Player Matchup

Pele
Pele
 
Pele
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Coca Cola T
Morgan Le Fay
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 133L
1,578 Elo+
Party 1
Tyr
Tyr
Sweptwheel168
Tyr
Level 164
God Stats
3W - 3L
1,500 SR
Queue Stats
285W - 231L
1,709 Elo+
Party 1
Charybdis
Charybdis
Traumatized XI
Charybdis
Level 157
God Stats
6W - 11L
1,500 SR
Queue Stats
634W - 587L
1,520 Elo+
Solo
Ares
Ares
jukethedestroyer
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 146
1,500 SR
1,562 Elo+

VS

Team Averages
Level 133
1,443 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
EMIYA 510
Hou Yi
Level 144
God Stats
0W - 1L
1,489 SR
Queue Stats
15W - 18L
1,589 Elo+
Party 2
Ravana
Ravana
Maizeful Grace
Ravana
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 132L
1,579 Elo+
Solo
Kukulkan
Kukulkan
Pseudocreme
Kukulkan
Level 155
God Stats
29W - 22L
1,500 SR
Queue Stats
564W - 516L
1,511 Elo+
Solo
Ymir
Ymir
ghostjuna
Ymir
Level 111
God Stats
0W - 3L
1,226 SR
Queue Stats
9W - 8L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 5
7,132
594
7,239
8,359
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Coca Cola T
Morgan Le Fay
11
4 / 0 / 2
6,838
570
8,327
5,278
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 1 / 1
7,780
648
8,413
12,376
9,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Traumatized XI
Charybdis
11
1 / 1 / 2
6,536
545
5,562
7,195
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 0 / 6
6,259
522
2,176
6,145
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 6 / 1
5,961
497
3,845
10,905
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
EMIYA 510
Hou Yi
11
0 / 0 / 1
5,969
497
4,305
7,866
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 0
7,026
586
6,863
7,722
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Pseudocreme
Kukulkan
12
1 / 2 / 1
7,010
584
3,782
6,290
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ymir
8
0 / 5 / 2
5,420
452
2,919
11,255
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
3
3
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
5
6.5
L
Tsukuyomi
 
Tsukuyomi
1
6
1
0.25
W
Morgan Le Fay
Coca Cola T
Morgan Le Fay
4
0
2
5
L
Hou Yi
EMIYA 510
Hou Yi
0
0
1
0.5
L
1
1
0
1
L
Kukulkan
Pseudocreme
Kukulkan
1
2
1
0.75
W
4
1
1
4.5
W
Charybdis
Traumatized XI
Charybdis
1
1
2
2
L
Ymir
0
5
2
0.2
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
21,714
39,353
Taken
44,038
21,301
Mitigated
25,181
14,047
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,239
2,080
0
1,456
8,359
3,072
0
1,471
6,731
0
56,447
L
Tsukuyomi
 
Tsukuyomi
3,845
568
0
1,280
10,905
3,612
41
933
9,972
0
36,628
W
Morgan Le Fay
Coca Cola T
Morgan Le Fay
8,327
1,142
0
524
5,278
1,997
0
1,709
3,457
47,706
531
L
Hou Yi
EMIYA 510
Hou Yi
4,305
1,991
0
2,825
7,866
2,866
50
1,143
6,723
0
47,332
L
6,863
1,139
0
3,694
7,722
7,236
0
715
7,007
5,209
49,649
L
Kukulkan
Pseudocreme
Kukulkan
3,782
1,018
0
2,010
6,290
2,479
0
3,298
2,992
60,218
0
W
8,413
983
0
5,192
12,376
9,185
0
2,566
8,897
506
56,641
W
Charybdis
Traumatized XI
Charybdis
5,562
3,267
0
4,569
7,195
2,548
0
1,283
5,912
0
50,758
L
Ymir
2,919
863
82
2,051
11,255
8,988
0
4,407
6,848
11,567
0
W
2,176
140
0
2,306
6,145
4,499
52
1,293
4,780
8,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,545
Gold Earned
31,386
376
Minions Killed
370
0
Camps Cleared
0
1,278,848
Distance Traveled
1,222,478
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,132
594
77
6
0
309,768
0
L
Tsukuyomi
5,961
497
45
4
0
278,581
0
W
Morgan Le Fay
6,838
570
77
6
0
265,837
4
L
Hou Yi
5,969
497
71
6
0
230,842
2
L
Ravana
7,026
586
104
9
0
241,050
3
L
Kukulkan
7,010
584
136
11
0
243,153
0
W
Tyr
7,780
648
109
9
0
241,968
2
W
Charybdis
6,536
545
106
9
0
217,808
3
L
Ymir
5,420
452
14
1
0
228,852
0
W
Ares
6,259
522
7
1
0
243,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role