Player Matchup

Vamana
Vamana
Kuijey
Vamana
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 31L
1,228 Elo+
Solo
Thanatos
Thanatos
LazyIncubus4947
Thanatos
Level 77
God Stats
3W - 0L
1,527 SR
Queue Stats
24W - 16L
1,508 Elo+
Party 2
Anubis
Anubis
Sleepjuice5473
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
Straw_Hat_Pinky
Zhong Kui
Level 42
God Stats
9W - 5L
1,500 SR
Queue Stats
82W - 82L
1,507 Elo+
Party 1
Achilles
Achilles
b1ue_Eye_freAk06
Achilles
Level 59
God Stats
6W - 3L
1,500 SR
Queue Stats
90W - 96L
1,492 Elo+
Party 1
Team Averages
Level 48
1,505 SR
1,443 Elo+

VS

Team Averages
Level 48
1,573 SR
1,454 Elo+
Fenrir
Fenrir
Boostioooo3348
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,503 Elo+
Party 4
Cerberus
Cerberus
Buraz_1
Cerberus
Level 48
God Stats
24W - 22L
1,557 SR
Queue Stats
37W - 33L
1,449 Elo+
Party 3
Nu Wa
Nu Wa
Th3yLuvL3xx_
Nu Wa
Level 48
God Stats
6W - 4L
1,638 SR
Queue Stats
24W - 33L
1,440 Elo+
Solo
Amaterasu
Amaterasu
TheLandorian
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,498 Elo+
Party 4
Danzaburou
Danzaburou
migkilleurs
Danzaburou
Level 53
God Stats
19W - 14L
1,672 SR
Queue Stats
30W - 26L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kuijey
Vamana
13
3 / 0 / 3
7,857
561
7,317
11,914
9,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
12
3 / 1 / 2
6,961
497
3,868
11,014
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 1 / 1
8,340
596
10,397
10,763
5,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Straw_Hat_Pinky
Zhong Kui
12
4 / 3 / 4
7,318
523
12,447
10,382
6,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 4
7,549
539
9,625
13,786
8,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
7,305
522
7,720
12,116
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Buraz_1
Cerberus
10
1 / 5 / 2
6,289
449
5,173
15,968
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 1
7,941
567
9,357
9,294
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
TheLandorian
Amaterasu
10
0 / 3 / 1
5,587
399
2,581
8,516
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
migkilleurs
Danzaburou
10
1 / 5 / 1
5,758
411
6,257
13,221
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
7
7
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Cerberus
Buraz_1
Cerberus
1
5
2
0.4
W
Vamana
Kuijey
Vamana
3
0
3
4.5
W
Thanatos
3
1
2
4
W
4
1
1
4.5
W
Zhong Kui
Straw_Hat_Pinky
Zhong Kui
4
3
4
2
L
1
2
1
0.75
L
Amaterasu
TheLandorian
Amaterasu
0
3
1
0.17
W
4
2
4
3
L
Danzaburou
migkilleurs
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,654
Damage
31,088
57,859
Taken
59,115
32,863
Mitigated
26,729
21,131
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,720
2,448
0
721
12,116
4,771
0
2,910
9,134
0
38,446
L
Cerberus
Buraz_1
Cerberus
5,173
287
0
3,674
15,968
9,228
0
5,876
9,730
28,715
0
W
Vamana
Kuijey
Vamana
7,317
3,174
0
1,470
11,914
9,074
16
1,654
9,907
0
53,110
W
Thanatos
3,868
1,153
0
7,136
11,014
3,644
0
2,138
8,843
0
44,516
W
10,397
613
0
7,162
10,763
5,246
608
4,121
6,642
89,922
0
W
Zhong Kui
Straw_Hat_Pinky
Zhong Kui
12,447
2,377
0
2,952
10,382
6,746
0
2,556
7,826
45,970
0
L
9,357
2,910
0
850
9,294
3,087
618
6,394
2,900
62,258
459
L
Amaterasu
TheLandorian
Amaterasu
2,581
859
0
3,007
8,516
4,798
0
1,042
7,474
0
20,178
W
9,625
2,102
0
2,411
13,786
8,153
534
3,959
9,827
0
33,876
L
Danzaburou
migkilleurs
Danzaburou
6,257
2,777
0
4,901
13,221
4,845
0
5,834
7,033
0
39,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
32,880
415
Minions Killed
308
0
Camps Cleared
0
1,422,777
Distance Traveled
1,373,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,305
522
53
4
0
330,540
0
L
Cerberus
6,289
449
65
5
0
263,395
0
W
Vamana
7,857
561
84
6
0
301,568
0
W
Thanatos
6,961
497
61
4
0
329,550
0
W
Anubis
8,340
596
151
11
0
244,568
0
W
Zhong Kui
7,318
523
67
5
0
270,238
0
L
Nu Wa
7,941
567
103
7
0
253,974
0
L
Amaterasu
5,587
399
39
3
0
281,771
0
W
Achilles
7,549
539
52
4
0
276,853
0
L
Danzaburou
5,758
411
48
3
0
243,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role