Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Bribabulous
Sylvanus
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 164L
1,584 Elo+
Party 2
Hou Yi
Hou Yi
Eclipiix
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,236 Elo+
Solo
Bakasura
Bakasura
Outr4g30usX1ion
Bakasura
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 75L
1,464 Elo+
Party 2
Surtr
Surtr
Stringbean143
Surtr
Level 75
God Stats
8W - 13L
1,527 SR
Queue Stats
72W - 87L
1,540 Elo+
Party 2
Team Averages
Level 96
1,505 SR
1,465 Elo+

VS

Team Averages
Level 133
1,587 SR
1,481 Elo+
Osiris
Osiris
DracoMeteor996
Osiris
Level 144
God Stats
2W - 0L
1,715 SR
Queue Stats
31W - 21L
1,639 Elo+
Solo
Maui
Maui
HYPERCHRONIK
Maui
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,448 Elo+
Party 1
Neith
Neith
Litzo105
Neith
Level 154
God Stats
26W - 24L
1,507 SR
Queue Stats
66W - 72L
1,358 Elo+
Solo
Arachne
Arachne
OneBadHomeless
Arachne
Level 126
God Stats
5W - 2L
1,713 SR
Queue Stats
79W - 71L
1,580 Elo+
Party 1
Discordia
Discordia
Viddy2
Discordia
Level 158
God Stats
22W - 16L
1,500 SR
Queue Stats
564W - 546L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 1 / 0
6,124
557
5,712
7,816
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Bribabulous
Sylvanus
9
1 / 4 / 1
4,962
451
2,939
9,359
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Eclipiix
Hou Yi
8
0 / 1 / 0
4,881
444
2,612
6,555
2,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
8
0 / 3 / 0
4,909
446
1,286
9,634
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
5,686
517
3,384
8,503
6,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,046
550
5,843
7,943
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
6,384
580
2,988
6,805
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
Litzo105
Neith
11
4 / 1 / 1
6,726
611
9,132
6,754
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 0 / 3
6,709
610
5,415
10,753
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Viddy2
Discordia
11
2 / 2 / 0
6,174
561
4,331
3,996
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
12
12
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Sylvanus
Bribabulous
Sylvanus
1
4
1
0.38
W
2
0
1
2.5
L
Hou Yi
Eclipiix
Hou Yi
0
1
0
0
W
2
0
2
3
W
Neith
Litzo105
Neith
4
1
1
4.5
W
2
0
3
3.5
L
Bakasura
0
3
0
0
L
0
3
0
0
W
Discordia
Viddy2
Discordia
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,933
Damage
27,709
41,867
Taken
36,251
23,471
Mitigated
21,583
11,828
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,712
223
0
3,893
7,816
5,270
0
1,777
6,039
49,636
0
L
Sylvanus
Bribabulous
Sylvanus
2,939
849
1,002
1,740
9,359
6,161
0
2,438
6,921
15,977
6,214
W
5,843
2,371
0
4,370
7,943
7,634
0
138
7,805
0
32,405
L
Hou Yi
Eclipiix
Hou Yi
2,612
1,271
0
972
6,555
2,420
0
920
5,635
0
19,048
W
2,988
435
272
2,367
6,805
5,896
0
2,537
4,168
13,979
0
W
Neith
Litzo105
Neith
9,132
2,831
0
2,252
6,754
2,359
2,415
609
6,145
0
54,521
W
5,415
3,843
0
2,316
10,753
4,117
0
2,613
8,140
0
61,820
L
Bakasura
1,286
574
0
1,178
9,634
3,525
0
2,184
7,450
0
28,244
L
3,384
1,625
0
3,043
8,503
6,095
0
0
8,503
562
31,311
W
Discordia
Viddy2
Discordia
4,331
389
0
500
3,996
1,577
0
2,714
1,282
46,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
32,039
284
Minions Killed
348
0
Camps Cleared
0
1,030,660
Distance Traveled
1,017,226
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,124
557
86
8
0
217,114
2
L
Sylvanus
4,962
451
37
3
0
188,677
0
W
Osiris
6,046
550
53
5
0
175,178
0
L
Hou Yi
4,881
444
35
3
0
166,026
0
W
Maui
6,384
580
19
2
0
222,404
1
W
Neith
6,726
611
94
9
0
171,429
0
W
Arachne
6,709
610
99
9
0
244,306
0
L
Bakasura
4,909
446
55
5
0
249,275
0
L
Surtr
5,686
517
71
6
0
209,568
0
W
Discordia
6,174
561
83
8
0
203,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role