Player Matchup

Eset
Eset
Gold III
 
Eset
Gold III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
Barush987
Ganesha
Gold V
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 76L
1,686 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Vizikes
Ratatoskr
Gold IV
Level 205
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 53L
1,665 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,500 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,514 SR
1,683 MMR
Ravana
Ravana
Gold III
DoctοrStrange
Ravana
Gold III
Level 126
God Stats
2W - 2L
1,388 SR
Queue Stats
23W - 21L
1,596 MMR
Party 3
Sol
Sol
Gold IV
Jhere21F
Sol
Gold IV
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
691W - 695L
1,592 MMR
Party 2
Lancelot
Lancelot
Gold I
ShaKeis47
Lancelot
Gold I
Level 147
God Stats
11W - 10L
1,873 SR
Queue Stats
272W - 253L
1,786 MMR
Party 2
Ares
Ares
Platinum V
Sérênè
Ares
Platinum V
Level 129
God Stats
3W - 4L
1,309 SR
Queue Stats
424W - 398L
1,680 MMR
Solo
Artemis
Artemis
Gold V
lanoviadepanito
Artemis
Gold V
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 32L
1,760 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
3 / 4 / 1
6,623
602
7,786
12,519
4,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
9
2 / 5 / 1
5,859
533
3,408
10,597
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
 
Medusa
10
0 / 1 / 0
5,788
526
3,475
7,099
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Barush987
Ganesha
8
0 / 4 / 2
5,371
488
3,275
12,249
7,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Vizikes
Ratatoskr
9
0 / 6 / 0
5,214
474
4,175
12,442
5,929
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
MercuryIshtarPoseidon

VS

Bans
SetSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
6,840
622
7,129
5,903
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 5
6,166
561
8,032
7,582
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
ShaKeis47
Lancelot
12
10 / 1 / 5
7,779
707
12,175
10,196
8,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
10
3 / 0 / 9
6,665
606
8,394
9,819
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 1
6,653
605
4,336
5,183
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
20
20
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
4
1
0.88
L
Thanatos
 
Thanatos
2
5
1
0.5
L
Medusa
 
Medusa
0
1
0
0
L
Ganesha
Barush987
Ganesha
0
4
2
0.25
W
5
1
2
6
W
1
3
5
1.17
W
Lancelot
ShaKeis47
Lancelot
10
1
5
12.5
W
Ares
3
0
9
7.5
L
Ratatoskr
Vizikes
Ratatoskr
0
6
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
40,066
54,906
Taken
38,683
25,397
Mitigated
23,908
23,166
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,786
977
799
5,588
12,519
4,558
0
6,448
6,071
51,749
0
L
Thanatos
 
Thanatos
3,408
965
0
5,830
10,597
4,496
0
1,735
8,862
0
32,477
L
Medusa
 
Medusa
3,475
1,608
0
3,501
7,099
2,766
0
1,424
5,675
0
45,761
L
Ganesha
Barush987
Ganesha
3,275
366
1,509
1,679
12,249
7,648
0
4,980
7,269
14,596
0
W
7,129
2,017
0
2,694
5,903
2,484
0
2,113
3,790
0
42,822
W
8,032
3,067
0
2,451
7,582
2,521
757
4,180
3,402
59,611
0
W
Lancelot
ShaKeis47
Lancelot
12,175
3,309
0
3,125
10,196
8,359
305
1,089
9,107
0
50,812
W
Ares
8,394
1,313
0
2,604
9,819
8,721
0
3,609
6,210
15,740
0
L
Ratatoskr
Vizikes
Ratatoskr
4,175
1,547
0
4,260
12,442
5,929
0
1,839
10,603
0
32,381
W
4,336
2,199
0
2,945
5,183
1,823
1,702
70
5,113
0
49,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,855
Gold Earned
34,103
292
Minions Killed
342
0
Camps Cleared
0
1,147,068
Distance Traveled
1,141,397
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,623
602
84
8
0
220,845
0
L
Thanatos
5,859
533
47
4
0
251,237
0
L
Medusa
5,788
526
100
9
0
203,793
0
L
Ganesha
5,371
488
0
0
0
219,193
2
W
Ravana
6,840
622
86
8
0
275,927
0
W
Sol
6,166
561
87
8
0
196,825
0
W
Lancelot
7,779
707
70
6
0
253,456
0
W
Ares
6,665
606
11
1
0
236,205
3
L
Ratatoskr
5,214
474
61
6
0
252,000
0
W
Artemis
6,653
605
88
8
0
178,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role