Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Aimatirin
Horus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,556 Elo+
Party 1
Hun Batz
Hun Batz
ArtichokeMePls
Hun Batz
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,208 Elo+
Party 1
Jing Wei
Jing Wei
TROLLCAZAPUTAS
Jing Wei
Level 81
God Stats
5W - 1L
1,500 SR
Queue Stats
345W - 362L
1,474 Elo+
Solo
Artemis
Artemis
xCGxSmart747
Artemis
Level 140
God Stats
4W - 3L
1,702 SR
Queue Stats
251W - 259L
1,403 Elo+
Solo
Team Averages
Level 112
1,540 SR
1,428 Elo+

VS

Team Averages
Level 140
1,541 SR
1,498 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DecadentSavior
Hercules
Level 145
God Stats
2W - 1L
1,834 SR
Queue Stats
506W - 494L
1,527 Elo+
Solo
Maui
Maui
MyConjuring
Maui
Level 135
God Stats
1W - 7L
1,607 SR
Queue Stats
146W - 128L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
Oh God Its Huge
Kuzenbo
Level 193
God Stats
3W - 3L
1,267 SR
Queue Stats
169W - 184L
1,437 Elo+
Solo
Guan Yu
Guan Yu
anhur-presley
Guan Yu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
14 / 2 / 5
11,055
1,005
23,952
13,596
8,498
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Aimatirin
Horus
14
0 / 3 / 16
9,067
824
9,451
14,021
14,340
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
15
4 / 3 / 8
9,102
827
9,070
10,218
5,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
16
3 / 2 / 6
8,876
807
9,578
5,880
3,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
xCGxSmart747
Artemis
15
0 / 5 / 11
9,335
849
13,146
13,582
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
7 / 7 / 1
9,533
867
10,775
12,091
7,373
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
14
0 / 2 / 5
7,362
669
5,447
16,601
20,827
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 9
8,454
769
6,689
13,588
14,607
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 5
7,975
725
8,117
20,698
21,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
14
2 / 5 / 4
7,610
692
5,718
12,399
14,385
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
21
Kills
12
15
Deaths
21
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
14
2
5
8.25
L
Ratatoskr
 
Ratatoskr
7
7
1
1.07
W
Horus
Aimatirin
Horus
0
3
16
2.67
W
Hun Batz
4
3
8
2.67
L
Hercules
0
2
5
1.25
L
2
4
9
1.63
L
1
3
5
1.17
W
Jing Wei
3
2
6
3
L
Guan Yu
2
5
4
0.8
W
Artemis
xCGxSmart747
Artemis
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,197
Damage
36,746
57,297
Taken
75,377
40,427
Mitigated
78,697
25,194
Healing
28,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
23,952
5,523
1,764
7,660
13,596
8,498
1,611
4,050
9,546
33,280
0
L
Ratatoskr
 
Ratatoskr
10,775
2,000
906
688
12,091
7,373
375
5,063
7,028
0
20,895
W
Horus
Aimatirin
Horus
9,451
3,201
2,207
4,036
14,021
14,340
0
2,854
11,167
0
14,938
W
Hun Batz
9,070
3,203
578
2,751
10,218
5,866
643
3,314
6,904
0
21,727
L
Hercules
5,447
1,289
919
9,522
16,601
20,827
74
4,075
12,526
0
13,960
L
6,689
1,011
834
2,351
13,588
14,607
244
6,679
6,909
11,441
0
L
8,117
2,509
1,450
8,191
20,698
21,505
54
4,883
15,815
15,730
0
W
Jing Wei
9,578
5,615
914
521
5,880
3,191
811
1,774
4,106
0
18,989
L
Guan Yu
5,718
1,031
1,606
2,400
12,399
14,385
258
3,252
9,147
0
13,828
W
Artemis
xCGxSmart747
Artemis
13,146
5,758
564
4,199
13,582
8,532
796
2,762
10,768
0
28,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,435
Gold Earned
40,934
128
Minions Killed
93
0
Camps Cleared
0
972,506
Distance Traveled
1,027,481
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,055
1,005
26
2
0
207,233
0
L
Ratatoskr
9,533
867
22
2
0
169,180
0
W
Horus
9,067
824
6
1
0
215,543
0
W
Hun Batz
9,102
827
23
2
0
218,229
0
L
Hercules
7,362
669
26
2
0
226,970
0
L
Maui
8,454
769
16
1
0
202,310
0
L
Kuzenbo
7,975
725
14
1
0
218,163
0
W
Jing Wei
8,876
807
23
2
0
174,754
0
L
Guan Yu
7,610
692
15
1
0
210,858
4
W
Artemis
9,335
849
50
5
0
156,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role