Player Matchup

Susano
Susano
Fbritty
Susano
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,571 Elo+
Party 2
Ymir
Ymir
Fre3lo
Ymir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,774 Elo+
Solo
Kukulkan
Kukulkan
Hikari Gado
Kukulkan
Level 123
God Stats
1W - 2L
1,340 SR
Queue Stats
50W - 41L
1,392 Elo+
Party 3
Kuzenbo
Kuzenbo
Yokai Gado
Kuzenbo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 59L
1,439 Elo+
Party 3
Hachiman
Hachiman
xYersiniax
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,531 Elo+
Party 2
Team Averages
Level 115
1,468 SR
1,541 Elo+

VS

Team Averages
Level 111
1,500 SR
1,366 Elo+
Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
NovaLeNN
Hercules
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,155 Elo+
Party 1
Thoth
Thoth
Samuss369
Thoth
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,155 Elo+
Party 1
Heimdallr
Heimdallr
theLightBrite
Heimdallr
Level 96
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 91L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fbritty
Susano
15
4 / 10 / 5
9,860
758
15,310
18,641
12,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Fre3lo
Ymir
16
1 / 8 / 9
9,561
735
7,109
24,265
32,479
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Hikari Gado
Kukulkan
18
4 / 4 / 8
10,267
790
21,499
13,542
8,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Yokai Gado
Kuzenbo
16
4 / 8 / 6
10,721
825
6,828
24,888
38,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
xYersiniax
Hachiman
16
1 / 8 / 8
9,120
702
11,175
16,640
7,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
13 / 5 / 14
12,612
970
14,702
12,678
6,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
 
Ne Zha
18
8 / 3 / 20
11,485
883
19,046
18,537
25,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
NovaLeNN
Hercules
17
4 / 3 / 26
11,367
874
13,197
29,153
48,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thoth
Samuss369
Thoth
20
8 / 1 / 22
11,765
905
26,521
11,811
10,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
theLightBrite
Heimdallr
17
5 / 2 / 22
10,694
823
17,123
9,884
6,269
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
142
14
Kills
38
38
Deaths
14
36
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
5
14
4
W
Ne Zha
 
Ne Zha
8
3
20
6
L
Susano
Fbritty
Susano
4
10
5
0.65
L
Ymir
Fre3lo
Ymir
1
8
9
0.69
L
Kukulkan
Hikari Gado
Kukulkan
4
4
8
2
W
Hercules
NovaLeNN
Hercules
4
3
26
5.67
W
Thoth
Samuss369
Thoth
8
1
22
19
L
Kuzenbo
Yokai Gado
Kuzenbo
4
8
6
0.88
W
Heimdallr
theLightBrite
Heimdallr
5
2
22
8
L
Hachiman
xYersiniax
Hachiman
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,921
Damage
90,589
97,976
Taken
82,063
99,479
Mitigated
97,619
19,193
Healing
37,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,702
9,517
2,499
1,996
12,678
6,906
3,798
5,023
7,520
0
35,152
W
Ne Zha
 
Ne Zha
19,046
2,808
1,848
6,340
18,537
25,965
1,129
8,681
9,385
4,904
26,763
L
Susano
Fbritty
Susano
15,310
3,006
458
2,133
18,641
12,767
0
4,847
13,570
0
22,782
L
Ymir
Fre3lo
Ymir
7,109
746
375
3,207
24,265
32,479
0
6,585
16,477
14,699
0
L
Kukulkan
Hikari Gado
Kukulkan
21,499
1,686
1,121
4,527
13,542
8,026
0
5,757
7,625
44,788
0
W
Hercules
NovaLeNN
Hercules
13,197
4,181
2,649
13,281
29,153
48,447
772
10,627
17,786
0
17,364
W
Thoth
Samuss369
Thoth
26,521
1,615
1,570
5,294
11,811
10,032
1,890
4,757
6,792
50,761
0
L
Kuzenbo
Yokai Gado
Kuzenbo
6,828
2,266
2,437
2,563
24,888
38,364
0
7,129
17,059
10,289
0
W
Heimdallr
theLightBrite
Heimdallr
17,123
9,278
464
1,702
9,884
6,269
1,262
4,582
5,144
0
31,990
L
Hachiman
xYersiniax
Hachiman
11,175
8,691
652
1,720
16,640
7,843
0
5,115
10,974
0
25,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,529
Gold Earned
57,923
132
Minions Killed
167
0
Camps Cleared
0
1,122,072
Distance Traveled
1,212,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,612
970
54
4
0
203,421
0
W
Ne Zha
11,485
883
21
2
0
249,784
0
L
Susano
9,860
758
16
1
0
221,893
0
L
Ymir
9,561
735
12
1
0
215,063
0
L
Kukulkan
10,267
790
67
5
0
238,962
0
W
Hercules
11,367
874
5
0
0
259,025
0
W
Thoth
11,765
905
46
4
0
265,868
0
L
Kuzenbo
10,721
825
6
0
0
219,940
0
W
Heimdallr
10,694
823
41
3
0
233,927
0
L
Hachiman
9,120
702
31
2
0
226,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role