Player Matchup

Athena
Athena
BadLucky24k
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,409 Elo+
Party 2
Surtr
Surtr
ElChoroCompare
Surtr
Level 116
God Stats
11W - 9L
1,666 SR
Queue Stats
69W - 78L
1,389 Elo+
Party 2
Freya
Freya
KiSaMeiTor4K
Freya
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,370 Elo+
Party 2
Zhong Kui
Zhong Kui
Vinimatos20
Zhong Kui
Level 25
God Stats
10W - 13L
1,464 SR
Queue Stats
18W - 29L
1,346 Elo+
Party 1
Nemesis
Nemesis
lbenotti
Nemesis
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
64W - 63L
1,582 Elo+
Party 1
Team Averages
Level 89
1,526 SR
1,419 Elo+

VS

Team Averages
Level 110
1,485 SR
1,336 Elo+
Hel
Hel
FarsF
Hel
Level 120
God Stats
2W - 9L
1,131 SR
Queue Stats
137W - 138L
1,319 Elo+
Party 3
Neith
Neith
Matiaz2201
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,230 Elo+
Solo
Hercules
Hercules
Rodrigoshow507
Hercules
Level 68
God Stats
7W - 8L
1,790 SR
Queue Stats
445W - 439L
1,476 Elo+
Solo
Surtr
Surtr
Toxic Legion491
Surtr
Level 127
God Stats
2W - 4L
1,273 SR
Queue Stats
132W - 136L
1,196 Elo+
Party 3
Ao Kuang
Ao Kuang
alessandro1502
Ao Kuang
Level 129
God Stats
2W - 3L
1,733 SR
Queue Stats
230W - 212L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 0 / 0
3,604
721
1,448
3,778
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
4,191
838
3,163
4,961
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 0
3,207
641
1,670
3,353
1,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Vinimatos20
Zhong Kui
2
0 / 1 / 0
2,662
532
0
967
447
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
lbenotti
Nemesis
6
0 / 0 / 0
3,429
686
779
3,363
935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
FarsF
Hel
7
1 / 0 / 1
4,276
855
980
1,262
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
6
1 / 0 / 0
3,179
636
2,463
2,225
681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
5
0 / 0 / 1
3,010
602
1,160
4,129
2,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 0 / 2
3,524
705
1,246
1,744
861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
7
0 / 1 / 1
3,658
732
3,036
5,606
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
3
3
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
0
0
0
0
L
1
1
0
1
W
Hel
FarsF
Hel
1
0
1
1.5
L
0
1
0
0
W
Neith
1
0
0
1
W
Hercules
0
0
1
0.5
W
1
0
2
2
L
Zhong Kui
Vinimatos20
Zhong Kui
0
1
0
0
W
Ao Kuang
0
1
1
0.5
L
Nemesis
lbenotti
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,060
Damage
8,885
16,422
Taken
14,966
6,935
Mitigated
5,636
6,276
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,448
409
0
1,680
3,778
1,855
0
0
3,778
7,207
0
L
3,163
1,364
0
2,231
4,961
2,605
0
3,188
1,773
177
24,946
W
Hel
FarsF
Hel
980
214
455
652
1,262
269
195
0
1,262
21,094
0
L
1,670
595
0
1,467
3,353
1,093
0
33
3,320
18,403
0
W
Neith
2,463
799
0
805
2,225
681
0
1,434
791
0
15,039
W
Hercules
1,160
560
0
1,802
4,129
2,203
0
1,684
2,445
0
7,123
W
1,246
498
0
1,012
1,744
861
0
0
1,744
329
15,040
L
Zhong Kui
Vinimatos20
Zhong Kui
0
0
0
85
967
447
0
314
653
1,926
0
W
Ao Kuang
3,036
830
0
3,732
5,606
1,622
0
25
5,581
22,288
0
L
Nemesis
lbenotti
Nemesis
779
201
0
813
3,363
935
0
538
2,825
0
15,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,093
Gold Earned
17,647
130
Minions Killed
164
0
Camps Cleared
0
461,521
Distance Traveled
513,349
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,604
721
13
3
0
99,662
0
L
Surtr
4,191
838
51
10
0
114,900
2
W
Hel
4,276
855
48
10
0
99,856
0
L
Freya
3,207
641
33
7
0
97,900
0
W
Neith
3,179
636
24
5
0
99,490
0
W
Hercules
3,010
602
15
3
0
113,019
0
W
Surtr
3,524
705
28
6
0
106,044
0
L
Zhong Kui
2,662
532
4
1
0
24,605
0
W
Ao Kuang
3,658
732
49
10
0
94,940
0
L
Nemesis
3,429
686
29
6
0
124,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role