Player Matchup

Mercury
Mercury
Awamleh84
Mercury
Level 98
God Stats
3W - 4L
1,381 SR
Queue Stats
12W - 18L
1,472 Elo+
Party 2
Surtr
Surtr
Dumbo_020
Surtr
Level 126
God Stats
7W - 10L
1,180 SR
Queue Stats
195W - 211L
1,529 Elo+
Party 1
Horus
Horus
Stoic-Space03
Horus
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 271L
1,447 Elo+
Party 2
Zhong Kui
Zhong Kui
dyslexic-felspar
Zhong Kui
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 197L
1,552 Elo+
Party 1
Chiron
Chiron
feaelessmini
Chiron
Level 107
God Stats
4W - 7L
1,378 SR
Queue Stats
87W - 78L
1,492 Elo+
Solo
Team Averages
Level 121
1,388 SR
1,498 Elo+

VS

Team Averages
Level 109
1,446 SR
1,475 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Dckyboix
Cliodhna
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,472 Elo+
Solo
Amaterasu
Amaterasu
EirisHeartily
Amaterasu
Level 115
God Stats
37W - 34L
1,485 SR
Queue Stats
601W - 622L
1,432 Elo+
Solo
Guan Yu
Guan Yu
inuzuka92
Guan Yu
Level 127
God Stats
7W - 2L
1,707 SR
Queue Stats
97W - 101L
1,497 Elo+
Solo
Scylla
Scylla
rehber09
Scylla
Level 118
God Stats
43W - 44L
1,039 SR
Queue Stats
342W - 334L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Awamleh84
Mercury
7
1 / 3 / 1
4,959
496
3,262
6,703
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Surtr
Dumbo_020
Surtr
11
4 / 3 / 0
6,310
631
6,247
10,529
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 4 / 3
5,562
556
3,840
11,735
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
9
2 / 2 / 0
5,637
564
4,281
9,041
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
11
2 / 0 / 2
5,782
578
5,876
6,781
2,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
3 / 3 / 1
6,286
629
4,548
8,994
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Dckyboix
Cliodhna
9
1 / 3 / 1
5,620
562
3,546
9,786
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
EirisHeartily
Amaterasu
11
3 / 4 / 1
7,023
702
5,777
10,076
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
inuzuka92
Guan Yu
9
2 / 0 / 5
5,978
598
7,134
11,155
7,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
rehber09
Scylla
11
3 / 1 / 1
6,949
695
4,338
3,556
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
11
Kills
12
12
Deaths
11
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
1
1.17
L
Mercury
Awamleh84
Mercury
1
3
1
0.5
W
Cliodhna
Dckyboix
Cliodhna
1
3
1
0.5
L
Surtr
Dumbo_020
Surtr
4
3
0
1.33
W
Amaterasu
EirisHeartily
Amaterasu
3
4
1
0.88
L
2
4
3
0.88
L
Zhong Kui
2
2
0
1
L
Chiron
2
0
2
3
W
Guan Yu
inuzuka92
Guan Yu
2
0
5
4.5
W
Scylla
rehber09
Scylla
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
25,343
44,789
Taken
43,567
20,211
Mitigated
22,289
16,102
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,548
2,146
0
3,003
8,994
3,594
1,024
0
8,994
0
42,116
L
Mercury
Awamleh84
Mercury
3,262
1,914
0
675
6,703
1,602
0
207
6,496
0
21,944
W
Cliodhna
Dckyboix
Cliodhna
3,546
146
0
4,397
9,786
3,348
0
1,837
7,949
0
37,805
L
Surtr
Dumbo_020
Surtr
6,247
2,513
0
4,118
10,529
5,404
0
0
9,979
237
44,966
W
Amaterasu
EirisHeartily
Amaterasu
5,777
1,803
0
3,948
10,076
7,092
0
156
9,920
0
53,367
L
3,840
1,730
504
3,150
11,735
5,982
0
598
11,051
0
15,873
L
Zhong Kui
4,281
388
0
3,798
9,041
4,770
0
2,996
5,712
37,006
0
L
Chiron
5,876
2,945
337
3,520
6,781
2,453
0
0
6,781
0
41,892
W
Guan Yu
inuzuka92
Guan Yu
7,134
329
1,080
4,213
11,155
7,046
0
1,268
9,887
0
30,169
W
Scylla
rehber09
Scylla
4,338
340
0
410
3,556
1,209
0
1,176
2,380
42,775
367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
31,856
267
Minions Killed
336
0
Camps Cleared
0
1,039,292
Distance Traveled
1,065,178
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,286
629
55
6
0
179,474
0
L
Mercury
4,959
496
36
4
0
206,307
0
W
Cliodhna
5,620
562
50
5
0
243,432
4
L
Surtr
6,310
631
74
7
0
205,061
0
W
Amaterasu
7,023
702
93
9
0
214,407
0
L
Horus
5,562
556
15
2
0
230,207
0
L
Zhong Kui
5,637
564
74
7
0
191,464
0
L
Chiron
5,782
578
68
7
0
206,253
0
W
Guan Yu
5,978
598
47
5
0
228,926
0
W
Scylla
6,949
695
91
9
0
198,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role