,326 Elo+
Solo
Hera
Hera
INNUENDRIZZL3
Hera
Level 116
God Stats
79W - 71L
1,553 SR
Queue Stats
197W - 204L
1,424 Elo+
Party 2
Geb
Geb
LegendJLove
Geb
Level 69
God Stats
27W - 15L
1,881 SR
Queue Stats
67W - 73L
1,380 Elo+
Solo
Hou Yi
Hou Yi
OddLandMerc
Hou Yi
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
364W - 324L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
ScatmanJimmy
Sun Wukong
Level 58
God Stats
2W - 5L
1,455 SR
Queue Stats
2W - 7L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,071
504
6,957
10,370
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 1 / 1
8,335
463
4,993
5,127
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Missing_Kritz
Cerberus
14
4 / 0 / 5
9,432
524
6,974
11,676
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 1 / 2
10,639
591
12,271
12,890
5,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 1 / 4
10,350
575
12,065
10,713
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlieMc
Thanatos
8
0 / 8 / 0
5,807
323
2,748
13,021
4,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 3 / 0
9,208
512
11,860
7,428
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 0
7,420
412
2,221
12,005
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
12
1 / 5 / 2
7,544
419
9,306
18,580
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ScatmanJimmy
Sun Wukong
16
1 / 0 / 0
9,135
508
3,745
13,985
11,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
4
5
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlieMc
Thanatos
0
8
0
0
W
5
2
2
3
L
2
3
0
0.67
L
0
3
0
0
W
0
1
1
0.5
W
Cerberus
Missing_Kritz
Cerberus
4
0
5
6.5
L
Hou Yi
1
5
2
0.4
W
4
1
2
5
L
Sun Wukong
ScatmanJimmy
Sun Wukong
1
0
0
1
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,260
Damage
29,880
50,776
Taken
65,019
26,754
Mitigated
35,956
21,930
Healing
18,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlieMc
Thanatos
2,748
1,262
0
3,647
13,021
4,053
0
543
12,478
0
18,573
W
6,957
4,702
0
4,112
10,370
4,300
2,792
1,485
8,885
0
68,859
L
11,860
1,996
0
1,080
7,428
2,975
0
189
7,239
82,106
2,486
L
2,221
130
280
1,669
12,005
10,353
0
2,415
9,590
31,294
0
W
4,993
292
0
1,225
5,127
2,209
793
0
5,127
50,545
3,294
W
Cerberus
Missing_Kritz
Cerberus
6,974
396
0
3,747
11,676
9,990
470
3,375
8,301
27,689
595
L
Hou Yi
9,306
5,826
0
6,403
18,580
6,723
0
3,396
15,184
0
60,257
W
12,271
7,029
0
6,815
12,890
5,559
1,848
8,060
4,830
0
100,215
L
Sun Wukong
ScatmanJimmy
Sun Wukong
3,745
1,188
0
4,930
13,985
11,852
189
5,175
8,810
0
71,476
W
12,065
3,340
0
6,031
10,713
4,696
264
529
10,184
0
92,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
39,114
558
Minions Killed
439
0
Camps Cleared
0
1,677,740
Distance Traveled
1,610,922
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,807
323
24
1
0
269,551
0
W
Izanami
9,071
504
123
7
0
296,084
0
L
Hera
9,208
512
144
8
0
340,815
1
L
Geb
7,420
412
39
2
0
364,856
0
W
Sol
8,335
463
81
5
0
318,777
1
W
Cerberus
9,432
524
33
2
0
343,089
3
L
Hou Yi
7,544
419
83
5
0
289,214
1
W
Neith
10,639
591
180
10
0
294,257
0
L
Sun Wukong
9,135
508
149
8
0
346,486
5
W
Loki
10,350
575
141
8
0
425,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role