Player Matchup

Zhong Kui
Zhong Kui
Victor-kun1
Zhong Kui
Level 108
God Stats
1W - 1L
1,131 SR
Queue Stats
69W - 73L
1,349 Elo+
Party 2
Fenrir
Fenrir
jota_peterpan
Fenrir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 41L
1,320 Elo+
Party 2
Loki
Loki
vG3rm4n_RVG
Loki
Level 64
God Stats
1W - 0L
1,574 SR
Queue Stats
43W - 54L
1,401 Elo+
Party 2
Team Averages
Level 80
1,401 SR
1,356 Elo+

VS

Team Averages
Level 85
1,461 SR
1,377 Elo+
Nike
Nike
Lupi Inferni
Nike
Level 63
God Stats
1W - 2L
1,595 SR
Queue Stats
54W - 57L
1,345 Elo+
Party 1
Anubis
Anubis
XxElixRagnarxX
Anubis
Level 67
God Stats
10W - 13L
1,285 SR
Queue Stats
292W - 303L
1,466 Elo+
Solo
Jormungandr
Jormungandr
oO SnowFoxx Oo
Jormungandr
Level 126
God Stats
1W - 4L
1,505 SR
Queue Stats
17W - 21L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Victor-kun1
Zhong Kui
13
4 / 0 / 3
8,229
823
8,619
5,356
5,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 1 / 6
6,831
683
6,358
10,693
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 5
8,114
811
4,905
5,987
4,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,389
639
6,183
11,451
9,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

10
0 / 5 / 0
6,160
616
2,253
6,688
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
oO SnowFoxx Oo
Jormungandr
11
1 / 1 / 0
6,835
684
4,488
6,979
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Zhong Kui
Victor-kun1
Zhong Kui
4
0
3
5.5
L
0
5
0
0
W
1
1
6
4
L
Jormungandr
oO SnowFoxx Oo
Jormungandr
1
1
0
1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
12,924
22,036
Taken
25,118
15,172
Mitigated
18,653
7,800
Healing
1,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,183
1,185
0
462
11,451
9,770
0
2,971
8,156
0
23,222
W
Zhong Kui
Victor-kun1
Zhong Kui
8,619
470
0
2,523
5,356
5,039
0
1,785
3,411
31,601
1,943
L
2,253
323
0
283
6,688
2,532
0
2,349
4,172
9,758
0
W
6,358
1,094
0
4,730
10,693
5,655
0
3,419
7,008
0
14,934
L
Jormungandr
oO SnowFoxx Oo
Jormungandr
4,488
1,572
165
649
6,979
6,351
0
2,957
3,902
15,941
0
W
4,905
852
50
497
5,987
4,478
0
1,117
4,793
0
38,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,174
Gold Earned
19,384
133
Minions Killed
91
0
Camps Cleared
0
586,294
Distance Traveled
477,676
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,389
639
28
3
0
183,690
0
W
Zhong Kui
8,229
823
52
5
0
187,517
8
L
Anubis
6,160
616
27
3
0
129,931
2
W
Fenrir
6,831
683
21
2
0
186,645
0
L
Jormungandr
6,835
684
36
4
0
164,055
0
W
Loki
8,114
811
60
6
0
212,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role