Player Matchup

Horus
Horus
EatMYA55PlZ
Horus
Level 78
God Stats
31W - 19L
1,824 SR
Queue Stats
97W - 82L
1,726 Elo+
Party 2
Ganesha
Ganesha
RidderBanaan
Ganesha
Level 61
God Stats
12W - 6L
1,536 SR
Queue Stats
45W - 21L
1,677 Elo+
Party 2
Neith
Neith
Sizbun
Neith
Level 87
God Stats
10W - 6L
1,293 SR
Queue Stats
206W - 168L
1,645 Elo+
Party 2
King Arthur
King Arthur
YeOldeBrofessor
King Arthur
Level 123
God Stats
88W - 71L
1,595 SR
Queue Stats
818W - 843L
1,532 Elo+
Solo
Chronos
Chronos
xlFr0z3n
Chronos
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 138L
1,657 Elo+
Party 2
Team Averages
Level 99
1,550 SR
1,648 Elo+

VS

Team Averages
Level 114
1,479 SR
1,514 Elo+
Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DdaniloV55
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,407 Elo+
Party 1
Thoth
Thoth
Fusion7
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,505 Elo+
Solo
Artio
Artio
JERFX
Artio
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 45L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
mnm89
Danzaburou
Level 81
God Stats
6W - 14L
1,393 SR
Queue Stats
58W - 52L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
7,669
1,096
7,585
8,075
8,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
RidderBanaan
Ganesha
14
0 / 2 / 10
8,527
1,218
8,171
11,646
13,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Sizbun
Neith
13
3 / 1 / 4
8,128
1,161
11,285
5,139
2,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
YeOldeBrofessor
King Arthur
13
2 / 2 / 5
7,545
1,078
7,323
10,310
8,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
xlFr0z3n
Chronos
14
7 / 2 / 7
9,217
1,317
18,114
7,757
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

330

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 1 / 5
7,245
1,035
7,200
14,588
13,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
12
4 / 2 / 4
8,087
1,155
9,951
9,423
5,577
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Fusion7
Thoth
12
1 / 3 / 6
7,239
1,034
8,983
6,902
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
JERFX
Artio
13
0 / 4 / 8
7,892
1,127
4,137
16,028
14,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
mnm89
Danzaburou
13
2 / 4 / 5
7,978
1,140
8,676
10,890
4,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
14
Kills
8
8
Deaths
14
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
5
3.5
L
Hades
4
2
4
3
W
2
1
9
6.5
L
Thoth
Fusion7
Thoth
1
3
6
1.33
L
Artio
JERFX
Artio
0
4
8
1
W
Ganesha
RidderBanaan
Ganesha
0
2
10
2.5
W
Neith
Sizbun
Neith
3
1
4
5
W
King Arthur
YeOldeBrofessor
King Arthur
2
2
5
2.25
L
Danzaburou
mnm89
Danzaburou
2
4
5
1.13
W
Chronos
xlFr0z3n
Chronos
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,478
Damage
38,947
42,927
Taken
57,831
37,454
Mitigated
40,898
7,971
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,200
2,067
559
4,361
14,588
13,740
0
5,637
8,690
218
14,253
L
Hades
9,951
696
1,443
2,956
9,423
5,577
0
2,202
6,832
21,545
0
W
7,585
2,975
2,461
2,203
8,075
8,543
0
4,293
3,648
0
10,823
L
Thoth
Fusion7
Thoth
8,983
897
0
15
6,902
2,737
0
3,899
3,003
22,653
0
L
Artio
JERFX
Artio
4,137
993
3,030
2,823
16,028
14,544
0
7,875
7,943
8,537
736
W
Ganesha
RidderBanaan
Ganesha
8,171
852
0
1,141
11,646
13,986
0
6,901
4,528
18,001
0
W
Neith
Sizbun
Neith
11,285
6,760
0
1,687
5,139
2,453
0
2,916
2,184
0
29,406
W
King Arthur
YeOldeBrofessor
King Arthur
7,323
399
0
258
10,310
8,353
0
4,803
5,219
0
13,547
L
Danzaburou
mnm89
Danzaburou
8,676
5,264
0
1,357
10,890
4,300
0
6,327
3,642
0
22,180
W
Chronos
xlFr0z3n
Chronos
18,114
7,263
0
221
7,757
4,119
0
3,614
4,055
34,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,086
Gold Earned
38,441
145
Minions Killed
120
4
Camps Cleared
3
665,973
Distance Traveled
613,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,245
1,035
15
2
0
140,002
0
L
Hades
8,087
1,155
37
5
0
109,229
0
W
Horus
7,669
1,096
10
1
2
157,267
0
L
Thoth
7,239
1,034
41
6
1
132,401
0
L
Artio
7,892
1,127
2
0
1
115,678
0
W
Ganesha
8,527
1,218
2
0
0
125,803
0
W
Neith
8,128
1,161
60
9
1
109,309
0
W
King Arthur
7,545
1,078
18
3
0
144,374
0
L
Danzaburou
7,978
1,140
25
4
1
115,914
0
W
Chronos
9,217
1,317
55
8
1
129,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role