Player Matchup

Chronos
Chronos
KevinGarvey
Chronos
Level 148
God Stats
1W - 3L
1,256 SR
Queue Stats
90W - 88L
1,532 Elo+
Solo
Ne Zha
Ne Zha
Millogunner
Ne Zha
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,622 Elo+
Solo
Kukulkan
Kukulkan
ivanOmelhor
Kukulkan
Level 89
God Stats
20W - 11L
1,746 SR
Queue Stats
415W - 405L
1,512 Elo+
Solo
Nike
Nike
roerlu
Nike
Level 166
God Stats
4W - 3L
1,482 SR
Queue Stats
242W - 258L
1,500 Elo+
Solo
Geb
Geb
thelamb66
Geb
Level 109
God Stats
4W - 0L
1,689 SR
Queue Stats
109W - 123L
1,376 Elo+
Solo
Team Averages
Level 133
1,535 SR
1,508 Elo+

VS

Team Averages
Level 45
1,365 SR
1,462 Elo+
Olorun
Olorun
El_Matute_Rc
Olorun
Level 29
God Stats
0W - 1L
1,407 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
IGezekkiel
Chaac
Level 62
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IGwolflucas
Cu Chulainn
Level 81
God Stats
10W - 11L
1,431 SR
Queue Stats
29W - 50L
1,411 Elo+
Party 1
He Bo
He Bo
Matep17
He Bo
Level 42
God Stats
4W - 8L
1,441 SR
Queue Stats
23W - 28L
1,406 Elo+
Party 1
Izanami
Izanami
nanomuller21
Izanami
Level 12
God Stats
0W - 3L
1,320 SR
Queue Stats
4W - 7L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KevinGarvey
Chronos
17
8 / 2 / 7
11,243
592
15,029
12,634
5,909
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
17
5 / 1 / 5
10,881
573
8,243
8,393
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ivanOmelhor
Kukulkan
17
3 / 1 / 8
10,961
577
9,365
10,430
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
roerlu
Nike
16
5 / 1 / 11
10,975
578
17,242
16,937
13,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 2 / 10
9,271
488
7,612
17,066
18,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 5 / 1
7,625
401
4,880
14,431
5,491
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
14
0 / 4 / 1
7,993
421
6,272
15,727
9,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
IGwolflucas
Cu Chulainn
12
3 / 3 / 2
8,257
435
7,119
16,025
15,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Matep17
He Bo
15
2 / 6 / 2
9,090
478
10,680
14,803
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
nanomuller21
Izanami
12
1 / 4 / 2
7,044
371
5,616
13,660
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
22
Kills
7
7
Deaths
22
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
5
1
0.3
L
Chaac
0
4
1
0.13
L
Cu Chulainn
IGwolflucas
Cu Chulainn
3
3
2
1.33
W
Chronos
KevinGarvey
Chronos
8
2
7
5.75
L
He Bo
Matep17
He Bo
2
6
2
0.5
W
Ne Zha
5
1
5
7.5
W
Kukulkan
ivanOmelhor
Kukulkan
3
1
8
7
L
Izanami
nanomuller21
Izanami
1
4
2
0.5
W
Nike
roerlu
Nike
5
1
11
10.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,491
Damage
34,567
65,460
Taken
74,646
47,233
Mitigated
42,190
16,288
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,880
2,207
592
3,808
14,431
5,491
0
7,753
6,678
47,286
0
L
Chaac
6,272
1,174
0
5,014
15,727
9,853
768
3,067
12,660
0
56,706
L
Cu Chulainn
IGwolflucas
Cu Chulainn
7,119
772
0
3,765
16,025
15,013
0
6,791
9,234
0
32,315
W
Chronos
KevinGarvey
Chronos
15,029
5,681
0
3,884
12,634
5,909
4,716
2,840
9,794
85,791
0
L
He Bo
Matep17
He Bo
10,680
544
167
4,027
14,803
6,686
0
6,623
8,180
88,372
587
W
Ne Zha
8,243
1,544
0
1,187
8,393
3,684
1,471
1,543
6,850
0
78,368
W
Kukulkan
ivanOmelhor
Kukulkan
9,365
1,004
0
615
10,430
5,617
1,306
3,139
7,291
96,650
0
L
Izanami
nanomuller21
Izanami
5,616
3,182
0
3,862
13,660
5,147
89
8,387
5,273
0
45,750
W
Nike
roerlu
Nike
17,242
3,637
0
7,874
16,937
13,748
92
3,666
13,271
750
90,809
W
7,612
1,101
0
2,728
17,066
18,275
15
5,406
11,660
18,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,331
Gold Earned
40,009
496
Minions Killed
421
0
Camps Cleared
0
1,887,459
Distance Traveled
1,733,371
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,625
401
91
5
0
342,416
0
L
Chaac
7,993
421
95
5
0
367,585
0
L
Cu Chulainn
8,257
435
41
2
0
354,790
5
W
Chronos
11,243
592
116
6
0
357,114
2
L
He Bo
9,090
478
126
7
0
352,255
2
W
Ne Zha
10,881
573
91
5
0
420,422
2
W
Kukulkan
10,961
577
139
7
0
368,720
0
L
Izanami
7,044
371
68
4
0
316,325
0
W
Nike
10,975
578
135
7
0
333,425
2
W
Geb
9,271
488
15
1
0
407,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role