Player Matchup

Cabrakan
Cabrakan
CandleSnake420
Cabrakan
Level 139
God Stats
4W - 4L
1,719 SR
Queue Stats
254W - 215L
1,535 Elo+
Solo
Surtr
Surtr
Luna_Muerta77
Surtr
Level 107
God Stats
32W - 21L
1,673 SR
Queue Stats
338W - 342L
1,518 Elo+
Solo
Hou Yi
Hou Yi
Noodleinbody
Hou Yi
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 31L
1,450 Elo+
Solo
Tiamat
Tiamat
bowsersbowussy
Tiamat
Level 113
God Stats
9W - 7L
1,653 SR
Queue Stats
100W - 125L
1,501 Elo+
Party 2
Pele
Pele
Хаирюл
Pele
Level 107
God Stats
8W - 4L
1,209 SR
Queue Stats
413W - 419L
1,403 Elo+
Party 2
Team Averages
Level 122
1,551 SR
1,481 Elo+

VS

Team Averages
Level 117
1,567 SR
1,557 Elo+
Chernobog
Chernobog
Munkorilla
Chernobog
Level 147
God Stats
3W - 2L
1,831 SR
Queue Stats
15W - 17L
1,623 Elo+
Party 1
Tiamat
Tiamat
POKGY
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,456 Elo+
Solo
Aphrodite
Aphrodite
SpacetoAlter
Aphrodite
Level 126
God Stats
3W - 2L
1,877 SR
Queue Stats
54W - 39L
1,574 Elo+
Solo
Artio
Artio
ThiFighter94
Artio
Level 124
God Stats
0W - 4L
1,186 SR
Queue Stats
230W - 222L
1,530 Elo+
Solo
Hercules
Hercules
x12thSkeme
Hercules
Level 123
God Stats
0W - 3L
1,439 SR
Queue Stats
57W - 73L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 1 / 1
7,228
602
6,515
10,672
6,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 0
5,510
459
4,238
11,829
5,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
10
1 / 0 / 2
6,180
515
7,344
8,387
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 0 / 3
7,537
628
7,048
5,434
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 0 / 2
8,446
704
9,513
7,649
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Munkorilla
Chernobog
10
0 / 2 / 3
6,002
500
7,607
10,057
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
POKGY
Tiamat
11
0 / 2 / 0
5,753
479
3,339
9,403
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
SpacetoAlter
Aphrodite
9
1 / 2 / 1
5,707
476
5,013
8,616
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 4 / 0
5,300
442
4,516
12,981
7,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
x12thSkeme
Hercules
10
2 / 2 / 0
5,983
499
2,264
10,297
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
3
4
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
1
1
2.5
W
0
3
0
0
L
Chernobog
Munkorilla
Chernobog
0
2
3
0.75
W
Hou Yi
1
0
2
2
L
Tiamat
POKGY
Tiamat
0
2
0
0
L
Aphrodite
SpacetoAlter
Aphrodite
1
2
1
0.75
L
0
4
0
0
W
1
0
3
2.5
L
Hercules
x12thSkeme
Hercules
2
2
0
1
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
22,739
43,971
Taken
51,354
22,513
Mitigated
25,035
16,067
Healing
22,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
6,515
1,057
0
3,538
10,672
6,808
220
3,091
7,035
42,601
0
W
4,238
1,275
1,056
3,850
11,829
5,697
28
3,459
8,308
268
17,084
L
Chernobog
Munkorilla
Chernobog
7,607
4,906
0
3,766
10,057
3,947
16
70
9,987
0
47,172
W
Hou Yi
7,344
4,567
0
3,812
8,387
2,907
410
595
7,792
0
36,387
L
Tiamat
POKGY
Tiamat
3,339
330
0
1,999
9,403
4,913
0
3,039
6,364
37,471
0
L
Aphrodite
SpacetoAlter
Aphrodite
5,013
1,601
2,342
4,765
8,616
3,705
0
1,584
7,032
26,280
0
L
4,516
673
125
4,443
12,981
7,325
0
5,826
6,713
22,718
269
W
7,048
1,046
192
2,691
5,434
4,101
573
1,889
3,370
63,475
0
L
Hercules
x12thSkeme
Hercules
2,264
967
0
5,344
10,297
5,145
0
2,805
7,452
0
33,551
W
9,513
3,580
0
928
7,649
3,000
664
2,663
4,867
0
67,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
28,745
369
Minions Killed
312
0
Camps Cleared
0
1,217,877
Distance Traveled
1,189,881
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,228
602
82
7
0
204,322
0
W
Surtr
5,510
459
21
2
0
269,594
2
L
Chernobog
6,002
500
75
6
0
241,870
4
W
Hou Yi
6,180
515
45
4
0
205,574
0
L
Tiamat
5,753
479
85
7
0
223,595
1
L
Aphrodite
5,707
476
35
3
0
230,979
1
L
Artio
5,300
442
43
4
0
218,033
0
W
Tiamat
7,537
628
108
9
0
254,183
3
L
Hercules
5,983
499
74
6
0
275,404
0
W
Pele
8,446
704
113
9
0
284,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role