Player Matchup

Morgan Le Fay
Morgan Le Fay
FLY Vengence
Morgan Le Fay
Level 79
God Stats
13W - 16L
1,355 SR
Queue Stats
327W - 345L
1,545 Elo+
Solo
Bastet
Bastet
Lemonlimes_99
Bastet
Level 114
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 31L
1,268 Elo+
Party 1
Sobek
Sobek
PapaBear-29
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,542 Elo+
Party 1
Team Averages
Level 100
1,452 SR
1,451 Elo+

VS

Team Averages
Level 76
1,410 SR
1,311 Elo+
Olorun
Olorun
Dontbotherrmee
Olorun
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,266 Elo+
Party 2
Surtr
Surtr
JakeysBack97
Surtr
Level 86
God Stats
0W - 6L
1,232 SR
Queue Stats
4W - 24L
1,204 Elo+
Party 2
Janus
Janus
JoeyDrift-
Janus
Level 65
God Stats
2W - 4L
1,499 SR
Queue Stats
16W - 21L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FLY Vengence
Morgan Le Fay
17
2 / 0 / 5
10,047
718
15,872
8,641
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 3 / 3
10,483
749
16,929
14,732
6,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 5
9,856
704
3,338
15,732
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,723
695
5,750
13,313
5,759
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 2
10,028
716
12,833
19,269
22,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
14
1 / 2 / 3
9,195
657
11,516
9,010
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
4
4
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Morgan Le Fay
FLY Vengence
Morgan Le Fay
2
0
5
4.5
L
2
3
2
1
L
Janus
1
2
3
1.25
W
5
3
3
2.17
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,139
Damage
30,099
39,105
Taken
41,592
28,310
Mitigated
32,133
10,987
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,750
2,731
1,080
3,735
13,313
5,759
1,262
5,146
8,167
36,555
2,058
W
Morgan Le Fay
FLY Vengence
Morgan Le Fay
15,872
743
0
3,181
8,641
4,487
204
3,179
5,462
71,066
53
L
12,833
3,117
277
4,361
19,269
22,942
30
10,870
8,399
3,374
19,907
L
Janus
11,516
206
0
2,105
9,010
3,432
176
3,177
5,833
48,954
0
W
16,929
3,018
0
3,975
14,732
6,735
0
6,084
8,648
0
39,741
W
3,338
463
0
3,831
15,732
17,088
20
9,450
6,282
14,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
28,946
190
Minions Killed
182
0
Camps Cleared
0
772,936
Distance Traveled
711,389
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,723
695
73
5
0
192,409
0
W
Morgan Le Fay
10,047
718
111
8
0
262,675
0
L
Surtr
10,028
716
25
2
0
263,840
0
L
Janus
9,195
657
84
6
0
255,140
0
W
Bastet
10,483
749
57
4
0
289,839
3
W
Sobek
9,856
704
22
2
0
220,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role