Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ItsSolarBear
Ah Muzen Cab
Level 156
God Stats
9W - 6L
1,349 SR
Queue Stats
115W - 122L
1,550 Elo+
Party 1
Bellona
Bellona
Lordbizcuitz
Bellona
Level 42
God Stats
2W - 0L
1,702 SR
Queue Stats
10W - 14L
1,594 Elo+
Party 1
Bacchus
Bacchus
NemesisW
Bacchus
Level 142
God Stats
14W - 5L
1,631 SR
Queue Stats
101W - 89L
1,588 Elo+
Solo
Pele
Pele
ShadoStorm
Pele
Level 125
God Stats
3W - 0L
1,357 SR
Queue Stats
29W - 28L
1,809 Elo+
Party 1
Sol
Sol
Torexam
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 63L
1,509 Elo+
Solo
Team Averages
Level 122
1,508 SR
1,610 Elo+

VS

Team Averages
Level 58
1,488 SR
1,532 Elo+
Chaac
Chaac
CapiJuan
Chaac
Level 47
God Stats
14W - 15L
1,376 SR
Queue Stats
335W - 331L
1,649 Elo+
Solo
Jing Wei
Jing Wei
CashDonation320
Jing Wei
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,419 Elo+
Solo
Hercules
Hercules
LadyChain
Hercules
Level 32
God Stats
0W - 2L
1,304 SR
Queue Stats
8W - 17L
1,336 Elo+
Party 2
Tiamat
Tiamat
StayClassy015
Tiamat
Level 139
God Stats
16W - 10L
1,761 SR
Queue Stats
37W - 38L
1,843 Elo+
Solo
Hera
Hera
Treza_Ezumei
Hera
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
24W - 29L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItsSolarBear
Ah Muzen Cab
16
6 / 0 / 14
10,674
1,186
14,635
7,018
4,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Lordbizcuitz
Bellona
16
2 / 1 / 16
9,682
1,076
3,806
10,600
11,084
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
NemesisW
Bacchus
16
2 / 0 / 20
10,855
1,206
9,303
9,443
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 0 / 9
11,710
1,301
16,428
11,509
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
16
4 / 0 / 15
10,109
1,123
15,035
7,435
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

358

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CapiJuan
Chaac
13
0 / 3 / 0
8,106
901
1,967
4,953
2,724
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jing Wei
13
1 / 5 / 0
8,488
943
5,860
12,051
4,638
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
LadyChain
Hercules
14
0 / 6 / 1
9,304
1,034
6,053
20,759
25,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 0
8,783
976
12,629
9,384
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 9 / 0
8,383
931
13,120
14,654
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
2
25
Kills
1
1
Deaths
25
74
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
CapiJuan
Chaac
0
3
0
0
L
Jing Wei
1
5
0
0.2
W
Ah Muzen Cab
ItsSolarBear
Ah Muzen Cab
6
0
14
13
L
Hercules
LadyChain
Hercules
0
6
1
0.08
W
Bellona
Lordbizcuitz
Bellona
2
1
16
10
W
Bacchus
NemesisW
Bacchus
2
0
20
12
W
11
0
9
15.5
L
0
2
0
0
W
Sol
4
0
15
11.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,207
Damage
39,629
46,005
Taken
61,801
40,322
Mitigated
46,594
12,464
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CapiJuan
Chaac
1,967
347
0
292
4,953
2,724
0
1,798
3,086
0
3,201
L
Jing Wei
5,860
3,552
0
0
12,051
4,638
0
5,879
6,002
0
10,898
W
Ah Muzen Cab
ItsSolarBear
Ah Muzen Cab
14,635
6,787
0
3,827
7,018
4,410
0
4,657
2,361
0
34,469
L
Hercules
LadyChain
Hercules
6,053
1,464
0
3,459
20,759
25,784
0
6,653
13,804
0
10,940
W
Bellona
Lordbizcuitz
Bellona
3,806
791
0
579
10,600
11,084
0
6,833
3,767
0
11,298
W
Bacchus
NemesisW
Bacchus
9,303
884
0
1,726
9,443
14,606
0
4,963
4,480
17,674
0
W
16,428
4,082
0
4,117
11,509
5,748
0
4,597
6,912
0
43,542
L
12,629
154
103
1,044
9,384
7,602
0
4,090
5,197
41,481
0
W
Sol
15,035
5,450
0
2,215
7,435
4,474
0
4,699
2,736
31,368
0
L
13,120
2,054
0
382
14,654
5,846
0
5,112
9,374
22,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
43,064
182
Minions Killed
134
11
Camps Cleared
3
1,000,493
Distance Traveled
789,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,106
901
4
0
0
160,446
0
L
Jing Wei
8,488
943
12
1
1
141,639
0
W
Ah Muzen Cab
10,674
1,186
40
4
9
187,894
0
L
Hercules
9,304
1,034
18
2
1
153,850
0
W
Bellona
9,682
1,076
14
2
0
214,724
0
W
Bacchus
10,855
1,206
25
3
0
207,171
0
W
Pele
11,710
1,301
57
6
1
212,536
0
L
Tiamat
8,783
976
78
9
1
180,283
0
W
Sol
10,109
1,123
46
5
1
178,168
0
L
Hera
8,383
931
22
2
0
153,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role