Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AceofNox
Zeus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 72L
1,412 Elo+
Solo
Xing Tian
Xing Tian
UnicornZombie81
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Rama
Rama
jhonathelo13
Rama
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 166L
1,519 Elo+
Solo
Odin
Odin
mackatk
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,467 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,480 Elo+

VS

Team Averages
Level 107
1,500 SR
1,557 Elo+
Khepri
Khepri
 
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Trash Panda1354
Hachiman
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,800 Elo+
Solo
Zhong Kui
Zhong Kui
Vontro23
Zhong Kui
Level 100
God Stats
5W - 1L
1,500 SR
Queue Stats
246W - 244L
1,554 Elo+
Solo
Kukulkan
Kukulkan
mindsync
Kukulkan
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 62L
1,429 Elo+
Party 1
Artemis
Artemis
sleepysith
Artemis
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 6 / 1
6,360
909
6,066
9,465
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
12
2 / 5 / 2
7,138
1,020
7,592
6,683
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
UnicornZombie81
Xing Tian
8
0 / 3 / 0
5,296
757
502
5,801
6,090
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
0 / 3 / 2
6,251
893
4,814
8,231
4,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
mackatk
Odin
11
1 / 5 / 0
6,271
896
4,437
10,577
11,257
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 1 / 14
6,989
998
3,469
8,769
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
12
1 / 1 / 12
6,780
969
6,542
7,594
4,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Vontro23
Zhong Kui
12
5 / 1 / 11
7,306
1,044
6,480
6,729
4,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
mindsync
Kukulkan
15
12 / 1 / 8
8,888
1,270
13,992
6,153
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
sleepysith
Artemis
12
4 / 1 / 10
7,228
1,033
7,943
5,649
2,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
4
Kills
22
22
Deaths
5
5
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
6
1
0.25
W
Khepri
 
Khepri
0
1
14
7
L
Zeus
2
5
2
0.6
W
Hachiman
1
1
12
7
L
Xing Tian
UnicornZombie81
Xing Tian
0
3
0
0
W
Zhong Kui
Vontro23
Zhong Kui
5
1
11
10.5
L
0
3
2
0.33
L
Odin
mackatk
Odin
1
5
0
0.2
W
Kukulkan
mindsync
Kukulkan
12
1
8
16
W
Artemis
sleepysith
Artemis
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
38,426
40,757
Taken
34,894
29,028
Mitigated
23,672
7,366
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,066
2,527
905
1,099
9,465
4,681
124
6,833
2,632
0
12,522
W
Khepri
 
Khepri
3,469
240
312
1,192
8,769
8,148
204
1,793
6,585
4,307
0
L
Zeus
7,592
1,167
578
341
6,683
2,981
0
3,701
2,982
13,030
1,355
W
Hachiman
6,542
3,424
1,007
2,879
7,594
4,111
748
2,280
5,314
0
13,123
L
Xing Tian
UnicornZombie81
Xing Tian
502
52
0
255
5,801
6,090
0
3,527
2,274
887
0
W
Zhong Kui
Vontro23
Zhong Kui
6,480
612
720
2,157
6,729
4,958
242
1,723
4,838
9,889
0
L
4,814
4,013
677
2,683
8,231
4,019
0
4,436
3,795
0
15,179
L
Odin
mackatk
Odin
4,437
789
453
375
10,577
11,257
0
5,444
5,133
0
7,209
W
Kukulkan
mindsync
Kukulkan
13,992
1,236
2,400
2,281
6,153
3,622
28
996
5,094
25,528
0
W
Artemis
sleepysith
Artemis
7,943
2,999
1,129
1,430
5,649
2,833
1,320
717
4,854
0
17,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
37,191
63
Minions Killed
79
0
Camps Cleared
0
588,764
Distance Traveled
728,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,360
909
19
3
0
122,102
0
W
Khepri
6,989
998
1
0
0
143,976
0
L
Zeus
7,138
1,020
21
3
0
105,648
0
W
Hachiman
6,780
969
24
3
0
150,013
0
L
Xing Tian
5,296
757
0
0
0
81,630
0
W
Zhong Kui
7,306
1,044
8
1
0
151,188
0
L
Rama
6,251
893
19
3
0
136,234
0
L
Odin
6,271
896
4
1
0
143,150
0
W
Kukulkan
8,888
1,270
26
4
0
142,170
0
W
Artemis
7,228
1,033
20
3
0
141,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role