Player Matchup

Cernunnos
Cernunnos
BackWoodsOficial
Cernunnos
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
258W - 281L
1,554 Elo+
Party 3
Achilles
Achilles
Hamburgresa
Achilles
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 123L
1,519 Elo+
Party 3
Fenrir
Fenrir
SpacedOutDodrio
Fenrir
Level 29
God Stats
12W - 12L
1,615 SR
Queue Stats
57W - 51L
1,601 Elo+
Party 3
Cerberus
Cerberus
iancart123
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,551 Elo+
Solo
Anubis
Anubis
juanpabloneri1
Anubis
Level 45
God Stats
20W - 20L
1,424 SR
Queue Stats
170W - 168L
1,404 Elo+
Solo
Team Averages
Level 49
1,508 SR
1,526 Elo+

VS

Team Averages
Level 48
1,577 SR
1,314 Elo+
Sol
Sol
AwakenedGawd
Sol
Level 65
God Stats
5W - 4L
1,486 SR
Queue Stats
11W - 17L
1,278 Elo+
Party 1
Pele
Pele
Mango-Prodigy
Pele
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 41L
1,405 Elo+
Party 2
Maui
Maui
OFF NIGHTLY1070
Maui
Level 49
God Stats
5W - 5L
1,653 SR
Queue Stats
141W - 125L
1,333 Elo+
Solo
Amaterasu
Amaterasu
TvGreeni
Amaterasu
Level 19
God Stats
1W - 1L
1,743 SR
Queue Stats
11W - 16L
1,278 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lIJuiceIl_
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 117L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
0 / 2 / 1
6,669
513
4,577
14,203
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
Hamburgresa
Achilles
13
4 / 2 / 2
8,215
632
8,584
11,616
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
6 / 2 / 4
7,866
605
6,822
8,473
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
iancart123
Cerberus
10
1 / 1 / 2
6,864
528
5,064
10,961
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 1
8,027
617
6,076
8,471
3,864
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,929
456
8,032
8,453
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 3 / 2
6,064
466
4,583
9,231
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 1 / 1
6,327
487
4,235
10,510
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
TvGreeni
Amaterasu
10
2 / 5 / 1
6,531
502
4,203
13,185
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
lIJuiceIl_
Morgan Le Fay
10
1 / 3 / 1
6,296
484
3,457
6,823
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
8
8
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cernunnos
0
2
1
0.25
W
Achilles
Hamburgresa
Achilles
4
2
2
2.5
L
3
3
2
1.33
L
2
1
1
2.5
W
6
2
4
4
L
Amaterasu
TvGreeni
Amaterasu
2
5
1
0.5
W
Cerberus
iancart123
Cerberus
1
1
2
2
W
3
1
1
3.5
L
Morgan Le Fay
lIJuiceIl_
Morgan Le Fay
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
24,510
53,724
Taken
48,202
27,955
Mitigated
19,602
22,232
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,032
4,629
0
2,439
8,453
2,397
0
2,898
5,555
43,139
0
W
Cernunnos
4,577
1,686
292
4,962
14,203
5,282
0
4,936
9,267
0
46,346
W
Achilles
Hamburgresa
Achilles
8,584
3,442
0
5,100
11,616
9,373
622
0
11,616
0
48,081
L
4,583
1,783
0
1,428
9,231
2,434
0
486
8,703
0
27,756
L
4,235
1,013
115
2,336
10,510
7,254
0
2,953
7,557
23,796
0
W
6,822
2,813
0
1,858
8,473
3,074
3,045
2,822
5,651
0
30,561
L
Amaterasu
TvGreeni
Amaterasu
4,203
2,309
0
3,822
13,185
5,779
0
381
12,109
0
29,962
W
Cerberus
iancart123
Cerberus
5,064
331
247
5,062
10,961
6,362
102
5,735
5,226
25,112
0
W
6,076
48
0
4,711
8,471
3,864
2,191
2,231
6,240
61,370
1,384
L
Morgan Le Fay
lIJuiceIl_
Morgan Le Fay
3,457
591
0
745
6,823
1,738
0
4,422
2,401
32,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
31,147
335
Minions Killed
266
0
Camps Cleared
0
1,367,718
Distance Traveled
1,154,303
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,929
456
80
6
0
251,207
0
W
Cernunnos
6,669
513
72
6
0
253,291
0
W
Achilles
8,215
632
73
6
0
262,685
0
L
Pele
6,064
466
35
3
0
234,512
0
L
Maui
6,327
487
32
2
0
261,353
3
W
Fenrir
7,866
605
38
3
0
332,601
0
L
Amaterasu
6,531
502
57
4
0
222,291
0
W
Cerberus
6,864
528
44
3
0
289,944
1
W
Anubis
8,027
617
108
8
0
229,197
3
L
Morgan Le Fay
6,296
484
62
5
0
184,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role