Player Matchup

Kukulkan
Kukulkan
Hokage1994PT
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,374 Elo+
Party 2
Ymir
Ymir
LGT-_-KURAMA
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
RedTsukyo
Charybdis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 2
Surtr
Surtr
iFanattik
Surtr
Level 16
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 5L
1,374 Elo+
Party 2
Mercury
Mercury
kazhxie
Mercury
Level 5
God Stats
1W - 3L
1,307 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 21
1,426 SR
1,390 Elo+

VS

Team Averages
Level 168
1,544 SR
1,576 Elo+
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DannRanger
Hades
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,584 Elo+
Party 1
Guan Yu
Guan Yu
KiviTrader
Guan Yu
Level 254
God Stats
1W - 0L
1,854 SR
Queue Stats
23W - 22L
1,600 Elo+
Party 1
Surtr
Surtr
SplitterSplat
Surtr
Level 160
God Stats
20W - 14L
1,521 SR
Queue Stats
57W - 54L
1,571 Elo+
Solo
Mercury
Mercury
ΑdletMayer
Mercury
Level 157
God Stats
4W - 6L
1,347 SR
Queue Stats
26W - 25L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hokage1994PT
Kukulkan
11
0 / 5 / 0
5,408
676
4,882
7,449
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 8 / 0
5,033
629
2,282
13,990
6,538
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
RedTsukyo
Charybdis
9
0 / 5 / 0
5,053
632
2,398
8,123
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
iFanattik
Surtr
8
0 / 8 / 0
4,966
621
4,207
10,285
4,672
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
kazhxie
Mercury
9
0 / 8 / 0
5,068
634
1,810
10,676
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
6 / 0 / 13
7,245
906
9,996
3,016
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
13
11 / 0 / 13
7,694
962
10,447
5,797
3,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
KiviTrader
Guan Yu
12
7 / 0 / 14
7,441
930
15,548
10,007
8,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
6 / 0 / 16
7,528
941
9,768
9,402
9,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ΑdletMayer
Mercury
14
4 / 0 / 3
7,432
929
2,511
3,731
1,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
93
0
Kills
34
34
Deaths
0
0
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
13
12.5
W
Hades
11
0
13
17.5
L
Kukulkan
Hokage1994PT
Kukulkan
0
5
0
0
W
Guan Yu
KiviTrader
Guan Yu
7
0
14
14
L
0
8
0
0
L
Charybdis
RedTsukyo
Charybdis
0
5
0
0
W
6
0
16
14
L
Surtr
iFanattik
Surtr
0
8
0
0
L
Mercury
kazhxie
Mercury
0
8
0
0
W
Mercury
ΑdletMayer
Mercury
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,579
Damage
48,270
50,523
Taken
31,953
20,308
Mitigated
24,119
2,243
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,996
586
0
218
3,016
1,166
649
572
2,354
24,659
0
W
Hades
10,447
1,857
1,029
2,911
5,797
3,005
396
2,175
3,430
19,126
0
L
Kukulkan
Hokage1994PT
Kukulkan
4,882
195
0
400
7,449
3,016
0
2,973
4,476
15,121
0
W
Guan Yu
KiviTrader
Guan Yu
15,548
1,584
827
2,061
10,007
8,959
0
2,416
7,397
0
21,528
L
2,282
1,560
0
60
13,990
6,538
0
6,448
7,542
3,268
0
L
Charybdis
RedTsukyo
Charybdis
2,398
1,080
0
610
8,123
2,593
0
3,577
4,546
0
5,959
W
9,768
4,269
0
2,256
9,402
9,376
223
1,460
7,842
703
20,951
L
Surtr
iFanattik
Surtr
4,207
2,378
0
980
10,285
4,672
0
4,717
5,568
155
5,659
L
Mercury
kazhxie
Mercury
1,810
1,519
0
193
10,676
3,489
0
3,250
7,426
0
5,443
W
Mercury
ΑdletMayer
Mercury
2,511
1,954
0
524
3,731
1,613
1,077
99
3,632
0
29,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
37,340
52
Minions Killed
186
0
Camps Cleared
0
684,533
Distance Traveled
894,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,245
906
41
5
0
169,739
0
W
Hades
7,694
962
26
3
0
165,237
0
L
Kukulkan
5,408
676
21
3
0
138,291
0
W
Guan Yu
7,441
930
17
2
0
185,861
0
L
Ymir
5,033
629
8
1
0
147,611
0
L
Charybdis
5,053
632
9
1
0
141,889
0
W
Surtr
7,528
941
29
4
0
180,957
0
L
Surtr
4,966
621
4
1
0
121,188
0
L
Mercury
5,068
634
10
1
0
135,554
0
W
Mercury
7,432
929
73
9
0
192,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role