Player Matchup

Morgan Le Fay
Morgan Le Fay
DripEren
Morgan Le Fay
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 27L
1,485 Elo+
Party 4
Hercules
Hercules
ITheAshenOneI
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,412 Elo+
Party 4
Horus
Horus
JumpMasterFlex
Horus
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
46W - 35L
1,548 Elo+
Party 1
Fenrir
Fenrir
Starburstt
Fenrir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Hachiman
Hachiman
olmountainman
Hachiman
Level 79
God Stats
12W - 10L
1,756 SR
Queue Stats
74W - 54L
1,543 Elo+
Party 1
Team Averages
Level 53
1,594 SR
1,498 Elo+

VS

Team Averages
Level 82
1,549 SR
1,508 Elo+
Ravana
Ravana
Azura Zero
Ravana
Level 126
God Stats
5W - 3L
1,746 SR
Queue Stats
134W - 115L
1,517 Elo+
Party 2
Bacchus
Bacchus
DMTAliens
Bacchus
Level 46
God Stats
19W - 9L
1,765 SR
Queue Stats
156W - 151L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
ImAR0bot
Gilgamesh
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
161W - 114L
1,557 Elo+
Party 3
The Morrigan
The Morrigan
Nichevoya
The Morrigan
Level 23
God Stats
1W - 4L
1,235 SR
Queue Stats
85W - 66L
1,470 Elo+
Party 3
Apollo
Apollo
skelaseth
Apollo
Level 149
God Stats
6W - 2L
1,500 SR
Queue Stats
255W - 234L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DripEren
Morgan Le Fay
12
1 / 3 / 1
7,333
564
4,536
6,006
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
ITheAshenOneI
Hercules
12
2 / 2 / 0
6,873
529
3,798
12,470
11,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
5,457
420
3,498
13,934
8,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Starburstt
Fenrir
9
0 / 5 / 1
5,455
420
3,436
10,938
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
olmountainman
Hachiman
10
0 / 2 / 1
5,653
435
8,003
9,401
3,209
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Azura Zero
Ravana
13
1 / 1 / 0
7,948
611
6,656
2,649
1,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
DMTAliens
Bacchus
11
1 / 0 / 4
7,443
573
4,811
8,775
6,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ImAR0bot
Gilgamesh
13
4 / 0 / 4
8,078
621
5,677
11,021
7,102
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Nichevoya
The Morrigan
13
1 / 1 / 2
7,933
610
3,940
7,034
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
skelaseth
Apollo
13
7 / 1 / 3
8,273
636
15,008
12,016
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
Azura Zero
Ravana
1
1
0
1
W
Bacchus
DMTAliens
Bacchus
1
0
4
3
L
Morgan Le Fay
DripEren
Morgan Le Fay
1
3
1
0.5
L
Hercules
ITheAshenOneI
Hercules
2
2
0
1
W
Gilgamesh
ImAR0bot
Gilgamesh
4
0
4
6
L
0
3
0
0
W
The Morrigan
Nichevoya
The Morrigan
1
1
2
2
L
Fenrir
Starburstt
Fenrir
0
5
1
0.1
L
Hachiman
olmountainman
Hachiman
0
2
1
0.25
W
Apollo
skelaseth
Apollo
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
36,092
52,749
Taken
41,495
28,829
Mitigated
21,959
19,680
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Azura Zero
Ravana
6,656
1,851
0
804
2,649
1,724
594
0
2,649
0
56,393
W
Bacchus
DMTAliens
Bacchus
4,811
1,324
1,793
4,133
8,775
6,199
33
0
8,775
16,677
0
L
Morgan Le Fay
DripEren
Morgan Le Fay
4,536
60
0
1,001
6,006
2,341
0
2,227
3,779
49,870
333
L
Hercules
ITheAshenOneI
Hercules
3,798
1,197
0
4,111
12,470
11,062
0
1,148
10,402
0
45,056
W
Gilgamesh
ImAR0bot
Gilgamesh
5,677
2,702
0
4,049
11,021
7,102
607
1,344
9,601
0
52,711
L
3,498
1,479
2,962
5,255
13,934
8,512
0
2,413
11,521
0
13,156
W
The Morrigan
Nichevoya
The Morrigan
3,940
1,886
0
991
7,034
2,637
2,726
2,187
4,520
60,206
0
L
Fenrir
Starburstt
Fenrir
3,436
1,561
0
3,010
10,938
3,705
0
1,088
9,850
0
26,428
L
Hachiman
olmountainman
Hachiman
8,003
5,185
246
3,095
9,401
3,209
0
1,875
7,526
0
42,385
W
Apollo
skelaseth
Apollo
15,008
9,861
0
6,495
12,016
4,297
2,023
496
11,476
0
66,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
39,675
318
Minions Killed
416
0
Camps Cleared
0
1,195,361
Distance Traveled
1,270,062
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,948
611
112
9
0
239,003
0
W
Bacchus
7,443
573
13
1
0
253,291
0
L
Morgan Le Fay
7,333
564
99
8
0
249,565
6
L
Hercules
6,873
529
91
7
0
243,902
0
W
Gilgamesh
8,078
621
79
6
0
274,302
0
L
Horus
5,457
420
13
1
0
224,511
0
W
The Morrigan
7,933
610
111
9
0
254,900
0
L
Fenrir
5,455
420
42
3
0
258,616
0
L
Hachiman
5,653
435
73
6
0
218,767
0
W
Apollo
8,273
636
101
8
0
248,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role