Player Matchup

Olorun
Olorun
Joker5257
Olorun
Level 49
God Stats
0W - 1L
1,757 SR
Queue Stats
18W - 18L
1,719 Elo+
Party 2
Erlang Shen
Erlang Shen
Redlilmercy
Erlang Shen
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Speeddemon2717
Ratatoskr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 2
Team Averages
Level 69
1,586 SR
1,573 Elo+

VS

Team Averages
Level 52
1,545 SR
1,459 Elo+
Cthulhu
Cthulhu
AlvinKapanda
Cthulhu
Level 28
God Stats
3W - 3L
1,636 SR
Queue Stats
51W - 45L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
H20 SZN
Amaterasu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 15L
1,438 Elo+
Party 1
Ah Puch
Ah Puch
llYintoll
Ah Puch
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
179W - 164L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Joker5257
Olorun
16
3 / 6 / 6
11,064
651
11,087
19,922
9,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Redlilmercy
Erlang Shen
13
0 / 9 / 7
9,797
576
5,786
19,990
19,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
Speeddemon2717
Ratatoskr
18
7 / 4 / 4
12,714
748
17,487
24,592
12,318
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlvinKapanda
Cthulhu
16
6 / 5 / 10
13,250
779
11,645
21,839
34,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
H20 SZN
Amaterasu
17
4 / 4 / 8
12,008
706
11,652
21,914
23,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
llYintoll
Ah Puch
19
9 / 2 / 9
13,629
802
35,292
10,654
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
10
Kills
19
19
Deaths
11
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlvinKapanda
Cthulhu
6
5
10
2.2
W
Amaterasu
H20 SZN
Amaterasu
4
4
8
2
L
Olorun
Joker5257
Olorun
3
6
6
1
L
Erlang Shen
Redlilmercy
Erlang Shen
0
9
7
0.39
L
Ratatoskr
Speeddemon2717
Ratatoskr
7
4
4
2.25
W
Ah Puch
llYintoll
Ah Puch
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
58,589
64,504
Taken
54,407
40,993
Mitigated
63,237
14,091
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlvinKapanda
Cthulhu
11,645
1,434
615
2,757
21,839
34,663
500
4,888
16,951
28,326
0
W
Amaterasu
H20 SZN
Amaterasu
11,652
5,878
408
6,247
21,914
23,434
1,080
4,464
17,450
0
27,417
L
Olorun
Joker5257
Olorun
11,087
3,713
2,282
6,217
19,922
9,043
0
16,163
3,606
40,316
0
L
Erlang Shen
Redlilmercy
Erlang Shen
5,786
3,209
0
1,746
19,990
19,632
345
12,661
6,834
0
10,921
L
Ratatoskr
Speeddemon2717
Ratatoskr
17,487
6,813
109
3,737
24,592
12,318
738
17,372
6,772
0
66,455
W
Ah Puch
llYintoll
Ah Puch
35,292
3,669
783
4,282
10,654
5,140
1,610
2,267
8,387
87,056
3,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,575
Gold Earned
38,887
191
Minions Killed
169
0
Camps Cleared
0
871,481
Distance Traveled
875,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,250
779
30
2
0
282,806
0
W
Amaterasu
12,008
706
16
1
0
310,537
0
L
Olorun
11,064
651
71
4
0
260,932
0
L
Erlang Shen
9,797
576
12
1
0
262,355
0
L
Ratatoskr
12,714
748
108
6
0
348,194
0
W
Ah Puch
13,629
802
123
7
0
282,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role