Player Matchup

Freya
Freya
Andyrew07
Freya
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 76L
1,370 Elo+
Party 2
Ymir
Ymir
AndytheH
Ymir
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 117L
1,426 Elo+
Solo
Surtr
Surtr
LyraKit
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,619 Elo+
Solo
Bellona
Bellona
MissJellyLeg
Bellona
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 130L
1,342 Elo+
Party 2
Hel
Hel
corrosivecamper2
Hel
Level 106
God Stats
1W - 2L
1,285 SR
Queue Stats
66W - 104L
1,337 Elo+
Party 2
Team Averages
Level 109
1,457 SR
1,419 Elo+

VS

Team Averages
Level 122
1,536 SR
1,496 Elo+
Aphrodite
Aphrodite
Juanfri011
Aphrodite
Level 100
God Stats
2W - 0L
1,755 SR
Queue Stats
6W - 4L
1,552 Elo+
Party 3
Atlas
Atlas
Trisx000
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,704 Elo+
Party 3
Sun Wukong
Sun Wukong
fZ-ClAsSiFIeD-fZ
Sun Wukong
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
160W - 154L
1,271 Elo+
Party 3
Heimdallr
Heimdallr
mtanghuz
Heimdallr
Level 154
God Stats
16W - 12L
1,212 SR
Queue Stats
560W - 561L
1,510 Elo+
Party 1
Cu Chulainn
Cu Chulainn
napoleondiver
Cu Chulainn
Level 113
God Stats
2W - 1L
1,715 SR
Queue Stats
329W - 343L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Andyrew07
Freya
15
3 / 12 / 4
10,305
687
10,501
20,339
10,916
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
20
3 / 3 / 14
11,846
790
12,654
34,685
40,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Surtr
LyraKit
Surtr
20
8 / 7 / 11
12,362
824
29,273
24,011
33,069
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MissJellyLeg
Bellona
16
2 / 9 / 10
10,511
701
9,628
20,719
15,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 8 / 7
10,722
715
17,943
20,657
12,697
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Juanfri011
Aphrodite
20
12 / 4 / 19
13,275
885
17,944
20,582
21,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Trisx000
Atlas
20
5 / 2 / 28
12,619
841
22,273
26,905
34,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
fZ-ClAsSiFIeD-fZ
Sun Wukong
19
5 / 5 / 19
12,252
817
10,823
20,913
31,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
mtanghuz
Heimdallr
20
12 / 4 / 18
13,213
881
36,798
18,990
11,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
napoleondiver
Cu Chulainn
16
4 / 6 / 17
10,564
704
10,747
21,689
23,326
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
139
21
Kills
38
39
Deaths
21
46
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Freya
Andyrew07
Freya
3
12
4
0.42
L
Ymir
3
3
14
3.33
W
Aphrodite
Juanfri011
Aphrodite
12
4
19
5.38
L
Surtr
LyraKit
Surtr
8
7
11
1.93
L
Bellona
MissJellyLeg
Bellona
2
9
10
0.78
W
Atlas
Trisx000
Atlas
5
2
28
9.5
L
5
8
7
1.06
W
Sun Wukong
fZ-ClAsSiFIeD-fZ
Sun Wukong
5
5
19
2.9
W
Heimdallr
mtanghuz
Heimdallr
12
4
18
5.25
W
Cu Chulainn
napoleondiver
Cu Chulainn
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,999
Damage
98,585
120,411
Taken
109,079
112,977
Mitigated
122,912
39,312
Healing
44,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Andyrew07
Freya
10,501
2,674
450
2,455
20,339
10,916
544
6,948
13,391
14,862
0
L
Ymir
12,654
980
1,831
13,981
34,685
40,343
550
11,289
23,396
32,454
0
W
Aphrodite
Juanfri011
Aphrodite
17,944
2,156
12,738
10,082
20,582
21,936
1,397
8,808
11,774
27,884
0
L
Surtr
LyraKit
Surtr
29,273
9,844
0
5,933
24,011
33,069
0
8,099
15,912
11,819
38,174
L
Bellona
MissJellyLeg
Bellona
9,628
2,901
1,236
1,290
20,719
15,952
143
6,801
13,918
0
17,090
W
Atlas
Trisx000
Atlas
22,273
4,262
1,620
6,416
26,905
34,598
1,066
11,938
14,967
45,053
2,593
L
17,943
2,913
6,738
5,398
20,657
12,697
1,034
5,976
14,681
29,311
0
W
Sun Wukong
fZ-ClAsSiFIeD-fZ
Sun Wukong
10,823
1,489
1,793
4,549
20,913
31,082
570
8,950
11,963
0
29,979
W
Heimdallr
mtanghuz
Heimdallr
36,798
16,600
1,226
4,837
18,990
11,970
4,475
8,733
10,257
0
73,046
W
Cu Chulainn
napoleondiver
Cu Chulainn
10,747
2,357
832
831
21,689
23,326
428
9,798
11,891
0
22,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,746
Gold Earned
61,923
134
Minions Killed
220
0
Camps Cleared
0
1,293,148
Distance Traveled
1,360,153
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,305
687
10
1
0
229,018
0
L
Ymir
11,846
790
36
2
0
271,218
0
W
Aphrodite
13,275
885
32
2
0
275,681
0
L
Surtr
12,362
824
39
3
0
318,627
0
L
Bellona
10,511
701
20
1
0
246,008
0
W
Atlas
12,619
841
35
2
0
302,270
0
L
Hel
10,722
715
29
2
0
228,277
0
W
Sun Wukong
12,252
817
46
3
0
252,128
3
W
Heimdallr
13,213
881
83
6
0
257,433
0
W
Cu Chulainn
10,564
704
24
2
0
272,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role