Player Matchup

Merlin
Merlin
Graininator
Merlin
Level 26
God Stats
1W - 2L
1,698 SR
Queue Stats
30W - 33L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
Jhartx1
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,245 Elo+
Party 2
Ao Kuang
Ao Kuang
Zandazar
Ao Kuang
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 46L
1,392 Elo+
Party 2
Apollo
Apollo
ZelphJason
Apollo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,422 Elo+
Party 2
Atlas
Atlas
fox137
Atlas
Level 73
God Stats
4W - 6L
1,577 SR
Queue Stats
45W - 50L
1,422 Elo+
Party 2
Team Averages
Level 47
1,555 SR
1,381 Elo+

VS

Team Averages
Level 65
1,696 SR
1,619 Elo+
Anubis
Anubis
ArgothShadebane
Anubis
Level 82
God Stats
20W - 16L
1,836 SR
Queue Stats
208W - 116L
1,710 Elo+
Party 1
Ravana
Ravana
InvictusOrion
Ravana
Level 66
God Stats
2W - 0L
1,833 SR
Queue Stats
123W - 68L
1,457 Elo+
Party 1
Surtr
Surtr
LoneWarrior97
Surtr
Level 58
God Stats
3W - 1L
1,603 SR
Queue Stats
12W - 11L
1,444 Elo+
Solo
Hachiman
Hachiman
TerraPrime54
Hachiman
Level 34
God Stats
16W - 5L
1,500 SR
Queue Stats
107W - 70L
1,725 Elo+
Party 1
Nox
Nox
Zenith2195
Nox
Level 87
God Stats
7W - 1L
1,710 SR
Queue Stats
148W - 74L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 3 / 2
8,208
684
9,889
10,654
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Jhartx1
Gilgamesh
14
1 / 4 / 4
7,660
638
6,560
17,784
12,081
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Zandazar
Ao Kuang
15
3 / 5 / 2
8,631
719
5,179
15,470
6,584
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
ZelphJason
Apollo
14
1 / 2 / 4
8,081
673
6,189
9,715
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
fox137
Atlas
13
1 / 7 / 7
7,486
624
9,195
25,559
18,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 9
10,484
874
17,708
8,278
5,204
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
2 / 3 / 8
8,697
725
10,017
10,378
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 4 / 11
9,512
793
21,243
17,529
13,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
TerraPrime54
Hachiman
14
2 / 2 / 7
8,529
711
5,309
9,146
3,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 15
8,693
724
15,583
8,400
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
9
Kills
21
21
Deaths
10
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
L
Merlin
3
3
2
1.33
W
2
3
8
2
L
Gilgamesh
Jhartx1
Gilgamesh
1
4
4
0.75
W
6
4
11
2.88
W
Hachiman
TerraPrime54
Hachiman
2
2
7
2.75
L
Ao Kuang
Zandazar
Ao Kuang
3
5
2
0.8
L
Apollo
ZelphJason
Apollo
1
2
4
1.5
W
1
1
15
8.5
L
Atlas
fox137
Atlas
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,012
Damage
69,860
79,182
Taken
53,731
46,593
Mitigated
32,062
12,369
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,708
837
0
4,371
8,278
5,204
1,287
3,559
4,719
45,983
0
L
Merlin
9,889
471
0
750
10,654
4,542
0
4,361
6,240
31,157
0
W
10,017
2,132
0
2,007
10,378
5,387
553
4,199
6,179
0
29,754
L
Gilgamesh
Jhartx1
Gilgamesh
6,560
889
0
819
17,784
12,081
0
8,745
8,895
0
18,103
W
21,243
5,778
0
4,173
17,529
13,452
762
9,402
8,127
4,647
26,718
W
Hachiman
TerraPrime54
Hachiman
5,309
3,335
0
2,405
9,146
3,973
1,674
3,030
6,116
0
18,185
L
Ao Kuang
Zandazar
Ao Kuang
5,179
2,853
0
4,500
15,470
6,584
0
7,167
8,201
29,792
0
L
Apollo
ZelphJason
Apollo
6,189
2,372
0
874
9,715
4,603
0
3,961
5,678
0
24,664
W
15,583
708
165
1,311
8,400
4,046
1,189
4,073
4,327
31,483
0
L
Atlas
fox137
Atlas
9,195
3,495
260
5,166
25,559
18,783
0
10,943
14,465
19,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
45,915
215
Minions Killed
210
0
Camps Cleared
0
1,096,824
Distance Traveled
1,221,063
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,484
874
72
6
0
247,343
3
L
Merlin
8,208
684
62
5
0
195,006
2
W
Ravana
8,697
725
37
3
0
250,295
0
L
Gilgamesh
7,660
638
32
3
0
222,566
2
W
Surtr
9,512
793
32
3
0
256,655
0
W
Hachiman
8,529
711
26
2
0
211,049
0
L
Ao Kuang
8,631
719
44
4
0
209,466
0
L
Apollo
8,081
673
56
5
0
240,907
0
W
Nox
8,693
724
43
4
0
255,721
0
L
Atlas
7,486
624
21
2
0
228,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role