Player Matchup

Anubis
Anubis
HijoDelDiablo503
Anubis
Level 84
God Stats
5W - 5L
1,500 SR
Queue Stats
355W - 346L
1,445 Elo+
Party 2
Charybdis
Charybdis
Hyper-Soldier503
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 243L
1,384 Elo+
Party 2
Achilles
Achilles
Preszurized
Achilles
Level 87
God Stats
9W - 8L
1,200 SR
Queue Stats
39W - 42L
1,417 Elo+
Solo
Guan Yu
Guan Yu
Set503sv
Guan Yu
Level 26
God Stats
2W - 3L
1,824 SR
Queue Stats
4W - 8L
1,791 Elo+
Party 2
Atlas
Atlas
Yhonatanplay4
Atlas
Level 64
God Stats
14W - 14L
1,479 SR
Queue Stats
195W - 177L
1,467 Elo+
Solo
Team Averages
Level 65
1,501 SR
1,501 Elo+

VS

Team Averages
Level 100
1,455 SR
1,400 Elo+
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Blackops1208
Sol
Level 106
God Stats
13W - 9L
1,273 SR
Queue Stats
94W - 91L
1,298 Elo+
Party 3
Cthulhu
Cthulhu
LuMamkhammergeil
Cthulhu
Level 88
God Stats
2W - 2L
1,504 SR
Queue Stats
27W - 36L
1,425 Elo+
Party 1
Mulan
Mulan
ThePandaWarrior
Mulan
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 22L
1,468 Elo+
Party 3
Thanatos
Thanatos
krby00
Thanatos
Level 108
God Stats
10W - 6L
1,500 SR
Queue Stats
115W - 108L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
5,731
478
1,847
10,942
3,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
9
1 / 3 / 0
5,409
451
3,943
10,139
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Preszurized
Achilles
10
0 / 3 / 1
5,715
476
3,886
10,958
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Set503sv
Guan Yu
11
1 / 0 / 0
6,158
513
5,633
9,226
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,813
484
2,552
10,909
6,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 1 / 3
7,185
599
5,133
6,728
2,918
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 1 / 1
7,077
590
8,879
8,285
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 3
6,716
560
5,524
10,213
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,675
556
4,385
10,499
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
krby00
Thanatos
13
6 / 0 / 4
7,627
636
10,594
9,981
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
16
17
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
3
5.5
W
4
1
1
4.5
L
1
8
1
0.19
L
Charybdis
1
3
0
0.33
W
1
1
3
2.5
L
Achilles
Preszurized
Achilles
0
3
1
0.17
L
Guan Yu
Set503sv
Guan Yu
1
0
0
1
W
1
2
0
0.5
L
1
3
1
0.5
W
Thanatos
krby00
Thanatos
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,861
Damage
34,515
52,174
Taken
45,706
26,889
Mitigated
19,256
16,136
Healing
25,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,133
319
651
3,854
6,728
2,918
0
782
5,946
40,505
0
W
8,879
2,838
0
4,172
8,285
2,414
0
1,241
7,044
58,107
0
L
1,847
241
0
1,710
10,942
3,337
0
3,656
7,286
31,178
0
L
Charybdis
3,943
2,388
179
3,198
10,139
2,980
0
6,388
3,751
0
29,830
W
5,524
928
133
3,831
10,213
6,400
391
1,684
8,529
28,975
0
L
Achilles
Preszurized
Achilles
3,886
1,834
0
3,156
10,958
4,949
0
1,522
9,436
0
36,081
L
Guan Yu
Set503sv
Guan Yu
5,633
893
135
3,259
9,226
8,883
0
703
8,523
0
31,308
W
4,385
1,152
0
3,835
10,499
4,060
0
367
9,387
0
39,161
L
2,552
1,236
1,312
3,187
10,909
6,740
0
7,267
3,642
17,601
0
W
Thanatos
krby00
Thanatos
10,594
2,853
0
8,947
9,981
3,464
0
1,018
8,922
0
63,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,826
Gold Earned
35,280
227
Minions Killed
346
0
Camps Cleared
0
1,166,945
Distance Traveled
1,230,369
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,185
599
78
7
0
250,658
0
W
Sol
7,077
590
67
6
0
230,871
4
L
Anubis
5,731
478
52
4
0
203,715
0
L
Charybdis
5,409
451
42
4
0
217,022
0
W
Cthulhu
6,716
560
49
4
0
248,238
0
L
Achilles
5,715
476
54
5
0
270,425
0
L
Guan Yu
6,158
513
63
5
0
239,886
0
W
Mulan
6,675
556
72
6
0
233,734
0
L
Atlas
5,813
484
16
1
0
235,897
0
W
Thanatos
7,627
636
80
7
0
266,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role