Player Matchup

Maui
Maui
DarnzRW
Maui
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 149L
1,485 Elo+
Party 3
Tiamat
Tiamat
Kzz_YRN
Tiamat
Level 95
God Stats
9W - 8L
1,649 SR
Queue Stats
131W - 173L
1,450 Elo+
Party 3
Surtr
Surtr
Mr_Exclusive97
Surtr
Level 121
God Stats
42W - 34L
1,594 SR
Queue Stats
588W - 587L
1,474 Elo+
Party 3
Mercury
Mercury
OneMuni
Mercury
Level 97
God Stats
9W - 7L
1,362 SR
Queue Stats
125W - 112L
1,510 Elo+
Party 3
Izanami
Izanami
Yjs_dz
Izanami
Level 46
God Stats
8W - 5L
1,551 SR
Queue Stats
87W - 84L
1,528 Elo+
Party 3
Team Averages
Level 93
1,531 SR
1,489 Elo+

VS

Team Averages
Level 73
1,559 SR
1,583 Elo+
Surtr
Surtr
AlpHa-BeWiSe
Surtr
Level 6
God Stats
4W - 9L
1,500 SR
Queue Stats
77W - 148L
1,375 Elo+
Party 1
Da Ji
Da Ji
MacK_Z-H
Da Ji
Level 65
God Stats
3W - 5L
1,725 SR
Queue Stats
22W - 14L
1,799 Elo+
Party 2
Cerberus
Cerberus
Marechal_18
Cerberus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,799 Elo+
Party 2
Baba Yaga
Baba Yaga
Raze-Sphinx8
Baba Yaga
Level 87
God Stats
1W - 2L
1,569 SR
Queue Stats
98W - 129L
1,370 Elo+
Party 1
Neith
Neith
Stoppablestoney
Neith
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 62L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
DarnzRW
Maui
8
1 / 1 / 8
5,813
581
3,077
9,599
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
Kzz_YRN
Tiamat
11
3 / 0 / 3
6,741
674
5,451
4,161
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
6 / 0 / 3
7,289
729
5,580
6,226
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
OneMuni
Mercury
12
4 / 0 / 5
6,826
683
2,612
7,474
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Yjs_dz
Izanami
10
1 / 0 / 2
5,825
583
3,244
4,862
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,073
407
1,003
6,087
3,533
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
MacK_Z-H
Da Ji
8
1 / 3 / 0
4,956
496
2,723
7,419
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Marechal_18
Cerberus
6
0 / 2 / 0
4,576
458
2,352
7,786
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
Raze-Sphinx8
Baba Yaga
9
0 / 4 / 0
4,755
476
1,375
7,872
3,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 0
5,045
505
3,991
5,099
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
15
Kills
1
1
Deaths
15
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Maui
DarnzRW
Maui
1
1
8
5
W
Tiamat
Kzz_YRN
Tiamat
3
0
3
4.5
L
Da Ji
MacK_Z-H
Da Ji
1
3
0
0.33
L
Cerberus
Marechal_18
Cerberus
0
2
0
0
W
6
0
3
7.5
W
Mercury
OneMuni
Mercury
4
0
5
6.5
L
Baba Yaga
Raze-Sphinx8
Baba Yaga
0
4
0
0
L
0
2
0
0
W
Izanami
Yjs_dz
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,964
Damage
11,444
32,322
Taken
34,263
16,592
Mitigated
15,124
12,406
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,003
314
0
856
6,087
3,533
0
636
5,451
124
9,444
W
Maui
DarnzRW
Maui
3,077
753
0
2,227
9,599
6,547
36
1,265
8,334
13,390
0
W
Tiamat
Kzz_YRN
Tiamat
5,451
281
0
2,477
4,161
2,437
463
1,410
2,751
44,796
0
L
Da Ji
MacK_Z-H
Da Ji
2,723
915
0
2,645
7,419
2,535
0
1,251
6,168
0
22,371
L
Cerberus
Marechal_18
Cerberus
2,352
107
0
2,039
7,786
3,931
0
1,862
5,924
12,166
0
W
5,580
2,118
0
4,019
6,226
3,258
363
107
6,119
346
48,596
W
Mercury
OneMuni
Mercury
2,612
1,123
0
1,183
7,474
2,644
0
473
7,001
0
52,232
L
Baba Yaga
Raze-Sphinx8
Baba Yaga
1,375
260
0
2,142
7,872
3,002
0
4,158
3,714
31,918
0
L
3,991
1,313
0
1,618
5,099
2,123
0
787
4,312
0
31,827
W
Izanami
Yjs_dz
Izanami
3,244
2,053
0
2,500
4,862
1,706
630
472
4,390
0
39,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
23,405
320
Minions Killed
203
0
Camps Cleared
0
988,388
Distance Traveled
917,391
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,073
407
16
2
0
155,969
0
W
Maui
5,813
581
13
1
0
189,436
1
W
Tiamat
6,741
674
72
7
0
188,274
2
L
Da Ji
4,956
496
44
4
0
214,170
1
L
Cerberus
4,576
458
20
2
0
189,303
2
W
Surtr
7,289
729
86
9
0
184,422
0
W
Mercury
6,826
683
77
8
0
252,185
0
L
Baba Yaga
4,755
476
51
5
0
182,349
0
L
Neith
5,045
505
72
7
0
175,600
0
W
Izanami
5,825
583
72
7
0
174,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role