Player Matchup

Thor
Thor
AlexNPz
Thor
Level 103
God Stats
12W - 8L
1,646 SR
Queue Stats
53W - 35L
1,631 Elo+
Party 1
King Arthur
King Arthur
AllSixpain
King Arthur
Level 109
God Stats
2W - 2L
1,446 SR
Queue Stats
20W - 17L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
Argen2015
Sylvanus
Level 121
God Stats
9W - 2L
1,893 SR
Queue Stats
100W - 79L
1,788 Elo+
Solo
Merlin
Merlin
Sanic Punch
Merlin
Level 156
God Stats
7W - 3L
1,500 SR
Queue Stats
144W - 116L
1,684 Elo+
Solo
Charybdis
Charybdis
Uchí
Charybdis
Level 157
God Stats
62W - 56L
1,689 SR
Queue Stats
446W - 455L
1,611 Elo+
Party 1
Team Averages
Level 129
1,635 SR
1,662 Elo+

VS

Team Averages
Level 132
1,587 SR
1,577 Elo+
Susano
Susano
 
Susano
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BegoneThot_6969
Artemis
Level 128
God Stats
3W - 4L
1,715 SR
Queue Stats
103W - 129L
1,490 Elo+
Party 2
Sol
Sol
Jshab
Sol
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
209W - 213L
1,764 Elo+
Solo
Surtr
Surtr
Lazy Lucifer270
Surtr
Level 155
God Stats
10W - 4L
1,500 SR
Queue Stats
186W - 186L
1,651 Elo+
Solo
Athena
Athena
UsedQ-Tip_69
Athena
Level 127
God Stats
2W - 1L
1,722 SR
Queue Stats
132W - 155L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AlexNPz
Thor
9
4 / 1 / 1
5,499
611
2,385
6,282
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
AllSixpain
King Arthur
10
2 / 0 / 2
5,587
621
6,858
8,348
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Argen2015
Sylvanus
9
3 / 2 / 3
5,128
570
4,458
7,085
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
10
0 / 1 / 2
5,866
652
2,695
4,563
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Uchí
Charybdis
9
3 / 2 / 3
5,431
603
7,617
8,833
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
3 / 2 / 2
5,300
589
2,702
5,171
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 2
4,157
462
4,627
8,170
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Jshab
Sol
9
1 / 2 / 1
5,478
609
3,163
5,946
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
5,306
590
4,972
10,848
5,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Athena
8
2 / 2 / 1
5,137
571
3,117
7,538
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
6
6
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
2
2
2
W
Thor
AlexNPz
Thor
4
1
1
4.5
W
King Arthur
AllSixpain
King Arthur
2
0
2
3
W
Sylvanus
Argen2015
Sylvanus
3
2
3
2.25
L
0
4
2
0.25
L
Sol
Jshab
Sol
1
2
1
0.75
L
0
3
0
0
W
Merlin
0
1
2
1
W
Charybdis
Uchí
Charybdis
3
2
3
2.25
L
Athena
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
18,581
35,111
Taken
37,673
16,412
Mitigated
17,184
12,300
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,702
928
0
409
5,171
1,578
0
80
5,049
0
25,731
W
Thor
AlexNPz
Thor
2,385
473
86
385
6,282
2,199
0
733
5,549
0
24,146
W
King Arthur
AllSixpain
King Arthur
6,858
1,269
0
3,211
8,348
6,354
0
135
8,213
4,269
34,703
W
Sylvanus
Argen2015
Sylvanus
4,458
1,938
750
1,898
7,085
3,657
20
1,582
5,503
15,331
5,046
L
4,627
2,697
0
1,712
8,170
2,755
0
2,439
5,731
0
19,208
L
Sol
Jshab
Sol
3,163
1,644
0
2,642
5,946
1,884
0
2,675
3,271
35,785
0
L
4,972
2,111
0
4,911
10,848
5,609
0
568
9,701
478
41,202
W
Merlin
2,695
276
0
1,250
4,563
1,581
0
2,464
2,099
46,133
0
W
Charybdis
Uchí
Charybdis
7,617
4,572
0
4,720
8,833
2,621
27
1,535
7,298
0
41,259
L
Athena
3,117
1,240
246
1,751
7,538
5,358
0
1,544
5,994
19,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
25,378
306
Minions Killed
248
0
Camps Cleared
0
872,314
Distance Traveled
818,182
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,300
589
45
5
0
171,155
0
W
Thor
5,499
611
41
5
0
212,898
0
W
King Arthur
5,587
621
70
8
0
181,241
0
W
Sylvanus
5,128
570
29
3
0
158,945
0
L
Artemis
4,157
462
21
2
0
163,067
0
L
Sol
5,478
609
72
8
0
147,671
0
L
Surtr
5,306
590
72
8
0
156,659
0
W
Merlin
5,866
652
97
11
0
162,933
0
W
Charybdis
5,431
603
69
8
0
156,297
0
L
Athena
5,137
571
38
4
0
179,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role