Player Matchup

He Bo
He Bo
Bronze III
MizZEdits
He Bo
Bronze III
Level 138
God Stats
1W - 1L
1,630 SR
Queue Stats
17W - 16L
1,480 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,630 SR
1,480 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,424 SR
1,400 MMR
Merlin
Merlin
Bronze III
Kubax80808
Merlin
Bronze III
Level 30
God Stats
0W - 3L
1,424 SR
Queue Stats
0W - 4L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MizZEdits
He Bo
20
4 / 2 / 0
13,567
969
17,923
14,727
11,118
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CernunnosChronosFreyaHelIshtar

VS

Bans
Guan YuFenrirSun WukongKaliMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kubax80808
Merlin
18
2 / 4 / 0
11,922
852
7,759
19,420
15,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Kubax80808
Merlin
2
4
0
0.5
W
He Bo
MizZEdits
He Bo
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,923
Damage
7,759
14,727
Taken
19,420
11,118
Mitigated
15,909
2,910
Healing
3,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Kubax80808
Merlin
7,759
57
0
3,553
19,420
15,909
0
17,730
1,690
63,905
0
W
He Bo
MizZEdits
He Bo
17,923
1,536
0
2,910
14,727
11,118
2,013
7,991
6,736
95,625
2,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,567
Gold Earned
11,922
166
Minions Killed
119
7
Camps Cleared
5
275,684
Distance Traveled
263,404
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,922
852
119
9
5
263,404
3
W
He Bo
13,567
969
166
12
7
275,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role