Player Matchup

Ra
Ra
CoreyMoo
Ra
Level 126
God Stats
3W - 5L
1,273 SR
Queue Stats
42W - 49L
1,408 Elo+
Party 2
Xing Tian
Xing Tian
Toons24
Xing Tian
Level 100
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 3L
1,727 Elo+
Solo
Hun Batz
Hun Batz
ch4rli3e
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,367 Elo+
Party 2
Team Averages
Level 88
1,504 SR
1,501 Elo+

VS

Team Averages
Level 118
1,394 SR
1,563 Elo+
Surtr
Surtr
Imamerican_fool
Surtr
Level 140
God Stats
19W - 24L
1,313 SR
Queue Stats
470W - 454L
1,530 Elo+
Solo
Vulcan
Vulcan
IntersteIIarKid
Vulcan
Level 124
God Stats
1W - 3L
1,190 SR
Queue Stats
139W - 141L
1,606 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SoullWasTaken
Kumbhakarna
Level 89
God Stats
5W - 2L
1,680 SR
Queue Stats
105W - 107L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 2
11,944
853
17,670
15,309
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Toons24
Xing Tian
7
1 / 0 / 3
8,036
574
1,841
5,455
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
ch4rli3e
Hun Batz
15
1 / 6 / 8
9,937
710
9,145
15,846
6,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
10,085
720
10,574
21,855
17,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 2 / 3
12,116
865
17,202
6,532
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SoullWasTaken
Kumbhakarna
15
2 / 3 / 6
10,548
753
3,968
17,888
17,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
11
11
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
W
2
4
7
1.38
W
7
2
3
4.25
W
Kumbhakarna
SoullWasTaken
Kumbhakarna
2
3
6
1.67
L
Xing Tian
Toons24
Xing Tian
1
0
3
2.5
L
Hun Batz
ch4rli3e
Hun Batz
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,656
Damage
31,744
36,610
Taken
46,275
17,767
Mitigated
38,730
9,365
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,670
1,694
2,238
6,042
15,309
7,447
267
8,517
6,792
68,230
0
W
10,574
3,844
0
3,582
21,855
17,738
347
8,704
13,151
336
26,544
W
17,202
4,660
0
125
6,532
3,186
305
3,367
3,165
72,772
1,003
W
Kumbhakarna
SoullWasTaken
Kumbhakarna
3,968
168
0
3,181
17,888
17,806
0
7,461
10,427
12,468
0
L
Xing Tian
Toons24
Xing Tian
1,841
422
0
1,085
5,455
3,487
0
2,703
2,752
4,120
0
L
Hun Batz
ch4rli3e
Hun Batz
9,145
2,051
0
0
15,846
6,833
895
9,641
6,205
0
26,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
32,749
177
Minions Killed
162
0
Camps Cleared
0
529,941
Distance Traveled
737,935
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,944
853
139
10
0
214,635
0
W
Surtr
10,085
720
22
2
0
249,992
0
W
Vulcan
12,116
865
132
9
0
257,303
0
W
Kumbhakarna
10,548
753
8
1
0
230,640
0
L
Xing Tian
8,036
574
4
0
0
87,744
0
L
Hun Batz
9,937
710
34
2
0
227,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role