Player Matchup

Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
FatFaro
Agni
Platinum IV
Level 159
God Stats
10W - 1L
1,925 SR
Queue Stats
94W - 88L
1,804 MMR
Party 1
Hou Yi
Hou Yi
Gold III
ItzSuffeR
Hou Yi
Gold III
Level 149
God Stats
2W - 0L
1,719 SR
Queue Stats
16W - 13L
1,581 MMR
Party 1
Vamana
Vamana
Gold I
Pıskopat
Vamana
Gold I
Level 90
God Stats
100W - 73L
1,639 SR
Queue Stats
244W - 238L
1,720 MMR
Solo
Ravana
Ravana
Gold II
Sa1death
Ravana
Gold II
Level 164
God Stats
7W - 10L
1,333 SR
Queue Stats
92W - 92L
1,702 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,623 SR
1,661 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,565 SR
1,616 MMR
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold I
 
Yu Huang
Gold I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
IGloomyI
Hercules
Gold V
Level 167
God Stats
1W - 2L
1,715 SR
Queue Stats
164W - 131L
1,683 MMR
Solo
Yemoja
Yemoja
Gold IV
McBebSter
Yemoja
Gold IV
Level 123
God Stats
0W - 3L
1,416 SR
Queue Stats
44W - 33L
1,683 MMR
Solo
Anhur
Anhur
Gold III
Spelunkern
Anhur
Gold III
Level 143
God Stats
3W - 7L
1,695 SR
Queue Stats
308W - 297L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 0 / 10
9,404
588
5,750
9,782
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
FatFaro
Agni
14
4 / 0 / 5
9,124
570
12,810
9,072
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
ItzSuffeR
Hou Yi
16
3 / 1 / 1
9,222
576
8,304
14,220
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Pıskopat
Vamana
16
5 / 1 / 3
9,804
613
10,776
15,315
14,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
Sa1death
Ravana
15
6 / 0 / 5
9,382
586
9,382
6,172
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
HadesBacchusSolSusano

VS

Bans
Ao KuangHe BoTyrIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 5 / 0
7,733
483
9,862
16,363
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
 
Yu Huang
12
0 / 3 / 0
7,057
441
5,430
8,985
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
IGloomyI
Hercules
13
0 / 5 / 1
8,146
509
8,416
17,299
15,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
McBebSter
Yemoja
12
0 / 1 / 1
7,049
441
3,686
10,587
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
14
0 / 5 / 0
7,347
459
5,448
15,202
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
19
Kills
2
2
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
10
6
L
Arachne
 
Arachne
2
5
0
0.4
L
Yu Huang
 
Yu Huang
0
3
0
0
W
Agni
FatFaro
Agni
4
0
5
6.5
L
Hercules
IGloomyI
Hercules
0
5
1
0.1
W
Hou Yi
ItzSuffeR
Hou Yi
3
1
1
3.5
L
Yemoja
McBebSter
Yemoja
0
1
1
0.5
W
Vamana
Pıskopat
Vamana
5
1
3
6.5
W
Ravana
Sa1death
Ravana
6
0
5
8.5
L
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,022
Damage
32,842
54,561
Taken
68,436
38,294
Mitigated
43,480
22,488
Healing
19,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,750
930
0
3,340
9,782
11,368
502
2,300
7,433
23,373
0
L
Arachne
 
Arachne
9,862
8,004
0
2,756
16,363
6,479
0
3,159
13,204
0
52,284
L
Yu Huang
 
Yu Huang
5,430
609
0
1,480
8,985
3,657
291
6,762
2,223
64,087
0
W
Agni
FatFaro
Agni
12,810
816
263
3,521
9,072
3,925
753
3,879
5,096
84,232
400
L
Hercules
IGloomyI
Hercules
8,416
3,111
0
6,228
17,299
15,450
0
2,743
14,556
0
69,074
W
Hou Yi
ItzSuffeR
Hou Yi
8,304
3,665
0
6,927
14,220
5,416
410
907
13,313
0
70,985
L
Yemoja
McBebSter
Yemoja
3,686
828
1,991
3,493
10,587
10,003
0
3,101
7,486
20,957
0
W
Vamana
Pıskopat
Vamana
10,776
4,480
0
4,856
15,315
14,255
664
754
13,788
0
85,171
W
Ravana
Sa1death
Ravana
9,382
2,298
0
3,581
6,172
3,330
0
1,276
4,855
0
68,641
L
Anhur
5,448
2,017
0
3,847
15,202
7,891
0
2,795
12,407
0
63,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,936
Gold Earned
37,332
534
Minions Killed
436
0
Camps Cleared
0
1,677,988
Distance Traveled
1,564,767
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,404
588
25
2
0
325,202
6
L
Arachne
7,733
483
68
4
0
355,240
0
L
Yu Huang
7,057
441
114
7
0
304,164
5
W
Agni
9,124
570
135
8
0
340,247
0
L
Hercules
8,146
509
120
8
0
309,963
1
W
Hou Yi
9,222
576
112
7
0
297,093
0
L
Yemoja
7,049
441
17
1
0
319,072
7
W
Vamana
9,804
613
150
9
0
341,814
8
W
Ravana
9,382
586
112
7
0
373,632
5
L
Anhur
7,347
459
117
7
0
276,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role