Player Matchup

Ah Puch
Ah Puch
Cr4n30
Ah Puch
Level 67
God Stats
5W - 1L
1,790 SR
Queue Stats
18W - 10L
1,551 Elo+
Solo
Sobek
Sobek
THUGNIFICENT795
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,243 Elo+
Party 2
Thor
Thor
USAirForceGaming
Thor
Level 85
God Stats
3W - 4L
1,482 SR
Queue Stats
64W - 74L
1,300 Elo+
Party 2
Team Averages
Level 56
1,591 SR
1,365 Elo+

VS

Team Averages
Level 58
1,500 SR
1,664 Elo+
Mercury
Mercury
Adonian2112
Mercury
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,736 Elo+
Party 1
Skadi
Skadi
DemonicZer0
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,614 Elo+
Party 1
Eset
Eset
JjokerP
Eset
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cr4n30
Ah Puch
17
9 / 1 / 10
11,150
858
18,211
9,935
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 16
10,281
791
1,922
11,429
14,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
10 / 3 / 8
11,116
855
12,265
13,470
6,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adonian2112
Mercury
13
0 / 5 / 2
8,138
626
5,124
10,017
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 9 / 2
9,572
736
12,962
14,728
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eset
JjokerP
Eset
14
2 / 5 / 2
9,172
706
8,961
11,675
8,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
4
4
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
Adonian2112
Mercury
0
5
2
0.2
W
Ah Puch
Cr4n30
Ah Puch
9
1
10
14
L
2
9
2
0.33
L
Eset
JjokerP
Eset
2
5
2
0.6
W
0
0
16
8
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,398
Damage
27,047
34,834
Taken
36,420
26,339
Mitigated
17,457
8,617
Healing
1,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Adonian2112
Mercury
5,124
1,637
0
827
10,017
3,964
0
5,697
4,320
0
31,232
W
Ah Puch
Cr4n30
Ah Puch
18,211
641
0
4,290
9,935
5,906
694
2,698
7,237
61,276
0
L
12,962
4,845
0
5
14,728
5,375
0
7,314
7,414
0
32,558
L
Eset
JjokerP
Eset
8,961
483
157
868
11,675
8,118
0
7,168
4,507
26,477
0
W
1,922
192
0
3,105
11,429
14,148
349
2,959
8,470
8,273
0
W
12,265
1,603
0
1,222
13,470
6,285
1,167
3,957
9,513
0
53,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
26,882
169
Minions Killed
151
0
Camps Cleared
0
712,895
Distance Traveled
645,787
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,138
626
57
4
0
252,638
0
W
Ah Puch
11,150
858
90
7
0
238,165
2
L
Skadi
9,572
736
40
3
0
182,009
0
L
Eset
9,172
706
54
4
0
211,140
0
W
Sobek
10,281
791
10
1
0
243,167
0
W
Thor
11,116
855
69
5
0
231,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role